P. Zimerickus: Don't you use your computer to download games then? Most games on steam work perfectly fine offline after installation. In some cases you do need to go online for a first time, but that is it then. I guess those titles won't be showing up if you look for DRM free
No, I don't use my computer to download games. I do not have internet at home, so any game that requires the internet for any reason, whether it's a one-time activation or an always-online requirement, is off-limits to me. That's why GOG is my primary source for games these days; offline installers with no internet requirement. I download the install files to a flash drive at my public library and take them home to my computer to install and play. Also, my computer is an ancient desktop system I cannot currently afford to replace, so it's not as simple as hauling a laptop somewhere to use WiFi for Steam activation. I'd have to haul the whole thing; tower, monitor, mouse, and keyboard. Technically possible, but more of a pain in the rear than I'm willing to engage in.
vv221: Their wording is confusing, what you actually get is a Steam key *and* the ability to download a DRM-free installer/archive (from humblebundle.com themselves, not from Steam). The DRM-free installer comes with no tie to Steam at all.
So you're saying that even though the game description says it requires a steam account, that's not actually true if it comes up with the DRM-free filter active? If that's what you mean, then you're right, their wording is very confusing. So let me phrase this in another way to make sure I'm not misunderstanding you here; essentially you're saying Humble is just like GOG as long as the game comes up under the DRM-free filter?
SultanOfSuave: Even after purchasing and downloading a game in one location, a user is still forced to send a ping to Steam on the second, final device. In that way Steam is sticking it's nose into business it has no right to after the sale, when all that should be required is the simple moving of files done privately and at the users discretion.
Thank you, this is exactly right. The
biggest issue for me personally remains what I said above about not having home internet, but what you've laid out here is
also a major concern to me. I have serious moral reservations about purchasing any software that is dependent on an external server for activation or continued use.
As I laid out in my entirely-too-lengthy post earlier in this thread, I'm not one to naively believe that Steam or whatever else will always be there. If Steam ever goes offline, or even just has something like a Denial of Service attack against its systems, any game dependent on their servers will not work. Such a thing might be temporary, but I shouldn't have to forfeit even the temporary use of a product I purchased because of someone else's problems.
As long as I have offline installers such as GOG provides, it
doesn't matter whether I have internet at home, whether that internet is up and running, or whether some third party somewhere is also connected and operational. None of that will affect my ability to use a product I purchased if that product has no such requirement.
At some point I will be able to replace my 15 year old computer and get internet at home, but even when I do, I will most likely severely limit my purchases of any software (game or business) that requires an internet connection to use. I
despise that particular business model, and I will support it only when I have no other choice.