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Excellent hand-picked games, 14-day refund policy, always DRM-free.

We want GOG.com to be the home of games that are both excellent and really worth your time.
In today's gaming world, we're seeing more and more titles that become hits before development dwindles down. We want to give you a way to enjoy what these games have to offer, a way that's comfortable and fair to you — the GOG.com way: that means evaluating each and every game, a 14-day no-questions-asked refund policy, and more.




That's why today, we're introducing the first five games in development:
Starbound (-33%)
Ashes of the Singularity (-25%)
Project Zomboid (-40%)
TerraTech (-30%)
The Curious Expedition (-15%)







The GOG.com way.
First and foremost: we're hand-picking only the games we can truly stand behind. Offering a selection of the most promising titles, and those most highly requested on the Community Wishlist, is our way of avoiding bloat and ensuring that every game will be worth your time.

It takes some confidence to discover games that are still being shaped — and to build that trust, every game in development comes with a simple refund policy: 14 days, no questions asked. It doesn't matter if you're having technical issues, if you don't think the game is sufficiently fleshed out, or if it simply doesn't click with you — all games in development can be returned for any reason within 14 days of purchase.

The GOG Galaxy client should also come in handy for games in development. It lets you control updates manually if you want, while the rollback feature allows you to easily restore any earlier version of your game if an update breaks something or makes unwanted changes. For games in development, rollback will also track and create historical snapshots throughout a game's development. That means you can always revisit any point in a game's history — for fun, or for science.






It's your call.
For those of you who prefer to wait for the final release, nothing will change. Once a game leaves active development, we will be making the announcement and giving the newest release proper exposure. Basically, business as usual.






More info.
Surely you have questions. You'll find many of the answers in the <span class="bold">games in development FAQ, including more details on the new refund policy. Our User Agreement has also been expanded to accommodate games in development — check out sections 6.12, 6.13, and 6.14 to find all the new information.




Enjoy your time with games in development!
Post edited January 28, 2016 by Konrad
I'm not opposed to this development (no pun intended). As long as these games are clearly marked as still being under development (and it seems the "In Dev" indicator accomplishes that pretty well), and GOG cherry-picks games that are already fun enough to play in their pre-release state that -- if further development were halted for whatever reason -- they would still be worthwhile, I think this is good. (I'm actually pleasantly surprised that Galaxy is apparently not required for the "In Dev" titles.)
That said, I think I, personally, will probably still stick to buying games that are feature-complete and stable. :)

This is also probably a good place to link to my "keep GOG curated" wish.

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bno112300: Does the rollback feature let you go back to any version of the game, and not just ones you have backed up on your machine?

That'd be great.
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Thiev: Yes, but it is available only through Galaxy client.
Really? I was under the impression that one could only use Galaxy's Rollback function to restore a game to a version that one had previously had installed. Am I mistaken?
Think of it like this: Instead of getting an "incomplete" game that will be "complete" later, think of it as getting a "complete" game that will be "expanded" in the future. It's the same situation in both cases: you get a certain product now with the promise that there will be more content later. But you should still only buy content that you feel is worth it NOW as opposed to what it *might* be in the future. Buying stuff for what it could be later down the road isn't smart. It's why preordering is a bad idea, after all.
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HunchBluntley: Really? I was under the impression that one could only use Galaxy's Rollback function to restore a game to a version that one had previously had installed. Am I mistaken?
You can roll back to any patch that was added since the feature was added to Galaxy. So if five patches have released for a game since the feature came to Galaxy you can roll back to any of those 5 patches. They will re-download I believe.
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Gonadius: One change to the T&C's I'd like to see - If the game is incomplete for more than two years from your date of purchase, or if it's gone 6 months without an update, allow people to request a refund at that point.
i agree... cause otherwise you might get things like a crowdfunder did: some guy tried to pull one over:
and so maybe some devs might want to try to pull one aswell...

http://arstechnica.com/tech-policy/2015/06/feds-take-first-action-against-a-failed-kickstarter-with-112k-judgment/
Post edited January 28, 2016 by gamesfreak64
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gameragodzilla: Think of it like this: Instead of getting an "incomplete" game that will be "complete" later, think of it as getting a "complete" game that will be "expanded" in the future.
No, don't think about it that way. That's not what it is. It's like buying a car that has no wheels, and a promise that one day you will actually get those. Would you call that a "complete" car just because you can sit inside, regulate your sit, open the windows, listen to the radio and make "brrrrm brrrrrm" noises?
Well that is some news. I guess this is a bit better version of Steam Early Access.

