russellskanne: That is the real question beside GOGs horrible failure at staying true to their core values.
Why is IO Interactive able to sell this consumer-unfriendly game model to us for the third time now?
Why has game journalism as a whole failed to point this out and blatantly devalue said games, instead of praising them to the skies.
Why does the majority of the gaming community accept these dubious practices and support them with tons of their precious money ?
Why does it need a GOG release and the totally justified outcry to make gaming sites draw attention to the topic of DRM, as if it was the first time they heard about it?
Why am I totally sure that something like Gran Turismo 7 or Diablo 2 Resurrected will bring in dream ratings again and be sold like hot cakes, although they deploy completely unnecessary always-on DRM?
1. B/c companies can get away w/ this, on most stores that actually allow DRM. They (dev's and pub's) know gamers want XYZ game and want it ASAP, no matter the cost of the gamers' rights (and lack thereof, these days). Plus, they know they can re-sell the same game to you DRM-FREE on GOG later (if GOG sticks to that direction, not sure after Hitman 1: GOTY here)...and make you buy it AGAIN. And then they (the dev's and pub's) might Remaster it so you can but it AGAIN. And then they might Remake it...so you can buy it AGAIN. Repeat cycle.
2. B/c the journalists probably get games to play now, are done w/ them, and then often move on to the next game to review. I'd also guess they might not care about DRM-FREE stuff right now; who knows. [shrug] Who knows, they might have editors and/or bosses above them that might tell them not to talk about DRM in an article, unless given a green light? [shrug]
3. Two part answer: consumers want the game now and/or buy games dirt-cheap.
"Want It Now" part.
Same reason consumers still "buy" (and yes, I do use that term VERY loosely here) MMO's, sub to MMO's, and/or any buy games you can play single-style even w/ brutal DRM (like Diablo 3 on PC) - b/c they want to play said game NOW! Most people that play games probably have decent hardware and are connected online most of the time - so, they don't even think about that stuff. They probably don't often replay games either, especially since there's so many to "buy" and little time to play them all in.
"Buy Games Dirt-Cheap" Part.
There's also another factor that, let's face it - games get devalued quickly. Humble, Fanatical, and Bundle Sites sell tons of Steam keys (and other services too); and these games are often cheaper per game than say on GOG. A lot of these games get so devalued fast b/c they don't sell well enough to constantly move units at high-pricing, got annoying DRM, release tons of Season Passes, release Expansions, come out released in a broken state and will need patching, etc etc. So, many are going to "buy the game" where it's currently cheapest, right?
The last game I paid $55 for was Witcher 1 for PC, for crying out loud. I've gotten game so dirt-cheap in bundles from Humble. I literally bought a few months ago Cyberpunk 2077 PC version for $18 (before tax) from GameStop.
Plus, with Epic giving away free games every week for the last few years - sure, I'll take those too. And I'm sure many other games will too.
4. B/c it takes the GOG-crowd that knows what DRM is, doesn't like DRM, and will be vocal about DRM. They know about disc-checks (like StarForce), silly one time one-time phone home activations per PC (like Securom did), PC limits for installing a game like some did (Securom did this), etc etc - and they know this one of GOG's original principles, to preserve titles. So, guess what? If this doesn't follow the GOG Rules and their fandom - they're going to speak up. This is probably one of the last Havens for PC Gaming that supposed to have ALL games being DRM-FREE here (as long as that principle is adhered to). This Hitman 1: GOTY isn't adhering to this, GOG Fans spoke up; rightfully so. Kudos to this community for doing so!
5. B/c they're titles in long-running franchises and people will buy them. Well-known IP names, franchises, and stuff from big-name game companies flat-out sell. They want to play now and aren't worried about the future. And if dev's and pub's are worried about a game's future - heck, they know they can Remaster it numerous times and/or Remake it again...and people will re-buy it.