TheGrimLord: It's not my fault you have uncanny valley issues. We don't all suffer from that issue. Apparently people on the ASD are unaffected by it and given the popularity of these games worldwide, I suppose a lot of people have ASD on this planet. Interesting.
HappyPunkPotato: I'm on the spectrum and the uncanny valley thing definitely affects me!
https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6211702/ "Children with ASD have limited visual experiences of human faces due to their diminished social motivation [15], and they are less sensitive to featural and configural modifications of faces, such as the changes of eye sizes, the changes of distance between the eyes [27, 28]. Considering the important role of eye contact and mind perception in the uncanny valley, Schein and Gray [29] suggested that individuals with autism should be less likely to show the uncanny valley effect as they viewed the eyes less, though they have not provided experimental evidences. As the uncanny valley is critically dependent on the perceptual experience with real human faces [25] and the ability to detect the perceptual mismatch of the human-like artifacts [30], we also hypothesize that the uncanny valley effect is diminished or even absent among children with ASD."
"We found that TD children showed a pattern of the uncanny valley: with the realism increasing, TD children’s preference for face images first declined to a valley, then increased. This pattern was confirmed by our modified Bradley-Terry model: TD children’s probability of choosing an image first decreased and then increased with the realism of images increasing on the continuum. Moreover, TD children’s preference for the cartoon images and the human images declined with the enlargement of the eye size. However, the uncanny valley effect was absent in children with ASD: their preference remained largely the same as the realism increased, which was validated by the steady probability of choosing an image estimated by the modified Bradley-Terry model. In addition, the ASD group showed similar preferences for the images with different eye sizes, they also showed similar preferences for the cartoon images and the human images."
The exception doesn't justify the rule in this sense.
Sorry, I'm going to justify these games. Especially when GOG has the highest rated 3D Rendered Visual Novel on VNDB. That crew is very picky. They mostly love their anime stuff. But Being A DIK managed to score almost a 8/10 there. It's just that good of a story.
https://vndb.org/g2693?f=&m=0&s=34w