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I always find these discussions about freedom interesting.

"You are taking away my freedom by advocating to gog not to sell this game"

Vs

"You are taking away my freedom by saying I can't advocate to gog not to sell this game".

I personally don't know how I feel about this game. I won't play it (it almost certainly won't be available for sale in my country anyway).

It annoys me that this game will be used as a wonderful example of how video games are all about violence and video games should be banned, etc. It also seems to me like a cynical attempt by the devs to make money out of controversy.
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KasperHviid: But then Neobr10 began arguing against "censorship", even though nobody in the thread had expressed any wishes for a govermental criminalization of the game. And following the flow you started arguing against him, which make it seem like you support actual censorship.
Just to make things clear, i mentioned censorship because Yummlick said that the game should be banned. Here's the exact quote:
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Yummlick: There's also "something" obviously wrong about this game, so it should be banned.
As you can see, i'm not the guy who brought it up and i'm not distorting his arguments.

And as other people mentioned, making a wishlist to prevent GOG from selling the game is some kind of censorship, but it's obviously different from a government enforced censorship.

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KasperHviid: In my mind, I think of this game the same way as I think of extremism propaganda.
I think of this game the same way as i think of any other game here. It's just a game, it's not real and it won't turn players into psychopaths.

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KasperHviid: There is even an overlap, due to the teams racist tendencies.
Which hasn't really been proven.
Post edited October 20, 2014 by Neobr10
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KasperHviid: But then Neobr10 began arguing against "censorship", even though nobody in the thread had expressed any wishes for a govermental criminalization of the game. And following the flow you started arguing against him, which make it seem like you support actual censorship.
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Neobr10: Just to make things clear, i mentioned censorship because Yummlick said that the game should be banned. Here's the exact quote:
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Yummlick: There's also "something" obviously wrong about this game, so it should be banned.
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Neobr10: As you can see, i'm not the guy who brought it up and i'm not distorting his arguments.
True, he said that - but only after that you had brought the idea of banning the game into the discusion in the first place:

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Neobr10: banning"disgusting" games is finding out where to draw the line. Sure, something as harmless as Mario will never be banned, but what about things like Carmaggedon, Manhunt, Postal and GTA? I know many people who find these 4 games to be disgusting. Where do we draw the line here? What is ok and what isn't? I think that any kind of censorship is extremely dangerous. First, we're banning Hatred, the next day we're banning GTA.
Generally, whenever someone complains that some film or game is disgusting and immoral or whatever, someone else is sure to begin a heart-felt counter-agueing against censorship - even through nobody has talked about banning the stuff.

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KasperHviid: There is even an overlap, due to the teams racist tendencies.
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Neobr10: Which hasn't really been proven.
The CEO and animator supports Polska Liga Obrony (Polish Defence League), and another teammember is seen spotting a t-shirt popular in the extreme right. Lots of black victims in the trailer. And the developers states themselves that their game is a reaction against games containing progressive, modern world views ("political correctness")
Post edited October 20, 2014 by KasperHviid
This game is iffy for me.
On one hand, part of me wants to experience this and see if the game leads to any interesting philosophical questions about violence and self-worth. On the other hand, the gruesomeness is almost too much for me (I projectile vomited a tad bit during my play through of Spec Ops: The Line) and I consider myself desensitized by violence in general. If the game is really just a violent shoot-em up, I more than likely wont bother playing it. However, if the game does end up having some deeper meaning, I'll give it a shot.
Oh, and the whole censorship drama going on...It's a game. Who cares who sells it?
My final thoughts on this matter (as I said in a different forum):

it is a disgusting game, it will have its followers, and it will not increase or decrease violence in the real world. But it is a disgusting game, and the less press it gets the better.

Now go play Tri, it is brilliant!

http://www.gog.com/game/tri
http://www.tri-game.com/buy.html
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Yummlick: If you would be OK with selling games like Rapelay or hypothetical "nazi death camp manager" on GOG or any other distribution platform, because of conviction that "artistic" freedom is absolutely sacred and censorship is evil in every possible form and shape, then we can drop this subject already.
No right is "sacred" or absolute. In most civilized countries, not even the right to life is absolute, since there are some very specific constitutional exceptions, such as in the case of declaration of war.

When you want to limit a fundamental right such as freedom of expression, you need very good reasons to do so. And i simply can't see enough reasons to limit artistic freedom of expression here.

