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How would you feel about some games being released on GOG with DRM *if* the publisher and store page CLEARLY STATED that all DRM would be removed, and the game FULLY playable offline, by a specific date (say, 6 months after launch)?

I’m not even sure about this myself, but I was thinking about this and thought that there could be several reasons why this could be a good thing.

First, though, a few reasons why this might be a BAD idea;


1. It could normalize the inclusion of DRM on GOG.

Even if the publisher and GOG commit to removing DRM by a specific date, we could then see some games initially released with DRM that otherwise wouldn’t have had it at all. There might also be legitimate fears that this would be just a first-step towards some titles being released with permanent DRM.

2. It sends mixed messages; dampening GOG’s reputation for committing to DRM-free games.

Even if we all benefitted with more games and less DRM in the long-term, GOG’s reputation is a delicate one (the Hitman launch being an obvious recent example). If they introduced time-limited DRM, it would almost certainly alienate some people. It would also require us to trust that GOG would remain true to this overall objective.


On the other hand, I think there are also some interesting ways in which this could be a really GOOD policy;


1. More games might come to GOG (on day 1 of launch, or otherwise).

GOG suffers from a ‘sloppy seconds’ problem, where some publishers are reluctant to release a game on a DRM-free platform. If those games ever do make their way onto GOG after several years, there’s a high likelihood that interest in that game will have significantly waned or that people will have already purchased the game elsewhere – so potential sales on GOG are significantly reduced.

Companies like Denuvo often state that the initial launch window of a title is when a game is most likely to be pirated (admittedly, this claim is often made in an attempt to save face shortly after their DRM has been circumvented) – so publishers might feel more willing to release a game with time-limited DRM than without DRM at all.

2. More potential revenue for GOG.

This would benefit both the company, continued development of the platform and its long-term stability.

3. An opportunity to show publishers that offline and DRM-free is something that we value.

I would value the opportunity to demonstrate to a publisher that I was willing to buy their product if they committed to removing all DRM and retaining complete offline-play (where applicable) by a fixed and publicly-declared date.

4. Normalizes the removal of DRM.

Currently, DRM is only occasionally removed from a title (and sometimes added to it after launch). As far as I’m aware, removal of DRM is rarely planned significantly in advance and possibly never committed to in a publicly-declared roadmap.

If publicly-declared removal of DRM by a specific date became normal (and games launched with this information clearly visible), it could become a much more desirable strategy than to simply retain DRM indefinitely – and certainly better for public perception.


What do you think? Crazy-talk? Or is there a universe in which you could ever envisage something like this being worthwhile?

Are there any DRM-stricken games you would have bought (on day 1 or otherwise) if you trusted that the DRM would be permanently removed 6 months after release?
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Crazy talk. Publishers are notoriously bad at keeping to their word.
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Darvond: Crazy talk. Publishers are notoriously bad at keeping to their word.
^ *nods* We can't even realistically expect devs/publishers to keep their releases patched (in parity to other platforms) here, let alone adhere to a deadline to remove DRM.

When I buy something I buy with the expectation of its features at the time of purchase, not some future "promise".

So that's a NO. No DRM at launch, no DRM after launch. If DRM ends up here I might as well buy the title anywhere.
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I would guess that most customers here wouldn't even buy the game until DRM has been removed. The result being that we get more frustrated at being forced to wait for X months after the DRM fans get to play.

And there's always the risk that after the company has a DRM game on GOG, they'll 'forget' to remove the DRM, or put pressure on GOG to keep it. Not a good thing.
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Short version: No.

Somewhat longer version: Having watched Humble Store switch from having all games DRM-Free to being a keystore, I'm a firm believer that the slippery slope fallacy is actually fallacious.
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Grargar: slippery slope fallacy
Slippery slope is not and has never been a fallacy. It's an argument type. Which can sometimes be flawed. But it's just as often a sign of wisdom.

OP: absolutely not. Terribly flawed. They're not trustworthy enough to consider it. And buying something that currently is DRMed (even if there's a promise for later removal) is is an unconscionable action too. There's no benefit to consumers for DRM; do not try to pretend there is.

