monkeydelarge: " By that logic, any kind of negotiation when one party refuses to oblige the other would be deemed as "hostile". I believe this framing is routinely used in mafia (offers you can't refuse etc.)..."
Yep. You got it.
Not sure if you did. In that analogy, the devs trying to push their game to GOG and feeling entitled to have their way would be the mafia men ;)
"The point which I suspect you deliberately chose to miss was that sometimes humans are quite easily manipulated to do things they would not normally do by forces they might see as completely benign and harmless. "
I did not deliberately choose to miss your point. I just failed to discuss it in my previous post. Probably out of laziness or something, I don't remember why. Maybe I forgot about it before I hit the post my message button. Sorry.
Fair enough.
Your point is, nobody knows what affect a game like Hatred will have on people, people are easy to manipulate and we should just assume such a game will turn people into violent psychopaths?
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Let's stop right there. That's one gigantic strawman you built. Let me reiterate. My entire point was that the effects are not black-and-white. For you, it seems to be either no effect at all or ppl turning into violent psychopaths. See, you can have quite serious negative effects in between the two.
People usually don't run away from their real-life problems to play Dear Esther or Broken Sword. Simplistic run-n-shoots carry a lot more appeal. As the gameplay is mindless, repetitive, and possibly addictive, the more you play, the more it can aggravate the underlying problem you ran away from in the first place. Ranging from being anxious, angry, and thus rude to ppl in you surroundings, deepening your depression, to hitting someone or hurting yourself in a violent outburst that could be linked with you immersing yourself in a violence-ridden fantasy world are all a possibility. If you keep coming back or can't resist not to, you may start losing your friends, start neglect yourself and/or your partner etc. Your elevated aggression might progressively impair your ability to judge things critically, you might start imagining real people as victims in games you play and round and round it goes, leading who knows where. And let me be clear - the virtual violence almost always being but one of the
contributing factors to make your life a misery, if that happens.
And how the violence in particular plays a role? See, in real life, people have problems and things don't often go according to their wishes. People are dependent, weak, ill, or too insecure to have enough agency in the society at large. But a game puts them in control, it gives them power. And there's arguably no more potent a drug than the destructive power at your fingertips. It's very appealing to young men in their teens who try to find their place in the world. I know it was to me when I was a teen (and my opinions about violent games were quite similar to yours back then).
Now, we can perhaps talk about the regulation angle. Just as the negative effects of violence are nuanced - it doesn't have to end with a killing spree for anyone to take notice - the regulation should be nuanced as well. Again, from the discussion thus far, you seem to only recognize two categories: "anything goes" and "it's banned!!1!". But that's not how reality works.
We don't advertise hardcore porn in the streets yet it's readily available to anyone able and old enough to get it. On the same account, there's certainly no
need to advertise trash like Hatred everywhere in order for you or anyone else able and old enough to get it.
I hope you at least agree that this kind of game should not be sold to kids and mentally ill. In other words that at the very least these groups should be _free from_ its influence even though someone who wants to make a buck might think otherwise.
Bottom line, partial censorship (as in Fallout) or restricted access could be annoying and might create a minor inconvenience for some, but it is not by any stretch equivalent to full-blown censorship that results in a legal ban. And from what I've read here, most opponents of this game would go with the former rather than the latter. So here's hoping that nuances in serious and complex issues won't be lost on you the next time you look at them.
Is anything possible? Sure but we shouldn't sacrifice all the positive things that Hatred will bring forth to the world ...
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Oh really? Did you have anything specific in mind?