Whenever there's a "clash" between opposing rights, i think we should resort to the principle of proportionality. The problem is that i simply can't see which fundamental right is being "opposed" by the mere existence of a game such as Hatred. Another thing to note is that i'm 100% sure that the act of "banning" this game is more severe and harmful than the nature of the prohibited act itself, which goes against what the principle of proportionality stands for.

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Yummlick: I don't consider artistic freedom sacred and censorship unambiguously bad.
Yes, censorship is always bad. The word censorship itself already has a very negative tone attached to it. Legal restrictions to one's rights are one thing, censorship is another.

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Yummlick: Vide: child pornography.
Do you realize that "murdering" pixels is completely different from taking photos of real life nude children? The first happens in a virtual world, it has no effect whatsoever over reality, the second one does, it's real people we are talking about, not pixels. Your comparison is ridiculous, to say the least. Taking photos of nude children and distributing them is a crime, murdering pixels isn't.

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Yummlick: What exactly needs explanation here? In Hatred you play as a brutal maniac who's only goal is to kill as many innocent people before he gets killed. Developers aim for realism in both mood and artstyle of their game. This description cannot be applied for games like GTA or even Manhunt or Postal.
In the first Manhunt you're working for a TV show and your objective is to murder people in the most gruesome and brutal way possible so you can score more points. Sure, the people you are killing are far from being innocents, but it's still a very "dark", "unsettling" and "distasteful" theme for many people out there. Not to mention that it is much more realistic than Postal or GTA. In GTA you are a criminal and you have to do whatever it takes to accomplish your objectives, even if it means killing cops. Being a criminal in a game is fine, but being a psychopath isn't? Why?

Let me ask you again: where do we draw the line?

And i'm not even mentioning Postal here. The premise of Postal and Hatred are similar, the difference is that Postal has a bit of humor in it and Hatred seems to be serious.

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Yummlick: If this is a game like GTA or Manhunt, then why exactly are we having this conversation? There was no shitstorm of this magnitude after release of the last GTA game.
The only reason why we still have games like GTA and Manhunt is that there were people fighting for freedom of expression against censorship defenders like you.

The only reason why there wasn't so much controversy over the last GTA is because people in general got used to that level of violence in games. The first 3 GTA games caused A LOT of controversy and faced some fierce opposition from conservative groups, especially fundamentalist christians like Jack Thompson. San Andreas also cause a shitload of controversy because of the "Hot Coffe" mod.

We only have violent games like GTA nowadays because the developers and the publisher of the first GTA dared to release it despite the outcry of the public in general. This is why i think Hatred is an important game. We need to push the boundaries, we need to change the perception that games are toys for children. We need more mature games to change that.

Just look at Mortal Kombat and Night Trap, for example, which were the games that lead to the creation of the ESRB. Both are extremely tame by today's standards, especially Night Trap, which was never that violent to begin with. We would never have so many mature games like we have today if someone hadn't taken the risk.

Even GTA V did have a controversial "torture" scene (you are forced to play it, it's not optional). Sure, it's not even close to being as controversial as Hot Coffe, but it still made the news in some gaming sites.

Here's the scene, if you want to watch it:
https://www.youtube.com/watch?v=xjlSmCm1K74

How is that ok while Hatred isn't? Just look at the comments to see how many people found that scene to be disgusting.


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Yummlick: And the line is already drawn, this game clearly crosses it.
So, please, tell me, where is the line?

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Yummlick: You're Ok with this fact, because it's just a little step over said line, but I'm pretty sure that any sane person wouldn't be fine with it if the step was any bigger (like including killable children or option to rape victims).
Well, the original american release of Fallout did have killable children. Should we ban Fallout as well? Well at least Fallout isn't available here anymore, otherwise you would probably create a Wishlist entry to convince GOG to remove it.

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Yummlick: On the side note, I have no idea who Jack Thompson is or was.
He's an american lawyer who fought a lot in the US during the 90s and early 2000s to ban violent games, especially GTA. He was a supporter of censorship like you.
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KasperHviid: True, he said that - but only after that you had brought the idea of banning the game into the discusion in the first place:
His original post to which i answred to did imply that he was talking about banning the game:
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Yummlick: To all people arguing that "it's just a game" and "these are not real people":

By your "logic" it would be OK to make and distribute games where you're playing as a child rapist or some nazi death camp manager. Because "Hey! It's not real and I'm enjoying playing this! What's your problem with me having some fun?".
GOG does not make games, which means he was talking about something more than simply refusing to sell the game here.