However I have to abstain. I seldom pre-ordered and stopped doing it altogether many years ago. The reason is that I hate being a beta tester while I love smooth experiences and thorough reviews. If a game is really good, it will find ways to finance itself and I can buy it when it is finished, not before.

But I see some advantages for guys who have free time and want to support development. So, it's good - I guess.

GOG should less hand pick and more rely on consumers to find good games and they should try to get all the good games out there, not only the ones they think are good.
Post edited January 28, 2016 by Trilarion
The one thing to remember is that you have no quarantee for a game being finished. If you are not ok with that then don't preorder/buy the game in gog early access.

Since usually people don't read disclaimers.

This is the one from Ashes of Singularity gog gamepage:

Quote:
"Ashes of the Singularity is an early access game and is currently not finished. It may or may not change significantly over the course of development."

So if you are not with a possibilty of the game not being finished or possible corners being cut or the game not getting any updates after you buy it then don't preoder it. That's my stance. For me its ok when I see in the youtube videos that the game is nearly done and jumping in early access means a big bonus for those who can't afford price increase on release and lower or no discounts after release.
Post edited January 28, 2016 by Matruchus
As long as theres a human in the loop, and we get to request copies get removed, I like this idea.

Keep up the good work GOG, your doing great.
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Trilarion: Well that is some news. I guess this is the better version of Steam Greenlight.
Early Access =/= Greenlight
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Trilarion: (..............)
Actually this is a copy of steam early access with refund policy being added.
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Matruchus: Actually this is a copy of steam early access with refund policy being added.
Okay, that's what I meant. Sorry.
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gameragodzilla: Think of it like this: Instead of getting an "incomplete" game that will be "complete" later, think of it as getting a "complete" game that will be "expanded" in the future.
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Breja: No, don't think about it that way. That's not what it is. It's like buying a car that has no wheels, and a promise that one day you will actually get those. Would you call that a "complete" car just because you can sit inside, regulate your sit, open the windows, listen to the radio and make "brrrrm brrrrrm" noises?
Well if someone slapped a "release model" tag on the end, would it suddenly be worth it? It's just a label. In both cases I mentioned, you're getting a certain product now with the promise that it'll be expanded in the future. There have been many cases of "complete" games either lacking in content (like Battlefront EA or Titanfall) or being buggy as hell (AssCreed Unity, Arkham Knight), all of which were promised to have more content and patches in the future, and often the case not delivering.

And likewise, just because the game has "incomplete" labelled on it, if it has a sufficient amount of content to justify the price, then why shouldn't you buy it? What if the car manufactuer said it was "incomplete" simply because you didn't have access to the backseat camera and collision sensor, to use your analogy? It's still a driveable car with a lot of features, just not "complete".

There is no functional difference from a conceptual standpoint for both, so the same consumer mentality should be applied.
Post edited January 28, 2016 by gameragodzilla
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Matruchus: Actually this is a copy of steam early access with refund policy being added.
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Trilarion: Okay, that's what I meant. Sorry.
Its not a problem. Although I would love a version of greenlight here with countless titles that have been declined here in the last year.
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Breja: The problem is that I'm on GOG because I don't want to be on Steam.
Why? Because you wanted DRM-free games, right? You are here for many classic games patched for modern systems. GOG games are DRM-free. Many of them are classics. What's the problem? You don't like EAcc games, don't look at them.

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Breja: Early Access is a blight.
That's your opinion and it's a false one. World is not black or white.


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Breja: I used to be happy to support the store GOG used to be. Now I'll just as gladly buy a game from Humble or FireFlower.
You're absolutely right, DRM-free idea and classics publishers shouldn't be supported. OK, go and good luck.
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Trilarion: Okay, that's what I meant. Sorry.
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Matruchus: Its not a problem. Although I would love a version of greenlight here with countless titles that have been declined here in the last year.
Greenlight's a bad idea, IMO. Most people vote on Greenlight based on what they think sounds cool, not what the final product will be. I want GOG to continue actively curating rather than letting the community do it, as the community doesn't have access to builds of the games to determine how complete and worth it the game actually is.