catpower1980: Oh come on, why are you all bothering to debate about violence and mass shooting when AS can answer such a society question in two tweets (or less than 280chars)?
https://twitter.com/femfreq/status/525793436025118721 https://twitter.com/femfreq/status/525834975942164482 I guess the bodies weren't yet cold when she wrote this.... :(
Well, I don't know one single case in which it was a woman that caused a mass shooting. When the perpetrator isn't shot dead bty the police or doesn't commit suicide himself and can be detained for interrogation there is a pattern in the kind of things they spew: racism, misogyny, feeling like an outcast and thinking they know better than anyone else. Guess what? I'm a man. And I don't really find Anita's tweets all that offensive. Sure they seem to be jumping to conclussions in a very unscientific way, but it's a freakin' tweet, it has a limit of chatacters that can be written. But does she place the blame in being biologically or psychologically, physically or mentally, of the male gender? NO, SHE DOESN'T. She is placing the blame on how certain cultures implant certain unhealthy ideas about masculinity, things that even harm men and can indeed harm people around them and that includes women. Like I said, many of these pretty-much-exclusively-male-mass shooters, when interrogated or when looking at their "letters" and videos before the attack, show themselves as people who feel entitled to having sex with a woman and when they feel rejected they act like this. And yeah, they sometimes are too exposed to media that may not be the best for their weak minds not to start acting crazy. Maybe even more so in some societies than others.
It isn't like I (I don't know about Anita) am asking to ban or censor anything. But maybe we both are trying to act non-protective, unlike fanboys who seem to think that "videogames are a way of life, a religion, a nationality, something to protect from outsiders and their scrutiny". Videogames are a cultural media and also a business. They have people behind, and these people AS ALL PEOPLE DO, EVEN YOU GUYS, have agendas, political views, economic interests... Everyone of us has a right to scrutinize games, which are also social constructions, and not agree with what a particular game means, etc.
Do you know what my favourite videogame series is? It's GTA. Do you know what I think of "Hatred"? Disgust. "Oh, but that's hypocritical, GTA is so violent!". No it's not. There's a lot more to GTA, and it can all be enjoyed in a healthy way by a perfectly healthy person. GTA is about commiting lucrative crime, it's based on a very big genre of fiction which was particularly popular in cinema, it's very humorous parodying every aspect of american culture, has enormous scenarios which reward exploration, has great soundtracks which everyone can enjoy, a gameplay that encourages both planning and improvisation with systems that simulate every aspect of open world urban action... "Hatred" seems to me like a very simple game that a few people may enjoy ironically but I fear too many people may enjoy unironically. The internal monologue in the trailer spews what sounded to me like a very childish, "illuminated" and arguably white-supremacist-like and that was even before I read the rumors that there were neo-nazis among the makers of the game.
People are also comparing this to Postal. Isn't that a series of games which wasn't ever very good but gained a cult following for getting away with ultra-violence because "hey, you can play the whole game non-violently, even if it will be slow and boring"? How is a game in which you just mow down "hordes" of harmless citizens with seemingly no lethal opposition similar in any way to Portal or GTA?