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Will you curate evil or will you let it devour the land?

<span class="bold">Tyranny</span>, the dark isometric RPG from Pillars of Eternity creators Obsidian, is looming on the horizon. It's the story of how Kyros, the evil overlord, has conquered the world and is now enforcing her will upon the people. With your help!
In the wake of the recently completed Gamescom, more details on how Tyranny works have surfaced and they are bound to make all aspiring enforcers of evil anxious for the game, coming day-one to GOG.com.

When comparing the game to Pillars of Eternity, Brian Heins, game director of Tyranny, said that this time around they are "focusing on a smaller game with a higher level of reactivity to player choices". He expects people to need around 25 hours for a full playthrough, but promises that going through the game a second (or even third) time is going to be a fundamentally different experience, should players choose to mix up their choices.

<span class="bold">Tyranny</span> is going to include over 800.000 words (across all story branches), so if you want to practise your reading, go ahead and absorb the information Brian Heins shared <span class="bold">in his interview with GameBanshee</span>.

Or, if you are more the audiovisual type, listen to him talking to the Rocket Beans guys below:


https://www.youtube.com/embed/73cYTlul9vM
Post edited August 23, 2016 by maladr0Id
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Heartsib: I enjoyed Pillars and the expansion packs a lot, so unless I hear about DRM or pay-to-play nonsense with this one, it'll probably be a pre-order.
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welverin: Well, it's going to be sold here, so you know there will be no DRM. Not sure what you're on about with the pay to play comment.
Just that it's extremely likely Obsidian will be getting a pre-order. Neither of the deal-breakers I mentioned are features I expect to actually crop up with this release.
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viranimus: If an RPG like Paper Sorcerer can be built by effectively a 1 man team, then there is no logical reason why even a small dev team cant build in a 3d environment and still have it look every bit as "lush" as the results obtained with high resolution sprites and textures.
Not a very good comparison, since the combat in Paper Sorcerer is static 2D illustrations without animations. The character models in Tyranny are more 3D than that (I'm pretty sure it's build in a 3D engine). Also, I don't think that 3D is actually more work or technically more complicated than doing a game like Tyranny, it's a conscious decision based on the genre, gameplay and audience it's aimed at. Personally, I like both approaches, and I'm glad developers offer some variety in games instead of presenting every RPG in the same way.
Post edited August 25, 2016 by Leroux
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viranimus: I just cant go along for that ride because RPGs are supposed to be about creating a sense of immersion, and for me personally NOTHING breaks any hint of immersion in a game where I am trying to play the role of the character I am controlling than hovering overhead like some bemused God looking down with joy and pride at his most prized creation. Again just in my perspective, once we broke the plane of being able to tell a RPG in a full 3d FPP environment, everything that deviates from that detracts from the immersion. Yes that also includes TPP games because what is TPP but what evolved from Isometric view to include a rotatable camera.



If an RPG like Paper Sorcerer can be built by effectively a 1 man team, then there is no logical reason why even a small dev team cant build in a 3d environment and still have it look every bit as "lush" as the results obtained with high resolution sprites and textures.
Okay how would you control a party in FPP with the gameplay that Obsidan is using? FPP has never worked as a real party RPGs that wasn't limiting as hell. Terrible Idea IMO There is a reason paper scorcerer can be made by one person and this game can't. I can't understand the thought of having to follow the formula as everyone else for the sake of immersion.
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Ml33tninja: Okay how would you control a party in FPP with the gameplay that Obsidan is using? FPP has never worked as a real party RPGs that wasn't limiting as hell.
How about Valkyria Chronicles?
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Ml33tninja: Okay how would you control a party in FPP with the gameplay that Obsidan is using? FPP has never worked as a real party RPGs that wasn't limiting as hell.
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RyaReisender: How about Valkyria Chronicles?
that game use tanks and it switches between views right? It doesn't stay FPP all the time right? Also it uses guns compared to melee weapons as well. It is hard to compare the two since they are so different
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viranimus: If any would be devs read this, please take this to heart. I get that Isometric allows you to get to telling your story instead of building assets, but with so much access to simplified dev engines that are now readily available that you can build in 3d, going with isometric is like trying to go forward in reverse.
Late replying to this, but: I know many people enjoy FPP and really feel it enhances immersion, but I must be some kind of outlier or perhaps just an old grognard. I fucking hate FPP and actively avoid any game that offers it as the only perspective. For me, it breaks immersion more than any other perspective I've seen. It feels to me that I'm looking out one of those small airplane windows. I have a very hard time determining where my character's feet actually are standing (thus running into objects and falling off edges) and I don't easily judge distances (for striking in combat or picking things up). I hate FPP with a passion.
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GOG.com: Will you curate evil or will you let it devour the land?

