It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
evoland, episode six is here!

so, i finish traipsing through sacred grove - getting the amulet and everything, only to discover that - of course - there's another part of the amulet buried elsewhere that i need to track down.

https://www.youtube.com/watch?v=-j2MUJzc3jc
continuing on with the curse of naxxramas guide, i show you how to pilot the class decks for the challenges.

https://www.youtube.com/watch?v=WUURwP3vk7s
hero's quest sunday!

and that means everybody goes kung fu fighting! which is shorthand for: i show you all the random encounters you can have in the game, one last time [while actually /completing/ some of them for the first time on camera] and we go off to play mage's maze again. it goes better t his time, but good lord, not having control of your guy directly is ridiculous.

http://www.youtube.com/watch?v=7c1KrVSRJ0g&list=PLMhI8uDx_hIJkROd-buzfNbokImLl2BY9
plants versus zombies!

and boy do i do a lot of pot planting :)

plus, we explore the idea of the different sort of catapults. i also look in at the shop to find that we can actually afford something - and i may actually follow through on that, since the series is drawing - slowly - to a close.

https://www.youtube.com/watch?v=SoW17FOIj1g
if you're struggling with curse of naxxramas' plague quarter, then i have some deck ideas for you.

they're all free, of course. and i show off that it's possible to beat them just so.

enjoy :)

http://www.youtube.com/watch?v=QOJAgrSD_nU&list=PLMhI8uDx_hIJkROd-buzfNbokImLl2BY9
today we deal with the plague quarter class challenges. i can't /really/ show you the deck [though in the case of the hunter deck, i sort of do ;)] - but i can take you through how to pilot them.

enjoy. :)

https://www.youtube.com/watch?v=EXIBhyHW8Yw
evoland friday! well, sorta saturday, early morning for me.

we head on over to the ruins of sarudnahk and have a look around. it's a nice place, except the rendering engine has a bit of an issue with light sources until i find the right chest ;)

it's very diablo-like. this area's got the best flavour text in the game, i think. all those funny names for items :) - it's pretty awesome.

https://www.youtube.com/watch?v=hhfrv74e72w
it's still sunday in some parts of the world, right?!

so that means it's hero's quest sunday :)

i get into the brigand fortress, then i get all sidetracked. then i go back in. silly me :P

https://www.youtube.com/watch?v=XZmfGJkKxTs
avatar
lostwolfe: it's still sunday in some parts of the world, right?!

so that means it's hero's quest sunday :)

i get into the brigand fortress, then i get all sidetracked. then i go back in. silly me :P

https://www.youtube.com/watch?v=XZmfGJkKxTs
Maybe DRM doesn't sound too bad after all.
avatar
lostwolfe: it's still sunday in some parts of the world, right?!

so that means it's hero's quest sunday :)

i get into the brigand fortress, then i get all sidetracked. then i go back in. silly me :P

https://www.youtube.com/watch?v=XZmfGJkKxTs
avatar
realkman666: Maybe DRM doesn't sound too bad after all.
eh?
we're still up on the roof in plants versus zombies.

in this episode, i go ahead and buy one last item from the store and after that, we do a roof level with some night plants for help. we also check into the zen garden and then it's a "conveyer belt" style level where i /sort of/ manage by building a wall of chompers, while blowing some pesky zombies up along the way:

https://www.youtube.com/watch?v=X-Jyqw-qbY4
avatar
lostwolfe: we're still up on the roof in plants versus zombies.

in this episode, i go ahead and buy one last item from the store and after that, we do a roof level with some night plants for help. we also check into the zen garden and then it's a "conveyer belt" style level where i /sort of/ manage by building a wall of chompers, while blowing some pesky zombies up along the way:

https://www.youtube.com/watch?v=X-Jyqw-qbY4
We're at the exact same spot!
avatar
lostwolfe: we're still up on the roof in plants versus zombies.

in this episode, i go ahead and buy one last item from the store and after that, we do a roof level with some night plants for help. we also check into the zen garden and then it's a "conveyer belt" style level where i /sort of/ manage by building a wall of chompers, while blowing some pesky zombies up along the way:

https://www.youtube.com/watch?v=X-Jyqw-qbY4
avatar
realkman666: We're at the exact same spot!
good luck :)

i imagine you'll finish the game before i will. i think i have about three or so more weeks before i do a couple of extra things - looking in at the mini games and the like [but really just /very/ quick peeks into all of them.

also, in case you're watching my videos, i appreciate that.
our curse of naxxramas adventure continues!

into the military quarter we go where the fights get...a little trickier. either way, we /eventually/ win through [after i edit the video from an hour and fifteen minutes to forty ;) - many failed attempts, this week. if you're playing along, the main thing i can tell you is PERSERVERE.]

https://www.youtube.com/watch?v=wq2ET0QD0B0
avatar
Sage103082: Roberta Williams wrote the first Laura Bow - the Colonels Bequest. She however had nothing to do with the sequal - The Dagger of Amon-Ra. The first being one of my all time favorite sierra games. The squeal is good but a little more time based to try to see and hear everything.

I for one like Kings Quest 7. I did not mind the visual style that the game had moved forward to. As well as Torn's Passage.
KQ8 I however could not get into with the block 3d style and the very heavy combat.

Willy Beamish, Freddy Pharkas, and Robin Hood are all very great adventure games.

Ken and Roberta were the heart of Seirra but with Al Lowe and Jane Jensen on the team many great games and series were made.

I for one can not wait for the remastered edition of Gabriel Knights Sins of the Father.

(sorry for jumping around my mind is a little cloudy this morning.. think i might be getting sick.)
avatar
lostwolfe: it's fine. we're all here to discuss awesome games and what we liked about them. don't worry about being cloudy :) - i hope you're not getting sick, though. that would suck. :(

also, in case you've been watching my videos, thankyou so much for that.

laura bow and i never got along very well. mostly it was the time period and the fact that it was a murder mystery. both things i could never get into. [but i /do/ applaud them for going with a lady as a protagonist. that was very awesome.]

king's quest 7 bugged me at the time because it felt like sierra were trying - half-heartedly - for the disney market. and that /may/ have worked if they'd put more effort into - for example - the voice acting. looking at it now, i think they watched disney's "beauty and the beast" and felt like they could do that and then failed abysmally.

king's quest 8 bugged me just because how non-king's-quest it felt. the rpg elements i could handle, and the sorta-kinda puzzle elements i could manage, but connor? no royal family? this sudden made up thing of the mask? guys, this isn't a king's quest :P

and i totally agree. those off the beaten path games you mentioned were all pretty neat. [though the constant deaths in willy beamish were a bit stupid.]

i'm not one for gabriel knight very much. my sister loved it when it came out, and i will buy a copy so i can gift it to her.
I would tend to agree somewhat with that, considering they also did work on Taran Wanderer properties, (IE: The Black Cauldron.) Which was probably one of the oddest things ever probably conceived of, now that the books that game and the movie were based off of, really haven't stood the test of time in regards to popularity.

I also think that over time, that may have been what they were shooting for with certain properties all along, considering how many fairy tales were packed into the early Sierra properties. Let's be honest though, I LOVE Sierra, but what they attempted to do, was to sort of take a lot of pop culture references, add pictures to make them more engaging, and a fairly okay text parser system, in order to get a leg up on the Infocoms, which were text only.

I would also hold up Torin's Passage as a good example of the more "Disnified" product I think they were shooting for, despite oddly being done by Al Lowe. That said, I played Torin's Passage and enjoyed it for what it was, a cute game with some laughs, that I could enjoy with my younger family members, and some pretty good animation for computer games at the time.