Posted July 19, 2016
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By the time Machinarium entered GOG catalog, I had already bought it from the developer as well as received extra copies from some bundles.
I have managed to recommend the game to some other people, so I have somehow contributed to GOG sales too, but as great a game as Machinarium is, I really have no incentive to buy an N+1 copy for myself.
(As a hint, I would love to see this game available in GOG Connect promotion to transfer it here...)
Otherwise it's kind of depressing to see how low GOG percentage is. Especially in comparison with such services as Steam and Mac App Store, which are more or less synonyms for all sorts of DRM and user restrictions.
The graphs are interesting though. GOG units and revenue percentage is the same, whereas Steam and Mac App Store have higher revenue percentage than unit percentage. Sadly from a business point of view, it hardly makes sense to have games on GOG, if this is applicable to games in general. Even though I dislike the way Apple does its things, I am impressed by the revenue percentage being twice the units percentage.