<span class="bold">Tyranny</span>, the dark isometric RPG from Pillars of Eternity creators Obsidian, is looming on the horizon. It's the story of how Kyros, the evil overlord, has conquered the world and is now enforcing her will upon the people. With your help!
In the wake of the recently completed Gamescom, more details on how Tyranny works have surfaced and they are bound to make all aspiring enforcers of evil anxious for the game, coming day-one to GOG.com.

When comparing the game to Pillars of Eternity, Brian Heins, game director of Tyranny, said that this time around they are "focusing on a smaller game with a higher level of reactivity to player choices". He expects people to need around 25 hours for a full playthrough, but promises that going through the game a second (or even third) time is going to be a fundamentally different experience, should players choose to mix up their choices.

<span class="bold">Tyranny</span> is going to include over 800.000 words (across all story branches), so if you want to practise your reading, go ahead and absorb the information Brian Heins shared <span class="bold">in his interview with GameBanshee</span>.

Or, if you are more the audiovisual type, listen to him talking to the Rocket Beans guys below:

https://www.youtube.com/embed/73cYTlul9vM
Well, I can tell you this. A game that basically forces you to be evil, or let evil win. Is a game ill never own. Some people loathe that. And by making it only in that dimension instead of having the option, is like shooting yourself in the foot. Way to botch it. Maybe the next game wont be a godless piece of crap. Sometimes evil wins, when good men do nothing. If I cant have the option to defeat evil, its a game that belongs in the garbage.

They should never have made it this way.
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Magic_Of_Light: Well, I can tell you this. A game that basically forces you to be evil, or let evil win. Is a game ill never own. Some people loathe that. And by making it only in that dimension instead of having the option, is like shooting yourself in the foot. Way to botch it. Maybe the next game wont be a godless piece of crap. Sometimes evil wins, when good men do nothing. If I cant have the option to defeat evil, its a game that belongs in the garbage.

They should never have made it this way.
I'm guessing that there will still be choices for being a better person, or trying to make the world a better place. It just won't be the only option available and won't be clear cut. I doubt they will force you to be "evil", just force you to adapt to a world where being a good person is much more difficult.

to be fair, after looking around the world I'm in, that sounds more realistic. Doing the right things in life often means going against the flow and often needs compromise. I also have no interest in playing a game where I'm pushed down a violent, evil route.

I'm more curious about how they are justifying a price tag that matches POE despite saying for months that they are making a smaller, less invested game. I wouldn't pre-order it, people are paying the same amount of money for a game which the devs have said they've spent less time and resources on. A quick side project.
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Magic_Of_Light: Well, I can tell you this. A game that basically forces you to be evil, or let evil win. Is a game ill never own. Some people loathe that. And by making it only in that dimension instead of having the option, is like shooting yourself in the foot. Way to botch it. Maybe the next game wont be a godless piece of crap. Sometimes evil wins, when good men do nothing. If I cant have the option to defeat evil, its a game that belongs in the garbage.

