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Excellent hand-picked games, 14-day refund policy, always DRM-free.

We want GOG.com to be the home of games that are both excellent and really worth your time.
In today's gaming world, we're seeing more and more titles that become hits before development dwindles down. We want to give you a way to enjoy what these games have to offer, a way that's comfortable and fair to you — the GOG.com way: that means evaluating each and every game, a 14-day no-questions-asked refund policy, and more.




That's why today, we're introducing the first five games in development:
Starbound (-33%)
Ashes of the Singularity (-25%)
Project Zomboid (-40%)
TerraTech (-30%)
The Curious Expedition (-15%)







The GOG.com way.
First and foremost: we're hand-picking only the games we can truly stand behind. Offering a selection of the most promising titles, and those most highly requested on the Community Wishlist, is our way of avoiding bloat and ensuring that every game will be worth your time.

It takes some confidence to discover games that are still being shaped — and to build that trust, every game in development comes with a simple refund policy: 14 days, no questions asked. It doesn't matter if you're having technical issues, if you don't think the game is sufficiently fleshed out, or if it simply doesn't click with you — all games in development can be returned for any reason within 14 days of purchase.

The GOG Galaxy client should also come in handy for games in development. It lets you control updates manually if you want, while the rollback feature allows you to easily restore any earlier version of your game if an update breaks something or makes unwanted changes. For games in development, rollback will also track and create historical snapshots throughout a game's development. That means you can always revisit any point in a game's history — for fun, or for science.






It's your call.
For those of you who prefer to wait for the final release, nothing will change. Once a game leaves active development, we will be making the announcement and giving the newest release proper exposure. Basically, business as usual.






More info.
Surely you have questions. You'll find many of the answers in the <span class="bold">games in development FAQ, including more details on the new refund policy. Our User Agreement has also been expanded to accommodate games in development — check out sections 6.12, 6.13, and 6.14 to find all the new information.




Enjoy your time with games in development!
Post edited January 28, 2016 by Konrad
I have, to say at best, mixed feeling about this. For me, GoG was not placed to look for old games, more it was placed to look for good games that are DRM-Free and that I own after paying for them. Adding GiD is something I don't feel safe about - because from one side it's a beautiful idea to support someone dream, but from another side, it's a bad practice that allows a lot of scams on the other store.

On Steam, there's currently 693 games in EA. That's a lot. If 10% of them will be released it'll be a great success.
If GoG stuff picks only good games that will be released that's great. But it won't happen and one day we got so-called abandonware - what then? The policy of 14 days refund is okey, but it's not the case if the game will be abandoned - just look at some games on steam that starts with awesome ideas and positive reviews and then end up... Well. If CDPR will say that they'll refund money spend on the game, in that case, i'll be appeased for a moment - because that's mean they'll be very careful with GiD games.

I'm also scared that it'll lead to DRM games - because after all companies want to maximize their profit and ability to release AAA titles with 30% cut sounds very very profitable. But I hope I am wrong and GoG will stay good-for-customer company.

I'm just a bit sad. Someone can hug me? :(
I don't have a problem with this concept overall as it doesn't force me to buy the games, however I'm not personally interested in buying games before they're released and prefer instead to see prominent website feature slots filled by games I'm more likely interested in rather than seeing early-access in-development games showing up in ads/promo spots all of the time.

It would be awesome if GOG added an ability to opt-out of seeing certain classifications of products in prominent promo spots on the website, not unlike the way Steam allows you to filter out things you're not interested in such as Early-Access. Such filters let the customer massage what they see over time and end up seeing things they're more likely to buy than being flooded with uninteresting things in an ever expanding universe of products to choose from.

Some examples of things I'd prefer to filter out of promo spots and "recommended titles" and similar include:

- Early Access
- DLC for games I do not own and are not on my wishlist
- movies

It'd also be nice to be able to inform the GOG website engine "Not Interested" on individual games in the catalogue so they either don't get shown at all, or that their "show preference score" is greatly reduced in favour of "wishlist" and unspecified titles showing up more prominently. Sort of a form of customer customized opt-in targeted advertising of sorts. This is a feature I really like about the Steam client and website, which has helped to remove tonnes of games I don't care about from what they show me in promos. After months of priming it with my preferences I now see games on Steam that are much more desirable to me, and see much less stuff I'm uninterested in or are pure crap. I only wish there was a way to filter out certain entire genres also.

Anyhow, that's some of my ideas for a more enhanced and streamlined UX.
Oh come on GOG!

It's bad enough Steam has become a shovelware dump for all these "pay2beta-test" games, but now here too.

I LOVE what you have done until now, but I feel you are lowering your standards with this move...
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skeletonbow: I don't have a problem with this concept overall as it doesn't force me to buy the games, however I'm not personally interested in buying games before they're released and prefer instead to see prominent website feature slots filled by games I'm more likely interested in rather than seeing early-access in-development games showing up in ads/promo spots all of the time.

It would be awesome if GOG added an ability to opt-out of seeing certain classifications of products in prominent promo spots on the website, not unlike the way Steam allows you to filter out things you're not interested in such as Early-Access. Such filters let the customer massage what they see over time and end up seeing things they're more likely to buy than being flooded with uninteresting things in an ever expanding universe of products to choose from.

