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Had these saved... Archive.org links now since those forums are apparently gone.

This would be the source, the first post there: [url=http://web.archive.org/web/20130623051801/http://community.wizards.com/go/thread/view/75894/19967998/Artist_And_Gallery_Links_Lists:_Feedback_and_suggested_galleries_(including_YOURS!)]here[/url]
Then the last crawls of those first two links would be [url=http://web.archive.org/web/20130729024742/http://community.wizards.com/go/thread/view/75882/19573158/The_ULTIMATE_D38;D_Gallery_Links_List_~_Updated_January_10th]here[/url] and [url=http://web.archive.org/web/20110810152043/http://community.wizards.com/go/thread/view/75882/19572190/The_ULTIMATE_FantasySciFi_Portrait_Gallery_links_list_~_Updated_January_10th]here[/url]. For the 3rd one, it doesn't seem to work.
Hm, I read here many very unknown names of artist, but no one did mention the one and only Johnny Bruck!
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Breja: The same way I feel about everything anime- I can't stand it. No, I'm all about western art. Don't get me wrong, if you like that japanese stuff- power to you. But if I never see another anime face again it will be too soon.
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Geralt_of_Rivia: Haha, that's funny. You know, many Europeans say that or something similar. Until it dawns on them that the most famous European cartoon series they loved as kids were animes, too. :-)

It's a little known fact that many of the famous European cartoon series from the late 70s and early 80s that were usually produced in West Germany (sometimes in cooperation with Switzerland and/or Austria) were actually drawn in Japan by Japanese contractors because that was a lot cheaper than drawing them here.

The most famous examples of these are probably , [url=http://akas.imdb.com/title/tt0070968/]Heidi, and [url=http://akas.imdb.com/title/tt0313124/]Bannertail.
Captain Future, you forgot Captain Future, with the famous german soundtrack!
Post edited January 17, 2017 by Maxvorstadt
- Art of Advanced Dungeons and Dragons book
- Art of Dragonlance book

I own both those two books and one for the original Dungeons and Dragons. That was back before PhotoShop was used for everything and artists had to be able to actually, you know, make art with messy things like paint and correct mistakes without an eraser tool. IE - The good stuff.

A few other worthwhile artists to mention :
- Of course, the great Frank Frazetta
- Boris Valejo
- Don Maitz

Some of my own art may be the style you like.
Post edited January 17, 2017 by Firebrand9
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timppu: I miss the old 80s movie music where they push a lonely saxophone everywhere. You know, like Sea of Love, Lethal Weapon, Mad Max 3, or whatever. What happened, why no one plays that sexy saxophone (sexyphone?) anymore? Is it because it makes you look ridiculous? Just look at this:

https://www.youtube.com/watch?v=LpuwcINDHnQ

A greasy ponytail, oily muscles, a saxophone... what else do you need, really?
This guy has not given up on the lifestyle:
https://www.youtube.com/watch?v=GaoLU6zKaws
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Breja: I really miss stuff like this and this.

I know it's another "back in my day everything was better" thread, but hey- if not here, then where are we to talk about such stuff? I just feel that nowadays one you enter a bookstore or a gamestore the cover art, or posters or what have just don't look nearly as good. Book covers are often either photos from movies or video games or some generic picture of a sword or something photoshopped in three minutes.

Over at the game side of things everything is also much more... I don't know, comic book-ish like this or this (although to be fair D&D 5th ed seems to be trying to go for something more old-school).

And video games- it seems that fantasy titles usually go for either Blizzard-like cartoonish graphics or a as realistic as possible Witcher style.

Now, some of that can be ok, some can be quite good. But I do miss the way that old-school art felt. More like something really outlandish and fantastic and not just a product.
Wow, that brings back some memories. I, too, like a lot of that old style art although some of the works in your second link look a lot like Darrel K Sweet's stuff, which I was usually 'meh' toward. I do like Vallejo and Frazetta (mentioned above) and one of my favorites (a little more recent than some of the older stuff) was Michael Whelan.
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MajicMan: This guy has not given up on the lifestyle:
https://www.youtube.com/watch?v=GaoLU6zKaws
It is pretty sad actually. In the late 80s lots of young hopefuls started learning saxophone, thinking they'd become famous and have lots of job opportunities in the music industry. Now they are all on the streets playing saxophone for coins or a meal, wishing they would have picked up a clarinet instead when they were young.

