Lesser Blight Elemental: [...] it's one of those games that make the player gamble all the time with dice rolls, which I hate in a strategy game, especially in this one that expects you to get even more involved in the gambling by spending extra influence to increase the odds (which seemingly can never reach 100%, just to spite me). Combined with subpar performance (I meet the recommended reqs and it still doesn't maintain 60fps on most screens and zoom levels on low settings even when paused), [...]
Well, it is in development. They say that very clearly. So that everyone knows that the game is not finished yet. Optimization and bug ironing is expected to arrive, eventually.
Just remembering how sometimes demos were way more demanding on hardware than the final game.
About having a degree of uncertainty when dedicating resources to influence regions, it is no different from other games when the result depends on odds. In this case, the developers added this very gamey detail of showing the odds openly, in order to help the player figure out the possible effect. Games like Star Wars: Rebellion never showed the odds when you sent characters in missions: one was to figure out.
There is so much real gambling-like stuff in modern games (loot boxes, etc) that calling anything without a sure result "gambling" misrepresents a game profoundly. So everytime you shoot in XCOM without a 100% sure result you are "gambling"?. I do not get it. I guess some people like to use the word in order to throw shadow over games.
By the way, the old UFO games did not show the odds. XCOM did in order to make things easier (it is a gamey game, while UFO was simulationist), and people who did not really understand what a 80% or 90% really means were pissed.
Possibly due to this thrend we are to see less games showing odds openly, and with less elements of uncertainty, since a portion of the player population seem to have trouble with that. Maybe.
There is some uncertainty involved in a game (like in most videogames) and someone does not like uncertainty? That is OK I guess. Calling that gambling is not OK, it only misrepresents games.