Sachys: As you have not bothered to write an example of your own experience this year - is this thread simply one for you to munch popcorn on?
FFS!
Make an effort!
Yeah, I normally start these kind of threads only if I have something on my mind on the subject, and there is no similar thread already.
I actually recall there already was a thread about games people have abandoned and not finished, in addition to the threads "what am I playing now", "games finished in 202x" and "take a screenshot of a game you are playing now". I can't find that thread right now though, at least in my bookmarks...
I am careful with these kind of threads though because then I would have had to have make up my mind that I am never going to try to finish the said game. I think I've mentioned abandoning TES: Daggerfall because of its aimlessness, awful twisty dungeons and awful user interface, but still I have this thought in my head that one day I will pick the existing save game and finish the main quest of the game, if there is one. To get the game to some kind of completion and tell myself "There, now I never have to think about this game anymore.". Maybe even learning to enjoy the game in the process, like I started enjoying Diablo 2 only after playing it for a longer time?
Other games where I am unsure if I will continue and finish them at some point:
- Heroes of Might and Magic 1
- Homeworld: Emergence
These games were mainly put on hold because the Windows 7 laptop where I played them died (I have the save games available though), but there was something in both games that annoyed me so I haven't been that eager to get back to them...
I think in Emergence I was annoyed by the complicated controls (that were easy to forget if you were a couple of weeks away from the game) and that I think I faced an bug in some mission where some important event wouldn't trigger so I was stuck in the mission, and had to start it from the beginning hoping it would trigger properly that time.
As for HOMM, I just couldn't quite understand the logic of the game... I mean, there were apparently some very complicated rules of what kind of units you should and should not put together in the same group of fighters. It just annoyed me as there didn't seem to be any logic in that, like "if you put a troll and a fairy into the same group of fighters, both will get a -30% penalty to the fighting ability", or "if the party leader is a knight and you have giants in your team, the giants will get -60% morality penalty" and weird shit like that.
It just felt like being complicated for the same of being complicated. Like having to keep a rule book in front of me in order to understand whether or not I should add a certain kind of unit to my existing army. Fjuck that shit. Then again, maybe by playing it more I would suddenly get it and be like "Oooh! Oooh! Now I get it! This makes perfect sense! Of course you can't put trolls and fairies together as then you will get lots of small ugly fairytroll-babies!".
There are lots of other "on hold" games as well, like Portal 2 and GTA 4. I don't even know why I am not continuing those two, I didn't find anything super-annoying in them or anything... I loved the first Portal game, but having played the second for awhile, for some reason I was just bored. Then again I recall also with the first game, you had to play for some time before it became interesting (at least story-wise).
GTA4 though, I am pretty sure I would enjoy it just if I picked it up again and continued playing it. I don't recall being bored, but I got a bit annoyed when I tried to reach areas that I was apparently not supposed to reach yet that early in the game, and it felt a bit gimmicky how the game tried to keep me away from those areas (basically, cops having closed the main road to that area, and shooting me to death if I tried to drive past them). I became too attached trying to outplay the game mechanism, trying to get to the areas which I was apparently not supposed to reach yet because the game made it seem like I should be able to somehow get there, by somehow getting past the cops.
A kind of fake feeling of freedom, you should be able to go anywhere, except that you can't. I don't remember why this didn't annoy me in earlier GTA games or GTA-like games...