It is like all those programmers who used lots of time learning Pascal or Fortran. Where are they now? On the streets, asking coins for programming something with those forgotten programming languages. But nooo, everyone just wants C# or python or even java these days.
Post edited January 18, 2017 by timppu
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timppu: It is like all those programmers who used lots of time learning Pascal or Fortran. Where are they now? On the streets, asking coins for programming something with those forgotten programming languages. But nooo, everyone just wants C# or python or even java these days.
Man those guys have it though, scribbling code lines that improve a programs performance by 2% or add a function on a piece of paper just isn't as impactful as hitting the right notes at the right time. I try to always throw a bit of change into their retro reference coffee mugs anyways.
Post edited January 18, 2017 by WBGhiro
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timppu: But nooo, everyone just wants C# or python or even java these days.
*derails thread*

Actually, there's still a very big market for the classic C and C++, a lot bigger than what you see for C#.

And the word you're looking for is "javascript", not "java" - Node.js is what all the cool kids are into these days. I should know, I'm mostly a J2EE dinosaur.

Python? Sure. Is there a reason not to want it when performance is not critical? It's one of my favorite scripting/coding languages.

*shoves thread back on track and runs away*
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WinterSnowfall: And the word you're looking for is "javascript", not "java" - Node.js is what all the cool kids are into these days. I should know, I'm mostly a J2EE dinosaur.
I was actually going to mention also javascript (and mention something like ruby as something less needed as a talent; well at least that is what one web front-end developepment guru/teacher told me some time ago on a course (he was teaching also javascript there)).

I also thought that java (not javascript) is not that much used or needed anymore.... but for some reason at least here I see job advertisements quite a lot for java coders. Maybe java has just shifted focus somehow, even if many people don't install java runtime on their PCs anymore.
Post edited January 19, 2017 by timppu
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Breja: I just feel that nowadays one you enter a bookstore or a gamestore the cover art, or posters or what have just don't look nearly as good.

Book covers are often either photos from movies or video games or some generic picture of a sword or something photoshopped in three minutes.

Over at the game side of things everything is also much more... I don't know, comic book-ish like this or this (although to be fair D&D 5th ed seems to be trying to go for something more old-school).

And video games- it seems that fantasy titles usually go for either Blizzard-like cartoonish graphics or a as realistic as possible Witcher style.

Now, some of that can be ok, some can be quite good. But I do miss the way that old-school art felt. More like something really outlandish and fantastic and not just a product.
There is AWESOME digital art. No doubt about that. You can do incredible things with Painter, Photoshop and a fucking 2000$ wacom display. But I personally prefer the traditional.

So, you search for the artists that are alive, practicing and work traditionally, mostly or exclusively. Not impossible to find.

Among my favorites:

James Gurney
http://jamesgurney.com/site/images
(His Dinotopia books, in particular the latest [Chandara] should be right up your alley)

Jesper Ejsing
(he's still in the D&D business)
http://www.jesperejsing.dk/

Paul Bonner
http://muddycolors.blogspot.de/2011/09/guest-blogger-paul-bonner.html

John Jude Palencar
http://www.johnjudepalencar.com/

Omar Rayyan
http://studiorayyan.com/index.php

And of course the incredible Wylie Beckert
http://www.wyliebeckert.com/

Hope there's something in there just for you. :)
Post edited January 19, 2017 by Vainamoinen
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Breja: I just feel that nowadays one you enter a bookstore or a gamestore the cover art, or posters or what have just don't look nearly as good.

Book covers are often either photos from movies or video games or some generic picture of a sword or something photoshopped in three minutes.

