Posted August 23, 2021
The answer will of course vary from game to game, but perhaps at least in some games it's a relatively simple matter. Recently I have played Blood Rayne: a TPP action game, in which the heroine moves at much greater speed than in most titles in the genre. The game features a slider for turning sensitivity which seems to address the issue, but: the way of surviving boss fights is to always be behind the back of the opponent, which lead me to cheesing and changing that setting for a couple encounters specifically.
I have also just finished Mirror's Edge - one of the best games I played in my life - and, while it is not a player controllable setting, playing with a gamepad emphasises the problem of this input type: aiming is hard unless look sensitivity is really low (in large part due to the deadzone and stiffness), but you need a relatively high sensitivity to be able to turn towards your enemy - in that game, being flanked means you are often dead before you complete a 90 degree turn and react.
Which lead me to an observation: why not dedicate a button to 'high/low sensitivity' which, when held, switches to a different sensitivity setting for look input? At the very least, this should be doable on the driver level (perhaps even easier), but it would be quite a hack.
I have also just finished Mirror's Edge - one of the best games I played in my life - and, while it is not a player controllable setting, playing with a gamepad emphasises the problem of this input type: aiming is hard unless look sensitivity is really low (in large part due to the deadzone and stiffness), but you need a relatively high sensitivity to be able to turn towards your enemy - in that game, being flanked means you are often dead before you complete a 90 degree turn and react.
Which lead me to an observation: why not dedicate a button to 'high/low sensitivity' which, when held, switches to a different sensitivity setting for look input? At the very least, this should be doable on the driver level (perhaps even easier), but it would be quite a hack.