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KasperHviid: Generally, whenever someone complains that some film or game is disgusting and immoral or whatever, someone else is sure to begin a heart-felt counter-agueing against censorship - even through nobody has talked about banning the stuff.
Oh really? You mean like the people who started and upvoted the "Say No to Hatred" wishlist?
Post edited October 20, 2014 by Neobr10
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KasperHviid: True, he said that - but only after that you had brought the idea of banning the game into the discusion in the first place:
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Neobr10: His original post to which i answred to did imply that he was talking about banning the game:
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Yummlick: To all people arguing that "it's just a game" and "these are not real people":

By your "logic" it would be OK to make and distribute games where you're playing as a child rapist or some nazi death camp manager. Because "Hey! It's not real and I'm enjoying playing this! What's your problem with me having some fun?".
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Neobr10: GOG does not make games, which means he was talking about something more than simply refusing to sell the game here.
Nope again! Saying that something "isn't okay" is NOT the same as saying that it should be banned by the law.
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Yummlick: I don't consider artistic freedom sacred and censorship unambiguously bad.
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Neobr10: Yes, censorship is always bad. The word censorship itself already has a very negative tone attached to it. Legal restrictions to one's rights are one thing, censorship is another.
You clearly accept that laws against the distribution of child pornography are reasonable (me too!!). Do you accept that that is a form of censorship that is not bad (in that it censors the distribution of photos)?

Also, out of interest, do you think laws against defamation are bad?

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Yummlick: Vide: child pornography.
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Neobr10: Do you realize that "murdering" pixels is completely different from taking photos of real life nude children? The first happens in a virtual world, it has no effect whatsoever over reality, the second one does, it's real people we are talking about, not pixels. Your comparison is ridiculous, to say the least. Taking photos of nude children and distributing them is a crime, murdering pixels isn't.
What if, hypothetically, there was a video game that didn't use actual images of children but (super realistic) graphics and it was a game that allowed the player to abuse these pixel-children?
Well I am happy and sad at this thread.

On the happy side violence to me is a much more worthy topic of discussion than sexism, and exploring freedom of speech, and other freedoms, as they relate to violence is more tangible. Seeing how fast this thread blew up (how the heck did I miss it so far...) and how not just the usual suspects are on it kind of confirms this is not just my opinion on importance, which is nice.

On the sad side... well it did blow up. The speed this polarized must be a world record and as usual a lot of shit flinging and assumptions that your opponents are morally suspect a priori. Very intolerant.

I'd jump in, but the water is too hot and messy right now. Maybe... I'll be doing a bit of counter signaling just to see how it goes... let's see if I have time later today.
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Brasas: Well I am happy and sad at this thread.

On the happy side violence to me is a much more worthy topic of discussion than sexism, and exploring freedom of speech, and other freedoms, as they relate to violence is more tangible. Seeing how fast this thread blew up (how the heck did I miss it so far...) and how not just the usual suspects are on it kind of confirms this is not just my opinion on importance, which is nice.

On the sad side... well it did blow up. The speed this polarized must be a world record and as usual a lot of shit flinging and assumptions that your opponents are morally suspect a priori. Very intolerant.

I'd jump in, but the water is too hot and messy right now. Maybe... I'll be doing a bit of counter signaling just to see how it goes... let's see if I have time later today.
The gaming space has been this volatile and rational thought has been absent at least since Anita Sarkeesian hit the jackpot on Kickstarter after having been harassed online. I know it's weird to retrace to that moment, but I have seen very little level-headedness in the sphere of video games since then. You'll find people looking for problems, amplifying and demonizing them, and others on the defensive ready to dismiss any thought or criticism. It's pretty gross, to be honest.

I'm just about ready for Poland to be called a Nazi state because "a Nazi developer in Poland is allowed to make a White supremacy video game that glorifies ethnic cleansing and promotes violence against minorities". The articles surrounding the trailer for the game are not far off it, and they're getting away with it.
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realkman666: snip
I think a lot of it is the Californication clique protecting their own to a large degree...

Anyway I didn't check the trailer, and likely won't, but I wouldn't be surprised. There are tropes about polish culture, which are not wholly false, that fit such stereotyping.

