Posted July 09, 2021
low rated
There's a genre of certain games that while I can't mention them to open air, I'm sure we all knowingly know come with a few archetypes that I'll describe:
The ?????/dotted outline: This archetype isn't actually a character. If they even speak, it won't be voiced and it'll be anything anyone can say.
The fat ugly bloke: This one I don't get. They're allegedly said to be a self insert for the author, but why put in someone with ≤-0 overall charisma, into a product that will exist outside the author's personal desires?
Hair over the eyes: I don't see what effect hiding the eyes is supposed to have. You've given them all the other traits of a character, including things which would make them stand out from any crowd such as bright hair colors or pointy ears.
Maybe I've missed a certain archetype, but those seem to be the three most common. Do you know of any exceptions and can describe them without being too direct?
The ?????/dotted outline: This archetype isn't actually a character. If they even speak, it won't be voiced and it'll be anything anyone can say.
The fat ugly bloke: This one I don't get. They're allegedly said to be a self insert for the author, but why put in someone with ≤-0 overall charisma, into a product that will exist outside the author's personal desires?
Hair over the eyes: I don't see what effect hiding the eyes is supposed to have. You've given them all the other traits of a character, including things which would make them stand out from any crowd such as bright hair colors or pointy ears.
Maybe I've missed a certain archetype, but those seem to be the three most common. Do you know of any exceptions and can describe them without being too direct?