Ixamyakxim: This game looks... really good actually LOL. I'm generally not in the habit of impulse buying something on (sort of release) that I haven't heard of but something about this one is catching my attention.
I'd LOVE impressions if someone takes the plunge and fires it up early. Things I don't like in survival games - excessive crafting, tedium, ridiculous harvesting.
Things I DO like - meaningful upgrades, a story / quest system (REALLY helps move along a more "open" game), a tense but not obtrusive survival system (I like to feel the stress of my choices to eat / explore / craft / etc - I DON'T like to be spending my time feeling like I'm playing The Sims, eating pooping and showering every five seconds).
Hit me up with a Reply if you don't mind firing off a few quick impressions!
Hi!
First, keep in mind that i have played just 2 hours...
A few impressions of what i have tasted:
-Very stable and, for a UE4 game, it's very well optimized imo (well, this opinion comes from my CPU and GPU, not exactly from me!)
-Very funny, but this is totally subjective, ofc. I am liking the humour since the first frames of the game, and it seems i have just scratched the story.
-Decent inventory UI. I mean, not forcing you to play with a tiny inventory and fight with the resources, etc.
-Controls are perfect with KB+Mouse. Jump feels a bit strange but you can only jump while not in space, and you will be most of the time out there, floating.
-About resources and grinding, well, it all feels different because all is in space. You have little floating elements you just need to pick up but also bigger objects you need to scrap or break (take care, all of this objects have physics and can fly away from you if you push them accidentally). Finally, you have mini-asteroids you will need to drill to take its resources. Imho, having played a good bunch of survival games, it's not grindy, the difficulty comes from the limited supply of oxygen you have, not from the big quantity of materials you need to gather. Plan you trips before going out and take in account the travel back to safety or you will end up without oxygen in the middle of the way.
-I have a few tools i can craft (all have durability), not so many in this 2 hours and...are also a bit crazy and weird, with the same sense of humour than impregnates all the game (but they work!) Durability is a bit low so i can see i will constantly be crafting a few of these as i advance and need to keep taking resources.
-About survival needs, i found them easy to carry on, maybe too easy. There is a lot of resources around to keep crafting water and food, and it's not one of those games that deplete your food in 2 minutes, so i just eat from time to time not worrying too much about it. You will lose hunger and thirst points while sleeping, which for now is the only way i have to heal, but even sleeping until fully healed i'm not losing too much of neither hunger or thirsty. It's not casual, but imo it's too easy and i would like to have a higher challenge, but that's just balance, nothing gamebreaking (for now, and keep in mind i am saying this playing around my ship, never going too far)
-It seems there are a few upgrades to your suit and helmet, but i don't have the resources to craft any yet so can't say how it will be. There are radiation and cold zones on the map (with debris, more resources, etc) and i suppose you will need to upgrade your suit to go there. The upgrade to oxygen system i have just acquired is...hilarious, really, but it seems to work :D
-You can build some machines out in the space and, i think, some inside your ship, but i have not arrived there yet. I know you can build mini oxygen stations out of your ship to serve as waypoints to refill (have seen in gameplays, i'm still far from that)
-There is a complete list of all resources (along with crazy descriptions) and some more helpful info on the interface menu, taking care of details it seems, all is nicely polished and even the crazy way to describe what is in that list it's really helpful to know what is in the game and to plan what you will need to be able to craft that tool you want.
I am gladly surprised that the game is already in this state even in development. I think that, instead of adding content without polishing until the end, they have opted to have a very stable base to work with and to add content to this. Oh, and take in account that you will be in space, floating to go get the resources and explore, so movement is limited and probably the map is not very extense like in other survivals (no idea of this, just an assumption)
For 12 euros i'm more than satisfied until now. For those who care, it also has in-game achievements. I'm playing without Galaxy. Some will probably say that humour is a bit...politically incorrect in some cases, but for me, it is in a good way, and game don't take itself very seriously, so it's really funny.
PS: as i was alone on space, i have taken with me a corpse i have found to make me company on my ship. I have managed to sit him in my desk... Physics are also funny!!