Someone might bring up GOG's preloading of high-profile releases, since it can be closely related to this thread: That can and has been done DRM-free, offline, without a client. Just don't include the executable until release.
Post edited January 08, 2023 by mqstout
Firstly, I would love it if the industry had originally adopted a similar DRM scheme (6 mos and done) instead of the "insanity" that ensued...

... but...

... I see no way this would work at this point.

Case in point...

... the new head of D&D / Wizards of the Coast comes from Microsoft. Anyway, she's changing the OGL (Open Game License) so that if you make over $750,000 that you must give WOTC a cut. But she made it clear that this was only for BIG players (ie Critical Role, Paizo, etc.). Oops. Two weeks later it's ANYONE who makes ANYTHING from the new OGL... and... WOTC reserves the right to OWN your product! What the @$%!?

With these shenanigans increasingly becoming commonplace, IMO it's DRM-free or nothing.
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RedRabbitRun: How would you feel about some games being released on GOG with DRM *if* the publisher and store page CLEARLY STATED that all DRM would be removed, and the game FULLY playable offline, by a specific date (say, 6 months after launch)?
Company statements from a bunch of lying corporate suits aren't good enough. If they were under a legally-binding contract to remove the DRM by a certain date, THEN we might have a reasonable arrangement.
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RedRabbitRun: How would you feel about some games being released on GOG with DRM *if* the publisher and store page CLEARLY STATED that all DRM would be removed, and the game FULLY playable offline, by a specific date (say, 6 months after launch)?
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temps: Company statements from a bunch of lying corporate suits aren't good enough. If they were under a legally-binding contract to remove the DRM by a certain date, THEN we might have a reasonable arrangement.
+1

I was about to write this very thing!
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It's a bad idea.

Remember the time when GOG promised that regional pricing would only be an exception for very few AA+ games that otherwise couldn't be at the store on day 1? About two years later more or less the whole catalogue was regional priced. Once you invite evil in, you can never get rid of it again.
Post edited January 08, 2023 by PaterAlf
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I still don't see how this benefits those of us that support DRM-free.

Either we accept games that are infected with DRM - not good.
Or we have to wait X months while the DRM fans have their fun - also not good.

What companies need to realise is that DRM is harmful for genuine customers.
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DRM kills gaming for me. Gog should not add more DRM, but remove it from games, where it is currently used.
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I'll wait until the DRM is removed before buying the game. If I want Steam or Epic games, I'll buy from them.
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RedRabbitRun: How would you feel about some games being released on GOG with DRM *if* the publisher and store page CLEARLY STATED that all DRM would be removed, and the game FULLY playable offline, by a specific date (say, 6 months after launch)?
I'd probably stop buying here altogether. Even if you wanted what you suggested, their 'word' is going to be as valuable as 'clearly stating' "we'll try and keep our games updated" or "we've had the ability to do just this on Steam for 19 years but haven't bothered"? All that would really do is result in the absurd situation where certain "scene" groups would now start churning out GOG cracks whilst GOG's 'brand' turns into a laughing stock...
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RedRabbitRun: Are there any DRM-stricken games you would have bought (on day 1 or otherwise) if you trusted that the DRM would be permanently removed 6 months after release?
None whatsoever. I find it more than a little silly that people want DRM here to "bring more AAA games here" whilst at the same time, we've seen premium AAA titles like Control, Death Stranding, Dishonored, Prey, Tomb Raider, Vampyr, etc, all given away for free on Epic without DRM. The issue there clearly isn't lack of DRM...

I think people keep making the same fallacy over & over - "add DRM to GOG and they will magically sell 10x". In reality what brings people to stores that aren't Steam is "throwing a sh*tload of money at them" (Epic 'Fortnite money') or Microsoft / EA acquiring studios (so they actually own them and can dictate where and how they get released). If you just added DRM to random GOG games they wouldn't sell more here at all, quite the opposite the store would lose a lot of loyal customers (who spent the most money here) whilst the 'no Steam no buy' crowd would just carry on using Steam.
Post edited January 08, 2023 by AB2012
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Should they introduce DRM in any form I'd leave immediately, might as well just stick to Steam.
Some/quite a few publishers and developers can't be trusted to keep their games up to date here, this wouldn't be any different I'd say and they'll 'forget' to remove the DRM.

Plus, I don't want to accidentally install Denuvo or some other crap.