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Connect your Steam account and grow or jumpstart your GOG.com library.


UPDATE: Last chance to grab your games from the original list! Make sure to get them until June 8, 12:59 PM UTC.

Want more games? We've got more games! Three new titles are now available through GOG Connect:

- Kona
- Defender's Quest
- Door Kickers

You can get them until June 13, 1:59 PM UTC.



Today, we're launching a new program called <span class="bold">GOG Connect</span>. The premise is simple: connect your Steam account and add your eligible games to your GOG.com library.

Whether you're checking us out for the first time or have been with us for a while, <span class="bold">GOG Connect</span> gets you DRM-free versions of your games, digital extras, and a whole lot of freedom of choice (like whether you go with the GOG Galaxy client or not). It gets you our take on game ownership, and we say: why buy the games more than once?

Thanks to our awesome partners including Deep Silver, Harebrained Schemes, Jonathan Blow's Number None, TaleWorlds and more, you can now add more than 20 games to your GOG.com library if you previously purchased them on Steam.

The full list of games will always be available on connect.gog.com, starting with these and more:

- The Witness
- FTL: Faster Than Light
- The Incredible Adventures of Van Helsing: Final Cut
- Galactic Civilizations 3
- Trine Enchanted Edition
- Saints Row 2
- Shadowrun Returns
- The Witcher: Enhanced Edition


While <span class="bold">GOG Connect</span> will stick around, the available games will come and go. These are limited-time offers made possible by participating developers and publishers, so stay tuned as we bring new titles onboard in the future (and grab your copies before they go away)!


For a bit more library-building, a bunch of our favorite titles will also be discounted up to -85% all week long, including The Witness, Saints Row: The Third, System Shock 2 and more. You can check out all the deals here. The sale will last until June 6, 12:59 PM UTC.
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LiandriS: Having to keep my Steam account public is a deal breaker for me. Not only I'd have to keep it so until it syncs (8-16 hours according to people), but also later in case GOG wants to check if I still own games on Steam. Then if GOG decides to remove games due to private Steam profile, it may not allow to sync the same games again because the deal will be expired.
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Shahabbabakhani: Since when have you read games will be removed if you remove the sync? You making a big assumption.
From the FAQ:

If a game is removed from your Steam account for any reason, such as through manual deletion or a refund – we reserve the right to remove the games from your GOG.com library.
I agree that it is indeed a bit of a leap but it does make some sense

EDIT: Now a new one, it finally recognized 5 out of the 7 eligible games (not sure why it didn't the other two, might have been a different edition than the one they expected), I clicked to add all and... nothing happened!

I refreshed the page and now it still says accounts connected but it doesn't show any eligible games and of course they aren't in my account either.

Unless the import has been successful but due to high traffic they queue it up to add at a later time...
Post edited June 02, 2016 by KeyperOS
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Lodium: Keep in mind that Gog is not the only ones using the Steam API.
Since Steam is pretty much number one on the market, when it comes to digital games
its not that hard to imagine the limit beeing reached
unless i dont quite get how the API works.
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Pheace: The limits are per service that using them so GOG using it for their login has their own limits, which is a 100k requests per day, if they didn't request a higher cap.
Except we know for a fact the requests are completing, and are within those limits easily. There are (and I have experienced it myself) accounts that have "successfully" linked where GOG was able to fully pull the list of games owned and make the compare, but is still having issue adding said games to the account. Assuming the APIs are being used correctly and GOG is caching/saving that information so as not to unduly and excessively query the Steam services then they already had the information and the problem is within the GOG systems.
Is it still only a theory that the issues are within the GOG systems? Yes.
Is the the theory supported by solid evidence? Yes. We have seen the GOG system reply with the list of games it knows it must add to your account. Therefore it completed all of the necessary query to Steam to retrieve your profile and game list.

BTW - I still think they'll work it out. I've said it before the GOG folks are good people. They go out of their way to make things right for everyone.
Post edited June 02, 2016 by Red_Eagle_LXIX
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mechmouse: Not really, since it has been said game might be removed from GoG library if removed from the Steam library (to prevent fraud), it is a sensible belief that setting profile to private might be detected as the game being removed.
I really doubt it's going to be like that. You can not force people to keep their library's public or immediately start pulling games.

If, and I do stress if because I doubt they have the ability to check for that built in at the moment, they start doing that I'm fairly sure it will only happen if a successful refresh of your library shows the game is removed.

