jamyskis: I couldn't give two shits about the movies. It was clear that GOG wasn't going to get anything of decent quality on board, and the releases smack of desperation.
I'm inclined to agree on this, but there are some definite gems in there; some documentaries, like State of Play are actually very engaging and entertaining. However, I do think that the movies selection series suffers from lacking some definite "Gotta have it" classic titles, or titles of note. For example, I'd really love to see movies like The Wizard or WarGames here.
Thinking about this, I wonder if GOG would have done better to have put up gaming-related books and comics on its store instead of movies. I feel like there's a lot more diversity and breadth of good quality titles out there that are very relevant to gaming (as seen in the many gaming bundles put up on StoryBundle).
jamyskis: And the indie titles that GOG releases offer have almost universally been made available on Humble in this form.
Yes, it would be really nice to get more exclusive games, or at least some more modern indies. World of Goo and Bastion are nice, but these are some of the most bundled indie games I know of. A DRM-free release of Transistor would have been much more compelling for me.
jamyskis: Getting Disney and WBIE has the potential to become a real coup, although I'm somewhat concerned that, like Activision, EA and Ubisoft, this is going to pan out into nothing of any real note.
The fact that we've seen some exclusive releases with the Disney/LA announcement gives me some hope, but I wonder if the dearth of games from other publishers is due in large part to technical/performance issues, or if it is because it's technically unfeasable to separate them from their DRM components.
Daliz: On the negative side, the website needs work. Browsing feels very clunky at times. And the now-even-more-defunct notification system is horrid. It needs to be fixed ASAP.
I think the biggest problem facing GOG right now is that the website and forums are in need of a serious overhaul; the trouble is that I think these issues are still only apparent and being noted by people who try to use all of the site's features (as opposed to more casual users who buy games and do little else). The forums, GOGmixes, account refreshes -- it all feels like it's old and falling apart. On top of all of that are some deeply questionable design decisions like the new UI for promos, which even smack of dishonesty.
mistermumbles: What always gets me is that there are still a good few people - or more likely loud minority present on the forum - crying foul when there is no Mac or Linux version.
Are you thinking of the slight furor that erupted during the Disney/LA releases? I think that came out of the fact that many of those games were well known for having good quality classic Mac ports that were on-par if not superior to their original DOS/Windows releases. In other cases they had ports for modern Macs that were already released on other DD platforms. The trouble was, many forgot that either (a) those ports were for legacy Mac hardware and software and could never be reasonably made to work on newer Macs, and (b) Mac ports were under the control of a completely different company (Aspyr Media).
All in all, I'm happy with what GOG has been doing, but if they continue to neglect the myriad problems with the site and the forums, it's going to start to be a more significant issue for them in 2015.