Some examples of things I'd prefer to filter out of promo spots and "recommended titles" and similar include:

- Early Access
- DLC for games I do not own and are not on my wishlist
- movies

It'd also be nice to be able to inform the GOG website engine "Not Interested" on individual games in the catalogue so they either don't get shown at all, or that their "show preference score" is greatly reduced in favour of "wishlist" and unspecified titles showing up more prominently. Sort of a form of customer customized opt-in targeted advertising of sorts. This is a feature I really like about the Steam client and website, which has helped to remove tonnes of games I don't care about from what they show me in promos. After months of priming it with my preferences I now see games on Steam that are much more desirable to me, and see much less stuff I'm uninterested in or are pure crap. I only wish there was a way to filter out certain entire genres also.

Anyhow, that's some of my ideas for a more enhanced and streamlined UX.
this, please.
Not fond of the Early Access model myself, but the system on GOG seems a lot fairer than the system on Steam. Curation is the big thing, first of all, as Steam does next to no curation. At least if there's some form of curation involved, we can be certain that the store won't get bloated, at least. Plus, the 14 day refund policy no questions asked is a pretty good deal, if you ask me. It's not hour based, it seems, so you can just play for 14 days or even just try to bugtest it for that long and if it's not good, you can return it.

Now granted, I'm not gonna participate in this either way. I'm not a big fan of buying games that aren't finished. But at the very least, GOG seems to be going about it better than Steam at any rate.

That being said, just remember GOG: You have to keep this up. You have to keep up your curation policy and keep the 14 day refund policy. Don't get lazy like with Steam, now.
I have no interest in buying early access or games in development.

However for those who like to pay to beta test or demo work in progress then I guess the choice is finally here.

Funny isn't it GOG went from selling old complete games to games that have not even officially released yet.

If they continue to hand pick games I think it could be a vast improvement over the shit show that is steam early access, I feel this is the only redeeming quality of this GOGified version.

At the end of the day it comes down to pure money - if the GOG userbase do not buy into it and do not support it I guess it might die off , however if it is what the majority of the userbase want then hopefully it will only strengthen GOGs reputation and coffers so we can get more of the harder to get GOOD OLD GAMES.
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JCRegestin: Seriously? Did you actually decide to bring this “early access” plague to GOG? And among the games you introduced first is Starbound, the game is in “early access” for how many years now?
This quote sums up my feelings toward GoG at this time. We came to this website because we were sick of Steam and its nonsense. Since it's inception, GoG has added indies, mobile games, a client, certain titles with DRM, and now early access. Why not try to go after some console titles that people love? This is the wrong direction.
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FiatLux: No people will not get any kind of refund .
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IronArcturus: And this is the problem right here. If the game is left in a permanently unfinished state for months on end, and GOG customers cannot get a refund after 2 weeks, then how will this be beneficial to anyone?
If you are critical towards all this ( early access ) then I suggest that you direct your questions to GOG , I don't work here , I am just a customer / user here .....
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Starmaker: Some games with achievements still don't have the actual achievements -- for example, Deponia.
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JudasIscariot: Are they not showing for you or are they not listed in the Features section?
They aren't showing for me. I see the Achievement section (with "no achievements unlocked") but no items in it once I expand it.
I have Preview Updates enabled if it matters.
Games in Development?

I personally don't mind this!

Is Nekro going to be added to this category too? I've been waiting to play that for a while
Post edited January 28, 2016 by opticq
Tried early access on kickstarter and steam. Mostly disappointed, pouring money down the drain. I did not feel good about it. Biggest problem was development died leaving a turkey or development finished leaving me to pay for the game I'd tested. The third reason was that promises I bought into initially changed for the final release, yes I'm looking at you single player Elite. A couple of thoughts GoG, don't continue down the DRM road and put up more movies please as I like games and films.
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JCRegestin: Seriously? Did you actually decide to bring this “early access” plague to GOG? And among the games you introduced first is Starbound, the game is in “early access” for how many years now?
In developement since 2012, early access since 2013.
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MaxFulvus: So GOG follows the path of Steam instead of following its own path. Steam influence remains strong, even here.
I'm not a guinea pig, I like complete games, so it's not for me!
Excuse Moi Sir but Guinea Pigs are against any type of Early Access! Trisha here is charging here satan power to wipe you out for saying this. :3 http://i.imgur.com/3mIxdLQ.jpg

Other things I would love to see about GiD:
- No price-cut for any kind of promotion. Don't lure people to buy unfinished things.
- Release date - if game fail to be released within promised timeframe kick it out of GoG and return money.


Well, i now it won't happen. :(
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rtcvb32: 3) The Devs aren't going to quit development and leave it in an incomplete state.
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amok: Without being a psychic, how would you ensure #3?
Although not a total guarantee, if a game is nearly complete there's a good chance it will come out. Also there's some games that are the devs plain out said the games would get finished and were low risk, the money from a Kickstarter was to either speed the process up or just finish polish on the game. Ring Runner and Humans Must Answer being two obvious examples.

Then there's games that don't have a huge studio they are paying for, being developed in a garage (so to speak), those games not having a huge upkeep and just time to make them are also good candidates. The Enchanted Cave 2 (which I backed) and Meat Boy are good examples. Kickstarted backed games from developers that prove they can do a good job (inXile, Obsidian, Yacht Club, Harebrained Schemes).
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JudasIscariot: Are they not showing for you or are they not listed in the Features section?
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Starmaker: They aren't showing for me. I see the Achievement section (with "no achievements unlocked") but no items in it once I expand it.
I have Preview Updates enabled if it matters.
That's because all achievements for Deponia are hidden achievements. You do gain them if you play through the game.