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Fox on the run.

FoxTail is now available, DRM-free on GOG.com.
Journeys needn't be epic in order to be magical or meaningful. Take Leah, the lovely fox of our story: she's smart, resourceful, upbeat, and she's on a very important quest. Just like in those good ol' adventures of yore, filled with whimsical characters, clever challenges with multiple solutions, and that effortless charm that never fades away.

Note: This game is currently in development. See the FAQ to learn more about games in development, and check out the forums to find more information and to stay in touch with the community.
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MarkoH01: But does the game actually show those performance issues or is it just the case that the CPU is getting too much load but you won't see it in the game if you won't run task manager or testing tools?
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gamesfreak64: Some games have ways to show statistics like cpu/gpu and nr of frames usage, i've seen some games doing that, sometimes its 'hidden' and you can show them by pressing some keyboard combination.

I prefer to keep as many tools to keep an eye on my pc hardware, i have GPU-Z and core temp ever since i had a PC, also have hw monitor but that requires a full screen to show all stats and it is kinda 'hoggy' tool so i dont have it running all the time, i like running compact tools that don't take tons of cpu and these 2 tools perform well from the day i started using them.

Let's say i am a 'control freak' it's better to be safe then sorry , better to prevent then to have to try mend , repair or solve problems that could have been prevented if caution was taken.

regarding CPU usage, it's common for programs to sue CPU, BUT there is a difference between using and ABusing
sometimes some tools spike to 34% which is normal, if my av is updating , and a song is playing and auto viriscan runs and more process at the same time it is okay to have 55% BUT those are all moments, it is NOT okay to have 30 or more % continously or sometime 60% this way the cpu cannot 'cool' down, yes if you have a tool running you can see that the temps go down a bit, with a 40, 50 or even 60% continous bashing of the cpu this will only cause problems, problems i rather avoid.

Anyway, i doubt if they can fix the poor wintermute performance cause with native code people write you have more control then using tools / frameworks to create a game, and if possible devs should always mention if some problems with a high cpu usage is possible.... on the other hand releasing a small demo (playable no rolling demos) would increase bug detecting and other minor or major problems solve faster cause many users have many eyes many different pc so problem solving will be much faster.
Much information. But unfortunately it did not really answer my question. I bolded the part I am interested in. To make it a bit clearer. I myself am not at all interested if a game is not optimized well as long as the game still is running fine. In general a high CPU or GPU load is not much of a problem for todays chipsets. Normally you would exchange the parts before they even have a chance of being damaged by a higher load as long as it is not too extreme. I had to exchange several HDDs in mny life but not one CPU/GPU - they all outlived the next generation. It's o.k. if you want to be on the safe side of course but for me it is much more interesting if the game is playable or if it shows stuttering or such because of the performance issues.
Post edited March 02, 2018 by MarkoH01
look cute and a pleasant time waster
high rated
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SirPrimalform: For this style, wouldn't AGS maybe have been a better choice than Wintermute? Either way, the game looks cool!
Well, we've already picked Wintermute. Moving to another engine would take a lot of time, and now we have our terms. We don't really want to disappoint our players and prolong the development for something that could have dubious result.
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joppo: Welcome to GOG. What I've seen of your game so far is a real treat. Can't wait to see it fully released. I don't really dive into games that are still under development, so I'll definitely buy it closer to release date.
Thank you! We'll try our best, but that'll take time. About a year and a half.
Post edited March 02, 2018 by Gingertips
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gamesfreak64:
We sure play different games as I have several games that peg the CPU at 99+ but for a 2D adventure or puzzle, it is strange if the load is heavy.

GPU-Z and CPU-Z are nice little programs for what they do. I approve of using them :-) I do myself.
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Gingertips: Well, we've already picked Wintermute. Moving to another engine would take a lot of time, and now we have our terms. We don't really wand to disappoint our players and prolong the development for something that could have dubious result.
Oh no, I wasn't for a second suggesting you switch now!
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SirPrimalform: For this style, wouldn't AGS maybe have been a better choice than Wintermute? Either way, the game looks cool!
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Gingertips: Well, we've already picked Wintermute. Moving to another engine would take a lot of time, and now we have our terms. We don't really wand to disappoint our players and prolong the development for something that could have dubious result.
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joppo: Welcome to GOG. What I've seen of your game so far is a real treat. Can't wait to see it fully released. I don't really dive into games that are still under development, so I'll definitely buy it closer to release date.
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Gingertips: Thank you! We'll try our best, but that'll take time. About a year and a half.
I normally avoid early access games for many of the same reasons y'all do, but considering the state of the gaming industry with microtransactions, loot boxes and such , and breaking apart games to sell as DLC, I figure why not give FoxTail a shot? Supporting an underdog in this industry is a nice feeling, and I'd rather take a risk with a small dedicated group than say with EA.

