Orkhepaj: what is low-fantasy?
tremere110: Usually a setting where most fantasy elements are rare. Dwarves, elves, mythical creatures like dragons, magic, undead etc might exist in such a setting but you wouldn't expect to encounter them with any regularity. Depends on the setting of course as some fantasy elements might be more common than others. I don't know anything about this game's setting to tell you one way or another about its world.
Of course, in a low fantasy setting, you (the player character) might still encounter magic much more frequently than a commoner would.
Final Fantasy 6, for example (considering only the early game here). The setting is low magic, but, even in the very first scene of the game:
* You are controlling a group of 3 soldiers wearing MagiTek armor, which involves the combination of magic and technology.
* One of the characters you control, a mysterious young woman, is able to cast spells.
* You encounter a strange being that seems to be magical, and which reacts in some way to that mysterious woman.
* That mysterious woman is the main protagonist (at this point in the game); the game follows her after the event. (Her (default) name is Terra in English versions, for those who are familar with the game.)
As a side note, I could put the fantasy setting of a world on two axes:
* How common magic is. Rare (only a select few can use it, so being able to use magic is a significant plot point (as it is in FF6)), or common (almost everyone can use magic, and it's a part of daily life, to the point where *not* being able to use it is a major plot point (like in SaGa Frontier 2)).
* How powerful magic is. In FF6, it's quite powerful, while in SaGa Frontier 2, it isn't.
As you can see, these axes don't necessarily correlate.
Anyway, back to the game at hand, does the player get access to spells?
Orkhepaj: what about the other 87 genders? are u a bigot?
op_2020: What other genders?
I'm pretty sure that post you replied to wasn't made in good faith.