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Excellent hand-picked games, 14-day refund policy, always DRM-free.

We want GOG.com to be the home of games that are both excellent and really worth your time.
In today's gaming world, we're seeing more and more titles that become hits before development dwindles down. We want to give you a way to enjoy what these games have to offer, a way that's comfortable and fair to you — the GOG.com way: that means evaluating each and every game, a 14-day no-questions-asked refund policy, and more.




That's why today, we're introducing the first five games in development:
Starbound (-33%)
Ashes of the Singularity (-25%)
Project Zomboid (-40%)
TerraTech (-30%)
The Curious Expedition (-15%)







The GOG.com way.
First and foremost: we're hand-picking only the games we can truly stand behind. Offering a selection of the most promising titles, and those most highly requested on the Community Wishlist, is our way of avoiding bloat and ensuring that every game will be worth your time.

It takes some confidence to discover games that are still being shaped — and to build that trust, every game in development comes with a simple refund policy: 14 days, no questions asked. It doesn't matter if you're having technical issues, if you don't think the game is sufficiently fleshed out, or if it simply doesn't click with you — all games in development can be returned for any reason within 14 days of purchase.

The GOG Galaxy client should also come in handy for games in development. It lets you control updates manually if you want, while the rollback feature allows you to easily restore any earlier version of your game if an update breaks something or makes unwanted changes. For games in development, rollback will also track and create historical snapshots throughout a game's development. That means you can always revisit any point in a game's history — for fun, or for science.






It's your call.
For those of you who prefer to wait for the final release, nothing will change. Once a game leaves active development, we will be making the announcement and giving the newest release proper exposure. Basically, business as usual.






More info.
Surely you have questions. You'll find many of the answers in the <span class="bold">games in development FAQ, including more details on the new refund policy. Our User Agreement has also been expanded to accommodate games in development — check out sections 6.12, 6.13, and 6.14 to find all the new information.




Enjoy your time with games in development!
Post edited January 28, 2016 by Konrad
Starbound I'll get some day. Ashes of Singularity looks interesting but I'll wait. If there's something I might even consider now is Curious Expedition as long as it doesn't have unfair difficulty.

I really hope they get The Long Dark, that game oozes survival atmosphere.
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op2016: So, Steam has Greenlight and GOG has Games in Development (GiD?)

Interesting.
This is FAR from Greenlight. If you have compare, compare it with Steam Early Access, except here you get a better refund policy.
Ooh! I've been eyeing The Curious Expedition and hoping it would eventually come to GOG. Can anyone here recommend it?
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op2016: So, Steam has Greenlight and GOG has Games in Development (GiD?)

Interesting.
Correction, Steam has Early access and gog has Games in Development :)

Essentially the same with addition of 14 days refund + curration on gogs side. Otherwise they are essentially the same thing.

Though still no refund quarantee in case the game fails.
Post edited January 28, 2016 by Matruchus
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mvscot: A guaranteed refund if the game never reaches its intended finished state, regardless of how long ago I paid for it.
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omega64: Not happening, devs could just push out a final patch and call it 1.0.
Which is why I need to be able to reject the game at that point and get a refund.
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It's bad enough that steam murdered the PC middle market with their steam sales, and murdered PC quality standard by selling unfinished games with no guarantee of completion... now other platforms are trying to get a slice of both pies.

I'd rather GOG built up a userbase on being a moral and pro-consumer store, rather then cheap short-term profits via whatever's hot at the moment. Early access proved it's not a healthy model, and unless devs agree to recomp GOG on refunds, or the in-dev refund policy is like Steam's AKA consumer unfriendly, then GOG is putting itself on the edge of financial drop with the possibility of losing a bunch of money if a developmental game is dropped.

If you want extra $$, then take a section of CD Projekt RED that isn't doing much at the moment and give them a smaller budget to make a smaller scale game.
Post edited January 28, 2016 by TheTWF
I'm wary of early access, but it could be a good thing if handled properly.
I do hope you're really careful choosing these titles.

