idbeholdME: Yes? I don't know what you want to hear here. The developer of the game can do with his game as he sees fit. That is a simple fact. Let me repeat, it is up to you, the consumer, to decide if you are okay with it.
rjbuffchix: Here is the problem as I see it: I as the consumer decide I am "not okay" with it. But the gaming "market" (I don't think it can be called that with complete accuracy but I digress) becomes flooded with a different type of consumer and now someone like me is a niche with essentially no power. However, I can provide objective reasons why my "niche" approach is objectively superior to what became popular. Doesn't matter! It will constantly fall on deaf ears and I will become more and more niche, because developers know they can get away with providing no control and lacking content as long as other people keep buying it up.
Through all of this, I am not saying the developer has no right to make and sell their game how they want. They can be as lazy and moneygrubbing as they please, they have the right just like I have the right to not buy. In fact, I blame other consumers for permitting terrible behavior by the developers, moreso than I blame the developers. But instead of me playing the blame-game, I would rather continue calling attention to gaming history being lost right before our eyes. And when I, or other folks like supp, do exactly that, it seems that the response is either to ignore, to suggest that this is just an extreme conclusion and that centrism is ALWAYS superior, or to "advise" to just be happy...a la "you'll take what you're given, and you'll like it". All unsatisfying answers, in my book.
I completely understand that frustration, I went through the same process. But in the end you have to realize, that as an individual, you do have little to no power. Believe me, I am in the same boat. I just don't let that fact ruin my view on gaming completely. I'm not saying you should be happy with it, but just play around it. Don't buy or, if you don't like what you're given, there definitely are ways around it (especially in the PC world).
I will happily admit that I torrented Carmageddon: Reincarnation long before it was available on GOG, where I then bought it pretty much instantly after it appeared. Also for example, I would love to get a DRM free version of the upcoming Rune game from ANY place other than Steam. As much as it pains me to say it, I will most likely torrent the game some time after release because of it, even if I am 100% willing to support the developers. They were speculating about releasing on GOG. If that ever happens, I will be the first to buy it. I will stand behind my philosophy of never buying a game through Steam directly.
The thing with buying boxed games that then still require Steam to activate is that I can basically download the torrent if needed with no hard feelings in case Steam ever goes out of commission and if someone walked up to me and said that I pirated it, I can just flaunt the box in their face and tell them to piss off.
The new initiative is at least an attempt to do something with the current situation and I greatly appreciate it. Especially when it comes from GOG directly as after a certain recent fiasco on a certain social network, they have shown that they are still willing to fight for what's good in gaming. To show that it is not just a niche. Up until now, all we could do is vote with out wallets and not support what we don't like.
And the masses will always prefer the way that is the most convenient/requires the least effort on their side even if it is not the most beneficial way for them. Hence the popularity of Steam. They can just click click and they are done. When discussing this with someone, I ask them "Try to unplug your internet and then play your games. Guess what happens?". But it usually falls on deaf ears.