Totally OT...
Personally, and with absolutely no facts, or even rumors, to back it up... I always had a hunch that Ultima 8 was possibly originally developed as a console game, e.g. for the NES or whatever was popular at the time. I mean, it seriously just seems like a new perspective on a console jumping game. There wasn't much of an Ultima-feel to it when I played it. In fact, I gave up on it somewhere in the middle, just tired of running around, getting lost, and jumping around with my single Super Ultima Brother character.
I haven't thought about that in years, but several mentioned U8 and U9 and I just re-thought that old thought. So, thanks for that. :)
Also, I only seriously played U6 (and none of the previous Ultima 1-5), bought but didn't play U7, tried to play U8 a little, but totally played AND FINISHED all of Ultima 9, and at the time (2000) I thought it was the most amazing game I'd ever played. I didn't have years of Ultimaxpectations, so I just played what the game was, and not what I'd wanted it to be. Yeah, there were annoyances... like fighting the same giant rat in the forest that re-spawned everytime you ran past the same tree, but on the bright side... he was always full of gold coins! Also, laying out those (regents?) on the pentagram just-so was a PITA. But looking at the big picture, U9 just blew me away... just being able to walk in "real-time" from one side of Britannia to the other? For whatever reason, I didn't have any Voodoo (memory manager) or graphics problems with the game. There was only one major bug I ever hit... when going underwater to that one Island, I think you were supposed to go back and talk to some guy but he wouldn't talk to me (or wasn't there), so I couldn't continue without restoring to an earlier save and replaying that little bit.
Also, for what it's worth, I thought U9 had the best "jumping mechanism" of any game I've possibly every played. I don't think you had to do much jumping in U9, but as I recall, if you could highlight the pixel you wanted to jump-to with that cursor (red dot?) in the middle of the screen, when you hit the jump key... you jumped RIGHT THERE EVERY TIME. I wish all games were this precise.
I don't know why I'm telling you this. I don't know why you're reading it. Go play something!