That said, the ones you picked as a start look nice!

Also, will we see D:OS2 in this section? I'd like not to have to use Steam for the beta
Hmm...

To be honest I can't relate to all the complaints. What timppu wrote ("Damned if you do...").

EA games are clearly marked, nobody is forced to buy them.

GOG just want to prevent people from buying games - that will be here - somewhere else just because "somewhere else" has already offered them during beta. Obviously there's a market for unfinished games which up until now had a nad influence on GOG's sales of finished games. Rational decision.

The games are curated, meaning only titles that show promise of actually getting finished and being good games are coming here EA. Of course this means "trusting GOG" and it certainly will happen that GOG is wrong.

And anyone who doesn't trust GOG in this or simply is opposed to the idea can safely ignore those games.

I will certainly not buy many EA games - my backlog will last for the rest of my life anyway - but maybe selectively a few just to support courageous or very creative developers (like I pre-ordered Witcher 3 without having a machine to run it...).

What I look forward to is that when the final versions are released, there will be a lot of people here who's opinions I value, who will already have played the game and can give a founded assessment of the actual gameplay.
Post edited January 28, 2016 by toxicTom
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Matruchus: Im still interested how the patching for non galaxy versions is going to work? I asked that before but no blue answered yet. The thing with early access games is that you can expect one patch a week if not more (if they are serious with game development). This works fine for galaxy but how will this work for the other game version.
I'm interested too, but frankly I would be fine with an arrangement that for the beta games, the Galaxy version is updated more often, and the offline installer is updated less regularly.

That even though I don't even use Galaxy at the moment, but I feel if I really wanted to get into these beta games which need constant patching, I would probably opt to use a client for them, simply due to auto-patching.
As a defender of most of GOG's practices...

Offering Early Access games for sale is one that I disagree with.

Completely agree that GOG is in a damned if they do, damned if they don't situation, so I'm not helping things any. But I'm clearly in the damned if they do camp.
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Curated lol. Do some of you even know the development hell that is Starbound?
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Pyrofox: The Long Dark, Don't Starve Together, Torment: Tides of Numenera, Secrets of Grindea, Grim Dawn, Space Engineers and Squad would all be good additions to GOG.
I'd add
7 Days to Die
Empyrion - Galactic Survival
Novus Inceptio
Planet Explorers
Rising World
PULSAR: Lost Colony
The Universim
Vortex: The Gateway

These all look interesting - 7D2D is actually pretty good as it is.
I am not a fan of this.
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Ever since that poll GOG had a couple of years ago, it was just a matter of time for Games in Development to be introduced. Enough people seem to be interested in this, and even though I'm not going to partake, I hope this is a success move for GOG.

But I have some concerns, about this and in general about GOG.

For starters, I have to agree with vivalanwo regarding the refund policy - it's just too short to be an effective means of protection for the consumer. Games in development often change direction, and what may be appealing at the time of purchase, may no longer be after several updates well after the refund period. What happens then?

And there seems to be no measure in place in case devs abandon their games, in general or worse here on GOG (we already have cases of finished games where the devs/pubs treat GOG users as second class customers).
And as MaGo72 pointed out, Project Zomboid is a prime example of a game that had its non-Steam version abandoned.
So I have to wonder, in general, how committed these devs are to support, update and finish their games in par with their Steam versions, and if there are any clauses binding them to not abandon GOG users after having collected their money.
And before anyone jumps in to say "no-one's forcing one to partake" - true, but I'd think that at least one reason people support games still in development is because they want to see them finished.

Of equal, if not more concern is the strain this new endeavour will put on GOG Support and GOG staffers in general. I only hope that GOG is fully prepared and will manage to deal with the increased workload, and I sure hope that standalone updates of fully released games won't suffer from delays introduced by games-in-development taking priority.


On a side note - I see that the pages of the Games in Development include a link to each game's specific forum. Since this feature is clearly nth difficult to implement, I'd say it's high time it's added to all game pages.
Cool. Early Access on GOG.