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Excellent hand-picked games, 14-day refund policy, always DRM-free.

We want GOG.com to be the home of games that are both excellent and really worth your time.
In today's gaming world, we're seeing more and more titles that become hits before development dwindles down. We want to give you a way to enjoy what these games have to offer, a way that's comfortable and fair to you — the GOG.com way: that means evaluating each and every game, a 14-day no-questions-asked refund policy, and more.




That's why today, we're introducing the first five games in development:
Starbound (-33%)
Ashes of the Singularity (-25%)
Project Zomboid (-40%)
TerraTech (-30%)
The Curious Expedition (-15%)







The GOG.com way.
First and foremost: we're hand-picking only the games we can truly stand behind. Offering a selection of the most promising titles, and those most highly requested on the Community Wishlist, is our way of avoiding bloat and ensuring that every game will be worth your time.

It takes some confidence to discover games that are still being shaped — and to build that trust, every game in development comes with a simple refund policy: 14 days, no questions asked. It doesn't matter if you're having technical issues, if you don't think the game is sufficiently fleshed out, or if it simply doesn't click with you — all games in development can be returned for any reason within 14 days of purchase.

The GOG Galaxy client should also come in handy for games in development. It lets you control updates manually if you want, while the rollback feature allows you to easily restore any earlier version of your game if an update breaks something or makes unwanted changes. For games in development, rollback will also track and create historical snapshots throughout a game's development. That means you can always revisit any point in a game's history — for fun, or for science.






It's your call.
For those of you who prefer to wait for the final release, nothing will change. Once a game leaves active development, we will be making the announcement and giving the newest release proper exposure. Basically, business as usual.






More info.
Surely you have questions. You'll find many of the answers in the <span class="bold">games in development FAQ, including more details on the new refund policy. Our User Agreement has also been expanded to accommodate games in development — check out sections 6.12, 6.13, and 6.14 to find all the new information.




Enjoy your time with games in development!
Post edited January 28, 2016 by Konrad
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HypersomniacLive: And there seems to be no measure in place in case devs abandon their games, in general or worse here on GOG (we already have cases of finished games where the devs/pubs treat GOG users as second class customers).
And as MaGo72 pointed out, Project Zomboid is a prime example of a game that had its non-Steam version abandoned.
So I have to wonder, in general, how committed these devs are to support, update and finish their games in par with their Steam versions, and if there are any clauses binding them to not abandon GOG users after having collected their money.
This would actually be really interesting to know too, good point.
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shmerl: To add to what I said above - I'm not against testing games, I just don't consider it to be proper to charge people for such testing. Developers benefit from alpha / beta testers. So a better idea is to make some limited alpha / beta program for those who are interested in helping developers before the release. And such thing should be free of charge.
Early Access never was about testing games. Early Access always was about selling games before they're even finished. Lots of people buy your unfinished game? Then you can put some time into its development! No one's interested in your unfinisehd game? Well... Finish it quickly and start a new project!
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vicklemos: 5) CRAWL next week, plz ;P
Well, that at least would be a purchase for me. :|

Besides, it'd be interesting to see whether it's even helpful for developers to have their games on TWO games in development platforms.
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shmerl: To add to what I said above - I'm not against testing games, I just don't consider it to be proper to charge people for such testing. Developers benefit from alpha / beta testers. So a better idea is to make some limited alpha / beta program for those who are interested in helping developers before the release. And such thing should be free of charge.
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real.geizterfahr: Early Access never was about testing games. Early Access always was about selling games before they're even finished. Lots of people buy your unfinished game? Then you can put some time into its development! No one's interested in your unfinisehd game? Well... Finish it quickly and start a new project!
It's both. Unfinished games are riddled with bugs, and responsible players would report them to developers. So they get a free QA, and plus those testers pay developers for it... You get the idea. Sure, developers profit on both accounts, but I don't find it to be a fair deal.
Post edited January 28, 2016 by shmerl
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budejovice: So no new games today?
Today's offerings are a Reverse Wimpy - "I'll gladly pay you today for a hamburger on Tuesday".