They should never have made it this way.
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MichaelFurlong: I'm guessing that there will still be choices for being a better person, or trying to make the world a better place. It just won't be the only option available and won't be clear cut. I doubt they will force you to be "evil", just force you to adapt to a world where being a good person is much more difficult.

to be fair, after looking around the world I'm in, that sounds more realistic. Doing the right things in life often means going against the flow and often needs compromise. I also have no interest in playing a game where I'm pushed down a violent, evil route.

I'm more curious about how they are justifying a price tag that matches POE despite saying for months that they are making a smaller, less invested game. I wouldn't pre-order it, people are paying the same amount of money for a game which the devs have said they've spent less time and resources on. A quick side project.
Well watch the trailer. Its like basically choosing the lesser of 2 evils to save as many people as possible from the tyrannical oppression. I dont find that alluring 1 bit. By forcing people to walk that path and being quite literally a servant of an evil dictator, they have shot themselves in the foot to all the rpg players who only play good aligned characters. And im sure that is alot.
Post edited October 21, 2016 by Magic_Of_Light
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Magic_Of_Light: Well watch the trailer. Its like basically choosing the lesser of 2 evils to save as many people as possible from the tyrannical oppression. I dont find that alluring 1 bit. By forcing people to walk that path and being quite literally a servant of an evil dictator, they have shot themselves in the foot to all the rpg players who only play good aligned characters. And im sure that is alot.
I think that it's not as you imagine. I think that the player can make the decisions that will make the world a better place. And besides it's quite refreshing to not being good every now and then. Read for example the Black Company books and you'll understand.
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drealmer7: You all need to check out INQUISITOR - yes, it's a little rough around the edges,
Inquisitor is more than "a little rough around the edges". It's a mess.
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Magic_Of_Light: Maybe the next game wont be a godless piece of crap. Sometimes evil wins, when good men do nothing. If I cant have the option to defeat evil, its a game that belongs in the garbage.

They should never have made it this way.
Dude, it's FICTION. Get off your high horse.
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Magic_Of_Light: Well watch the trailer. Its like basically choosing the lesser of 2 evils to save as many people as possible from the tyrannical oppression. I dont find that alluring 1 bit. By forcing people to walk that path and being quite literally a servant of an evil dictator, they have shot themselves in the foot to all the rpg players who only play good aligned characters. And im sure that is alot.
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blotunga: I think that it's not as you imagine. I think that the player can make the decisions that will make the world a better place. And besides it's quite refreshing to not being good every now and then. Read for example the Black Company books and you'll understand.
Yeah you can make the world a better place. But you are taking orders from an evil dictator. So it comes down to trying to do as little evil as possible. This completely turns me off of the game, and I know im not the only one either. Im not on a high horse, but I dont like being forced to make evil decisions.
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Magic_Of_Light: Maybe the next game wont be a godless piece of crap. Sometimes evil wins, when good men do nothing. If I cant have the option to defeat evil, its a game that belongs in the garbage.

They should never have made it this way.
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Punkoinyc: Dude, it's FICTION. Get off your high horse.
I understand its fiction. Its fiction I will never own. Am I not allowed to have an opinion without getting trolled by people?
Post edited October 22, 2016 by Magic_Of_Light
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Magic_Of_Light: Am I not allowed to have an opinion without getting trolled by people?
You referred to the game as a "godless piece of trash", and you're accusing me of being a troll? Take a look in the mirror, pal.
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blotunga: I think that it's not as you imagine. I think that the player can make the decisions that will make the world a better place. And besides it's quite refreshing to not being good every now and then. Read for example the Black Company books and you'll understand.
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Magic_Of_Light: Yeah you can make the world a better place. But you are taking orders from an evil dictator. So it comes down to trying to do as little evil as possible. This completely turns me off of the game, and I know im not the only one either. Im not on a high horse, but I dont like being forced to make evil decisions.
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Punkoinyc: Dude, it's FICTION. Get off your high horse.
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Magic_Of_Light: I understand its fiction. Its fiction I will never own. Am I not allowed to have an opinion without getting trolled by people?
I think you should read The Black Company series... it's about an army in the service of an evil tyrant.