Plus the game looks cute and comfy :)
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gamesfreak64:
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Themken: We sure play different games as I have several games that peg the CPU at 99+ but for a 2D adventure or puzzle, it is strange if the load is heavy.

GPU-Z and CPU-Z are nice little programs for what they do. I approve of using them :-) I do myself.
fps and other games use lots of power and stress the cpu / gpu thats true, but a simple point and click game and many other more casual games should stay below 15% continues CPU usage, i Googled and the results said about same thing, it is okay / normal for heavy games like fps/shooters and the likes to use loads of cpu, but for a more casual game its too much and i can't risk my cpu because of a game so i guess in the end the game might turn out not to be able to lower the cpu usage, and then i have a game i can;t play.

I started the game and the game seems to act normal i don;t see any 'lagging' in the movement of the character but i do notice things only heat up and the fans are making strong noises ( new fans , new cpu cooler and fresh paste so thats not the problem, the game is the problem: wintermute engine and visonaire (another very bad performing player).

Ii guess this game will end up collecting dust, and i havent bought much games lately cause 90% of the game arrived are new games: not my type and impossible to run on my poor pc, so this game will never be played i guess and tbh history showed me that until now no dev has been able to fix my games, i had belladonna game at steam ( also bad performance) and that game is never optimised, it took too long for replies so i wasnt able to refund it at steam, so thats why i am extremely careful buying games cause bad performance is never fixed.

Anyway the belladonna game is gathering virtual dust and i made a note not to buy visoniare and wintermute games, if i know a game was made with that, unfortunately many games dont tell what was used, unity is also pretty bad.
I will wait for more old (dos) games to arrive, with these you can change settings to make it run.
Post edited March 02, 2018 by gamesfreak64
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Firefox31780: I normally avoid early access games for many of the same reasons y'all do, but considering the state of the gaming industry with microtransactions, loot boxes and such , and breaking apart games to sell as DLC, I figure why not give FoxTail a shot? Supporting an underdog in this industry is a nice feeling, and I'd rather take a risk with a small dedicated group than say with EA.

Plus the game looks cute and comfy :)
Thank you. Well, what you get now is a full first chapter of the game. It's just that other 7 chapters are not finished yet.
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Firefox31780: I normally avoid early access games for many of the same reasons y'all do, but considering the state of the gaming industry with microtransactions, loot boxes and such , and breaking apart games to sell as DLC, I figure why not give FoxTail a shot? Supporting an underdog in this industry is a nice feeling, and I'd rather take a risk with a small dedicated group than say with EA.

Plus the game looks cute and comfy :)
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Gingertips: Thank you. Well, what you get now is a full first chapter of the game. It's just that other 7 chapters are not finished yet.
You know what? Firefox31780 words could be mine as well as I am thinking about it. I will buy it as well. I am sure it will turn out nice in the end and it will be nice to see how it evolves.
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MarkoH01: You know what? Firefox31780 words could be mine as well as I am thinking about it. I will buy it as well. I am sure it will turn out nice in the end and it will be nice to see how it evolves.
Thank you. We're very pleased to hear/read that.
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Fairfox: will this be voiced?> i will voice teh main character.
This might be difficult - at least I could not read any Fairfoxish on the gamecard under supported languages. It could be that this will be added at a later time but for now .... ;)
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Fairfox: will this be voiced?> i will voice teh main character.
For now, we do not plan to have any voice acting.
BTW, some of the questions we've answered HERE (in case you were wondering)
What a beautiful game (both artwork & animations); even though i don't make it a habit buying InDev games, the screenshots alone made me feel like a child again, which is weird; I'll support this right now. :)