EDIT: working link
Post edited January 28, 2016 by IAmSinistar
i'm against early acces too, i vote against.

it will just make the gog offer more messy.

if game need beta tester & money, they should have their own website for site.
It's not gog's responsibility to promote these
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shmerl: To add to what I said above - I'm not against testing games, I just don't consider it to be proper to charge people for such testing. Developers benefit from alpha / beta testers. So a better idea is to make some limited alpha / beta program for those who are interested in helping developers before the release. And such thing should be free of charge.
I totally agree with you. But as it is common practice right now is understandable that GOG begin to offer the possibility just to be also in that market. I don't blame GOG for doing that, simply I won't support it. And at least they are doing so in a better way than Steam does by offering the 14-day refound policy with no question asked.
Just for historic accurasy this isn't the first appearence of early access on GOG, The Witcher Adventure Game was on early access since 3/7/14, released on 27/11/14 and Trine 3 was on early access since 24/6/15, released on 20/8/15.
I'd love to know where all these people are that completely shat all over early access and hoped and prayed that would never come to GoG. Can't find them now.

Personally I think it's a good more for GoG (more titles, more revenue) but lets not kid ourselves that there is a very real reality that certain titles may stay early access forever or are simply abandoned. At which point the 14 day refund policy means absolutely nothing.
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vicklemos: 1) Early Access.... EA.... humm
2) Achiements for these? I hope so!
3) It seems to me that these days a LOT of released games are quite broken, and this "early access seal" just clarifies the whole deal.
4) Count me in. I bought a couple of EA games in the past and zero regrets so far.
5) CRAWL next week, plz ;P
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JudasIscariot: 2) Achievements - if a game has them, then it will be listed in the "Features" section :)
Yay! Thanks!
And the "I hope so" seemed too "GIMME NOW GOGSLAVES" but nah, just for the kicks. Love you guys.
ps: 6) CRAWL next week, plz ;P
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real.geizterfahr: Early Access never was about testing games. Early Access always was about selling games before they're even finished. Lots of people buy your unfinished game? Then you can put some time into its development! No one's interested in your unfinisehd game? Well... Finish it quickly and start a new project!
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shmerl: It's both. Unfinished games are riddled with bugs, and responsible players would report them to developers. So they get a free QA, and plus those testers pay developers for it... You get the idea. Sure, developers profit on both accounts, but I don't find it to be a fair deal.
Well to be fair since I'm paying I won't give bug reports nor send any information. I purely would use early access to see if the game in it's current state is fun/bug free enough for me to play.
The 14 day money back guarantee should be good enough for that, and if it's fun no loss either way.

Well except I still need to get rid of a huge backlog.
Post edited January 28, 2016 by Reaper9988
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budejovice: So no new games today?
This is a good point, maybe we need to change some topic of forum posts. Instead of:
"Where's Wednesday's New Game"
Maybe
"Where's Wednesday's bit of a game release"
Or
"Where's Wednesday's patch 6.605123431.23452.23 - this one will actually load"

I mean, if we get early access season passes, we could be playing bits of games for years to come :o)
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vicklemos: 5) CRAWL next week, plz ;P
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Vainamoinen: Well, that at least would be a purchase for me. :|

Besides, it'd be interesting to see whether it's even helpful for developers to have their games on TWO games in development platforms.
Yep... but that's an amazing selection of "Games in Development" games, mr. Vainamoney ;P
I always wanted to try Zomboid (speaking of which... Zombasite is now free to come here ;P) but the EA seal scared me a little on this one. Now it's on GOG and, well, I trust GOG WAY more than Steam, so....
Eeeeh, this isn't really appealing to me. I stays away from early access titles. I like my games in a finished state before purchase, thanks.

That said, there's probably some interest - I don't think GOG would just slap these games on for no reason.
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shmerl: It's both. Unfinished games are riddled with bugs, and responsible players would report them to developers. So they get a free QA, and plus those testers pay developers for it... You get the idea. Sure, developers profit on both accounts, but I don't find it to be a fair deal.
Yeah, I think you're right, maybe it's both... But as a developer I wouldn't want to completely replace qualified testers (people who know what they're doing) with a bunch of "Wher iz ma trading cardzzz!!!" kids from Steam :/ So... I hope they still have some paid testers too ;)