And even then that could be down to errors/bugs.
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Konrad: It's essentially a success message – your place is reserved, your games are reserved, we just need time to process the accounts. I can see how this is not clear right now, we'll take another look at that status message.
Quick question. After your account gets scanned and the connect page gives you a list of eligible games and a button to add x games to your account, what's supposed to happen when you press that button? I'd imagine that the games are meant to be added to your account at that point, but so far every time I do that I just get sent back to the queue. This happened yesterday and again today, so it's the 3rd time I'm queued for my account to get scanned.
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Pheace: The limits are per service that using them so GOG using it for their login has their own limits, which is a 100k requests per day, if they didn't request a higher cap.
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Red_Eagle_LXIX: Except we know for a fact the requests are completing, and are within those limits easily. There are (and I have experienced it myself) accounts that have "successfully" linked where GOG was able to fully pull the list of games owned and make the compare, but is still having issue adding said games to the account. Assuming the APIs are being used correctly and GOG is caching/saving that information so as not to unduly and excessively query the Steam services then they already had the information and the problem is within the GOG systems.
Agreed, once it gets to that point GOG already got all the information it needed from Steam so any further issues should be GOG side.
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Konrad: It's essentially a success message – your place is reserved, your games are reserved, we just need time to process the accounts. I can see how this is not clear right now, we'll take another look at that status message.
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Barefoot_Monkey: Quick question. After your account gets scanned and the connect page gives you a list of eligible games and a button to add x games to your account, what's supposed to happen when you press that button? I'd imagine that the games are meant to be added to your account at that point, but so far every time I do that I just get sent back to the queue. This happened yesterday and again today, so it's the 3rd time I'm queued for my account to get scanned.
Once you hit the add button, the games should be in your library – but I understand thats not the case, right? Since your accounts got connected you shouldn't lose the games or have to go through the queue again, so perhaps try again later when we're a bit less slammed with traffic.
Post edited June 02, 2016 by Konrad
w00tga power, BTW - my games just added. TOTALLY AWESOME GOG!
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GOG.com: Connect your Steam account and grow or jumpstart your GOG.com library.

Today, we're launching a new program called <span class="bold">GOG Connect</span>. The premise is simple: connect your Steam account and add your eligible games to your GOG.com library.

Whether you're checking us out for the first time or have been with us for a while, <span class="bold">GOG Connect</span> gets you DRM-free versions of your games, digital extras, and a whole lot of freedom of choice (like whether you go with the GOG Galaxy client or not). It gets you our take on game ownership, and we say: why buy the games more than once?

Thanks to our awesome partners including Deep Silver, Harebrained Schemes, Jonathan Blow's Number None, TaleWorlds and more, you can now add more than 20 games to your GOG.com library if you previously purchased them on Steam.

The full list of games will always be available on connect.gog.com, starting with these and more:

- The Witness
- FTL: Faster Than Light
- The Incredible Adventures of Van Helsing: Final Cut
- Galactic Civilizations 3
- Trine Enchanted Edition
- Saints Row 2
- Shadowrun Returns
- The Witcher: Enhanced Edition

While <span class="bold">GOG Connect</span> will stick around, the available games will come and go. These are limited-time offers made possible by participating developers and publishers, so stay tuned as we bring new titles onboard in the future (and grab your copies before they go away)!

For a bit more library-building, a bunch of our favorite titles will also be discounted up to -85% all week long, including The Witness, Saints Row: The Third, System Shock 2 and more. You can check out all the deals here. The sale will last until June 6, 12:59 PM UTC.
Great feature GOG, thanks, i just hope other platforms like Uplay and Origin would do the same in future, i still hope and pray for a unique multiplatform that could merge all of you together so that we, end users, could benefit from it, meanwhile, good job on this one.
Not trying to be contradictory here but if we take a look at the following again from the FAQ:
Due to technical limitations, it may take several minutes to detect a new purchase. Try refreshing shortly.
it kinda implies that GoG makes connections to the Steam API every "several minutes" for potentially every connected account to refresh which might give better perspective about how easily they can run out of connections per day...
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KeyperOS: Not trying to be contradictory here but if we take a look at the following again from the FAQ:

Due to technical limitations, it may take several minutes to detect a new purchase. Try refreshing shortly.
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KeyperOS: it kinda implies that GoG makes connections to the Steam API every "several minutes" for potentially every connected account to refresh which might give better perspective about how easily they can run out of connections per day...
Not really since you can make 100.000 calls to Steam API per day per Steam ID.
Post edited June 02, 2016 by Matruchus
SUGGESTION:
FEATURE ADDITION:
Wishlist Synchronization!

That way I can get the list of stuff I added there on my wishlist here as well so I can get sale notifications here as well!
Post edited June 02, 2016 by Red_Eagle_LXIX
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Red_Eagle_LXIX: SUGGESTION:
FEATURE ADDITION:
Wishlist Synchronization!

That way I can get the list of stuff I added there on my wishlist here as well so I can get sale notifications here as well!
If Gog don't do it, I might.
Once the whole thing calms down a bit I'll probably link my Steam account to see what kind of data I can access and then what I might be able to do with it.

Importing wishlists shouldn't be too difficult (though it would involve matching up IDs across both services), marking games owned on Steam in Gog's catalogue should also technically be possible (with the same limitations as wishlist stuff) and there could be other things I've not thought of yet...
Hi Gog, my accounts are linked and I possess a few games in the list, but nothing appears on the page gog connect page. Does the list need some time to appear ?
(Trine and the Witcher should be accessible but, they're not)
Post edited June 02, 2016 by MrJo
GOG, keep on being awesome!
Paradox's forum can get the game list even if your Steam profile is private. Why can't GOG? I don't want to make my profile public, even for a few hours :-/