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i just converted every game i bought, into dust.. thousands of my cash on steam... gone.. forever.. :(

i now have 13 discs on my shelf that have steam redeemed keys but i have no game.

only the drm free stuff runs.
Post edited 4 days ago by XeonicDevil
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XeonicDevil: only the drm free stuff runs.
inb4 GOG dumbasses come in and say it's not DRM-free since you had to install a program to download it (unlike GOG, where you also have to have a browser/downloading client installed lmaooo)
Post edited 4 days ago by sadlyrematch
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Atlo: This will be completely offtopic, but I don't want to resurrect an old thread.

Did you actually find an artist for that Tron game?
And if so - is there perhaps some vague time window when the first Alpha will be available? (I'd suggest itch.io for this.)

Not asking in private because Tron games are severely lacking and I'd wager other people too would want to know how's the development and how your story with finding an artist went.
actually found the artist in myself :)
sometimes old school code and pixel art love is the best way to draw what you want.
Post edited 4 days ago by XeonicDevil
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XeonicDevil: only the drm free stuff runs.
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sadlyrematch: inb4 GOG dumbasses come in and say it's not DRM-free since you had to install a program to download it (unlike GOG, where you also have to have a browser/downloading client installed lmaooo)
My best one so far was someone stating there are no DRM free games on Steam, beacuse the "ecosystem is DRM'd". Basically - because many games have DRM there, it means that non of them are DRM free. Wrap your head around that one.
Post edited 4 days ago by amok
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sadlyrematch: (....)
Running three different systems, Win, Lin, and OS, on the same machine. Just for fun, because Ima a fanboy! ^°
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sadlyrematch: inb4 GOG dumbasses come in and say it's not DRM-free since you had to install a program to download it (unlike GOG, where you also have to have a browser/downloading client installed lmaooo)
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amok: My best one so far was someone stating there are no DRM free games on Steam, beacuse the "ecosystem is DRM'd". Basically - because many games have DRM there, it means that non of them are DRM free. Wrap your head around that one.
can't remember if it was here or on the god forsaken /r/gog but some guy was arguing that ALL games are required to be DRM'd (like, actually DRM'd; can't launch without Steam), then linked steamworks docs to prove it, and one of the very first sentences on the page was stating how DRM on Steam is optional lmao

those people have clearly never copied games from their steamapps/common/ folder and brought them to school or friend's houses, but then they wanna get pedantic about what qualifies as DRM (meanwhile they're probably using Windows 10/11 w/ Google Chrome)
Post edited 4 days ago by sadlyrematch
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vv221: I know it has been their stance since day one to allow DRM for multiplayer (and later they started allowing it in singleplayer too, but that’s another discussion), but it seems to me it has always been implicit, they have never been really honest about it.
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sadlyrematch: https://www.gog.com/en/news/bgog_2022_update_2b_our_commitment_to_drmfree_gaming
This is a 2022 post on a blog nobody knows about, but their stance about allowing DRM for multiplayer was already there in 2008.

That’s why I was mostly looking for something written in their regular marketing material.

---

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sadlyrematch: inb4 GOG dumbasses come in and say it's not DRM-free since you had to install a program to download it (unlike GOG, where you also have to have a browser/downloading client installed lmaooo)
Well done, you won a "Fallacies about DRM" point: Your Web browser is a DRM too!
Post edited 4 days ago by vv221
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vv221: [...]
Well done, you won a "Fallacies about DRM" point: Your Web browser is a DRM too!
And you’ve committed the fallacy fallacy!

I thought we had already agreed that your so-called 'list' was inconsistent and only applied very narrowly to what you consider DRM (and it is very unclear at that). Not sure why anyone else would accept it as valid.

By your own criteria, all games on GOG would be considered DRM-protected - 'DRM at any part of the distribution process is still DRM' - since you need to log into your GOG account to download your games. We already went over this the last time you brought up this list.

For anyone reading this in the future: just because something is written down doesn’t automatically make it true.
Post edited 4 days ago by amok
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Lifthrasil: (....)
We need your thread to check this out.... if it's not 100% then how many %?
https://www.gog.com/forum/general/drm_on_gog_list_of_singleplayer_games_with_drm/page1

There are 34 single-player games with some sort of DRM
and there are 4760 https://support.gog.com/hc/en-us/categories/201400969?product=gog
individual games

if 4760=100% then 34=x ---> 4760x=3400% ---> x=0.714285714285%

Let's say it out loud.... GOG is 99.2857% DRM-free ...
The 100% DRM-free promise is broken a little.
Attachments:
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vv221: This is a 2022 post on a blog nobody knows about, but their stance about allowing DRM for multiplayer was already there in 2008.

That’s why I was mostly looking for something written in their regular marketing material.

---

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sadlyrematch: inb4 GOG dumbasses come in and say it's not DRM-free since you had to install a program to download it (unlike GOG, where you also have to have a browser/downloading client installed lmaooo)
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vv221: Well done, you won a "Fallacies about DRM" point: Your Web browser is a DRM too!
> any digital process used to restrict access to a game you bought (or claimed for free through a legit process) is a form of DRM.

i.e. web browsers applying restrictions, ISPs applying certain restrictions/blocks, Windows preventing certain apps from running, etc.

Your own web page contradicts itself, and by your own definition, needing to log into your GOG account to download your games is DRM.

Not gonna bother arguing with you when you can't even agree on your own definition.
Post edited 4 days ago by sadlyrematch
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Devyatovskiy: I don't care which platform to use, but I wish all of these storefronts had a dedicated section to games that're soon to be delisted. Something like a month of more in advance that these games are going to be gone from digital storefront, so you better get them now.