Over at the game side of things everything is also much more... I don't know, comic book-ish like this or this (although to be fair D&D 5th ed seems to be trying to go for something more old-school).

And video games- it seems that fantasy titles usually go for either Blizzard-like cartoonish graphics or a as realistic as possible Witcher style.

Now, some of that can be ok, some can be quite good. But I do miss the way that old-school art felt. More like something really outlandish and fantastic and not just a product.
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Vainamoinen: There is AWESOME digital art. No doubt about that. You can do incredible things with Painter, Photoshop and a fucking 2000$ wacom display. But I personally prefer the traditional.

So, you search for the artists that are alive, practicing and work traditionally, mostly or exclusively. Not impossible to find.

Among my favorites:

James Gurney
http://jamesgurney.com/site/images
(His Dinotopia books, in particular the latest [Chandara] should be right up your alley)

Jesper Ejsing
(he's still in the D&D business)
http://www.jesperejsing.dk/

Paul Bonner
http://muddycolors.blogspot.de/2011/09/guest-blogger-paul-bonner.html

John Jude Palencar
http://www.johnjudepalencar.com/

Omar Rayyan
http://studiorayyan.com/index.php

And of course the incredible Wylie Beckert
http://www.wyliebeckert.com/

Hope there's something in there just for you. :)
Thanks for sharing Paul Bonner's link, by far my favorite artist since i discovered him with Mutant Chronicles.
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mast.gian: Thanks for sharing Paul Bonner's link, by far my favorite artist since i discovered him with Mutant Chronicles.
Original P&P RPG or Kickstarter reboot?

I think there was no new Bonner art in the Kickstarter edition, which was a bit sad. These artists in particular I'd like to fund with Kickstarter. :|

As much as I love digging through 80s art, through the Drew Struzans and the Richard Amsels, if I can I'd like to support that this kind of art survives this and makes it into the next century.
Post edited January 19, 2017 by Vainamoinen
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timppu: I also thought that java (not javascript) is not that much used or needed anymore.... but for some reason at least here I see job advertisements quite a lot for java coders. Maybe java has just shifted focus somehow, even if many people don't install java runtime on their PCs anymore.
Well Android is Java... so that's probably what most of the advertisements are for.
I use Java quite a bit (when I do any coding) as some of the game engines / libraries that I like use it, and it's probably the (non scripting) language I'm most familiar with now since I haven't touched anything C++ in years...
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timppu: I also thought that java (not javascript) is not that much used or needed anymore.... but for some reason at least here I see job advertisements quite a lot for java coders. Maybe java has just shifted focus somehow, even if many people don't install java runtime on their PCs anymore.
*looks around to ensure the coast is clear, then derails thread again*

I've also given up on installing a JRE for some time now, but java has many other uses beside the now archaic Java applets or old school local Java applications which require the presence of a JRE.

Besides what adaliabooks already mentioned (that most Android apps are written in Java), there's also a constant demand for Java EE - I mean java enterprise web applications running on application servers (for ex: Apache Tomcat, GlassFish, JBoss, etc) for which no runtime environment is required on the client side (they generate, in essence, HTML content like any web server would, but it's all written/managed in Java). It's still quite popular in corporate circles.

There are also a lot of frameworks and RAD tools built on top of Java which are hard to nudge from the market, though I guess they will eventually be dethroned by more scalable and pluggable stuff like Node.js (Ruby on Rails has had its time, but did not conquer the market as everyone was expecting when it first came out).

*runs away quickly without putting the thread back on track this time*
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Matewis: That first pic immediately made me think of Heavy Metal (nsfw trailer).

An agreed, it's a really cool theme. Thankfully there doesn't seem to be any shortage of artwork like it. If only there were more games and movies like it.
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tinyE: god I love that movie

I need to watch that again.

The whole beginning bit with Sammy rocking and the car in space. It doesn't get any better.
In fact it gets a lot better.... in the same movie! Captain Stern! And the nyborg... Ahh poor John Candy.