flanner: i boycott them from my birth as ive never been registred there.
that concept of not fully controlling and owning your software is nasty for me from the earl begining.
synfresh: You don't fully own software no matter where you get it from. Also, with that stance I hope you don't own something like an Iphone or basically any console.
Not the first time I heard this argument and it is still invalid. Yes, you never own the rights for a game, back before online distribution that was also true: you never received the source code but the physical copy of the game was yours.
This is a fight for consumer rights, this has been a directed campaign from big conglomerates to destroy those common, basic rights for profit.
The copyright millennium act took away (furtively) your right to backup your copies, so a scratch disc was another sale.
Later they destroyed the second market. Somehow digital goods are different than physical ones and you can't sell your used games. Why? Because online technology allows them the means.
Lend your game to a friend? Nope again prohibited for their benefit.
You lost the right to use the product you bought without warning nor reason.
EULAS are a contract that can be modified for only one party's benefit at any moment. How is this fair?
The next step is making software a "service" instead of a product and demanding a monthly payment for their use.
Last, don't forget that software is increasingly paired with physical products so basically we are heading to a world where you don't have propriety, only a "License" (Anyone who own a printer can testify the fairness of 500% over cost cartridges).
The consumer doesn't have a voice anymore, big media has more resources to promote their agenda. They simple buy theirs laws.