Is that too hard or illegal to implement. All these companies know the games that're going to be pulled well in advance since it's usually a matter of legality and it usually takes forever and a half on the backend.
It is too hard, and they don't necessarily know in advance. It's not up to the storefronts. If you bothered to pay any attention to GOG's delisting notices, you'd see that a lot of the time they say stuff like "game X will be removed in 3 days, sorry for the short notice but we were just informed". GOG is mostly indie games, and those are typically a few people, sometimes just one, and are prone to doing things on the spur of the moment since there's no bureaucracy to navigate.
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vv221: This is a 2022 post on a blog nobody knows about, but their stance about allowing DRM for multiplayer was already there in 2008.

That’s why I was mostly looking for something written in their regular marketing material.

---

Well done, you won a "Fallacies about DRM" point: Your Web browser is a DRM too!
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sadlyrematch: > any digital process used to restrict access to a game you bought (or claimed for free through a legit process) is a form of DRM.

i.e. web browsers applying restrictions, ISPs applying certain restrictions/blocks, Windows preventing certain apps from running, etc.

Your own web page contradicts itself, and by your own definition, needing to log into your GOG account to download your games is DRM.

Not gonna bother arguing with you when you can't even agree on your own definition.
I usually don't participate in these kind of discussions but good lord... By that logic electricity is also DRM since our PCs can't run on air and the evil power plants control when and if we can play or games.Can you explain to us how GOG can provide us the bits and bytes of our games without any sort of program? Do they have some sort of Digital/Analog converter that turns or games into pasta that we can eat? Cheers
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sadlyrematch: > any digital process used to restrict access to a game you bought (or claimed for free through a legit process) is a form of DRM.

i.e. web browsers applying restrictions, ISPs applying certain restrictions/blocks, Windows preventing certain apps from running, etc.

Your own web page contradicts itself, and by your own definition, needing to log into your GOG account to download your games is DRM.

Not gonna bother arguing with you when you can't even agree on your own definition.
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deja65: I usually don't participate in these kind of discussions but good lord... By that logic electricity is also DRM since our PCs can't run on air and the evil power plants control when and if we can play or games.Can you explain to us how GOG can provide us the bits and bytes of our games without any sort of program? Do they have some sort of Digital/Analog converter that turns or games into pasta that we can eat? Cheers
You're missing my point. I am actually making a mockery of these sorts of arguments.
See my reply earlier:

"those people have clearly never copied games from their steamapps/common/ folder and brought them to school or friend's houses, but then they wanna get pedantic about what qualifies as DRM (meanwhile they're probably using Windows 10/11 w/ Google Chrome)"

People will claim needing to download Steam to download and backup a DRM-free game is still "DRM" (it's not really, no different than needing a program to access your GOG account to download the backup installer, especially considering the modern Steam client is just a glorified web browser anyway), so if they want to get pedantic then we can go all the way down that rabbit hole, like you just did with electricity.
Post edited 4 days ago by sadlyrematch
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deja65: I usually don't participate in these kind of discussions but good lord... By that logic electricity is also DRM since our PCs can't run on air and the evil power plants control when and if we can play or games.Can you explain to us how GOG can provide us the bits and bytes of our games without any sort of program? Do they have some sort of Digital/Analog converter that turns or games into pasta that we can eat? Cheers
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sadlyrematch: You're missing my point. I am actually making a mockery of these sorts of arguments.
See my reply earlier:

"those people have clearly never copied games from their steamapps/common/ folder and brought them to school or friend's houses, but then they wanna get pedantic about what qualifies as DRM (meanwhile they're probably using Windows 10/11 w/ Google Chrome)"

People will claim needing to download Steam to download and backup a DRM-free game is still "DRM" (it's not really, no different than needing a program to access your GOG account to download the backup installer), so if they want to get pedantic then we can go all the way down that rabbit hole, like you just did with electricity.
You are right sir. Missed your second comment, my bad. For me a game qualifies as DRM-free if every single part of it can function if the mothership goes down (developer/publisher loses interest in keeping the mp servers running, no online only dlc, community servers support, mods etc.).I don't think the medium with which we play is DRM as long as it doesn't actively prevent us from doing just that. Cheers
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sadlyrematch: You're missing my point. I am actually making a mockery of these sorts of arguments.
See my reply earlier:

"those people have clearly never copied games from their steamapps/common/ folder and brought them to school or friend's houses, but then they wanna get pedantic about what qualifies as DRM (meanwhile they're probably using Windows 10/11 w/ Google Chrome)"

People will claim needing to download Steam to download and backup a DRM-free game is still "DRM" (it's not really, no different than needing a program to access your GOG account to download the backup installer), so if they want to get pedantic then we can go all the way down that rabbit hole, like you just did with electricity.
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deja65: You are right sir. Missed your second comment, my bad. For me a game qualifies as DRM-free if every single part of it can function if the mothership goes down (developer/publisher loses interest in keeping the mp servers running, no online only dlc, community servers support, mods etc.).I don't think the medium with which we play is DRM as long as it doesn't actively prevent us from doing just that. Cheers
Exactly, though for me I just need singleplayer to work.

Further down into that rabbit hole: one day, both CDP AND Valve are going to be out of business. Their servers will be gone, and the only way you'll have access to your games is if you backed them up, so all of this meaningless bullshit about how needing to download Steam to download/backup your games is still "DRM" is annoying bullshit. The only main difference is that with Steam you'll have to research and/or hope <insert game> works without Steam installed, which of course I can see as being annoying/stupid for the average person to do.
Post edited 4 days ago by sadlyrematch