Heck, the overall relation of the U.S. west coast to eastern Europe in the context of gaming is clearly somewhat love hate. This cuts across ludic sandbox mechanic focus vs narrative linear mechanism focus, as well across ideological areas with one side tending more and more to political totalitarianism in the name of equality and community vs the other being more absolutist about freedom and individualism. Funny that...

Congrats, your interesting post got me to reply despite myself. As an immigrant in PL couldn't resist ;) Cheers
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Neobr10: No right is "sacred" or absolute. In most civilized countries, not even the right to life is absolute, since there are some very specific constitutional exceptions, such as in the case of declaration of war.

When you want to limit a fundamental right such as freedom of expression, you need very good reasons to do so. And i simply can't see enough reasons to limit artistic freedom of expression here.

Whenever there's a "clash" between opposing rights, i think we should resort to the principle of proportionality. The problem is that i simply can't see which fundamental right is being "opposed" by the mere existence of a game such as Hatred. Another thing to note is that i'm 100% sure that the act of "banning" this game is more severe and harmful than the nature of the prohibited act itself, which goes against what the principle of proportionality stands for.
From this paragraph I conclude that you wouldn't be OK with distribution of Rapelay or "nazi camp manager" on GOG, because you see enough reasons to limit artistic freedom of expression in these cases. Am I correct?
But you are OK with potential distribution of Hatred here, because you don't see enough reasons to limit artistic freedom of expression in case of this game.
Since I, on the other hand, see enough reasons to limit it in case of Hatred, then this whole conversation boils down to your question: "Where do we draw the line?".

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Neobr10: Do you realize that "murdering" pixels is completely different from taking photos of real life nude children? The first happens in a virtual world, it has no effect whatsoever over reality, the second one does, it's real people we are talking about, not pixels. Your comparison is ridiculous, to say the least. Taking photos of nude children and distributing them is a crime, murdering pixels isn't.
I'm not comparing "murdering pixels" with "taking photos" of real life nude children. Child pornography is, however, a good example of right censorship, this kind of content is banned and I'm happy with it being so.

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Neobr10: In the first Manhunt you're working for a TV show and your objective is to murder people in the most gruesome and brutal way possible so you can score more points. Sure, the people you are killing are far from being innocents, but it's still a very "dark", "unsettling" and "distasteful" theme for many people out there. Not to mention that it is much more realistic than Postal or GTA. In GTA you are a criminal and you have to do whatever it takes to accomplish your objectives, even if it means killing cops. Being a criminal in a game is fine, but being a psychopath isn't? Why?

Let me ask you again: where do we draw the line?

And i'm not even mentioning Postal here. The premise of Postal and Hatred are similar, the difference is that Postal has a bit of humor in it and Hatred seems to be serious.
Exactly. You listed differences that make games like Postal, GTA or Manhunt more acceptable than Hatred (well, in case of GTA you made a bit of an imprecise exaggeration with "do whatever it takes", but still). Less serious tone, agressive and "evil" enemies, less realism, less sensitive theme etc. etc. It all makes mentioned games less offensive.

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Neobr10: The only reason why we still have games like GTA and Manhunt is that there were people fighting for freedom of expression against censorship defenders like you.

[...]

Even GTA V did have a controversial "torture" scene (you are forced to play it, it's not optional). Sure, it's not even close to being as controversial as Hot Coffe, but it still made the news in some gaming sites.
What exactly are you trying to say here? That violence makes for more mature games? That this game pushes the boundaries of game development in the right direction? Could you list any next steps the medium "needs" to take on this course?

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Yummlick: And the line is already drawn, this game clearly crosses it.
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Neobr10: So, please, tell me, where is the line?

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Yummlick: You're Ok with this fact, because it's just a little step over said line, but I'm pretty sure that any sane person wouldn't be fine with it if the step was any bigger (like including killable children or option to rape victims).
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Neobr10: Well, the original american release of Fallout did have killable children. Should we ban Fallout as well? Well at least Fallout isn't available here anymore, otherwise you would probably create a Wishlist entry to convince GOG to remove it.
The thing is I'm giving you the answer to the grand question of "Where is the line?" by asking you about killable children and rape. How many people would be fine with Hatred giving you a chance to stab some kids the same way as protagonist stabs that man in the trailer? Probably none (excluding 1% of emotionaly impaired people).
And, as you can see, to me and many other people even portraying a murder of innocent adult person in detail this game aims for is unacceptable. So here's your line. The next question is if you, the defenders of "freedom of expression", will be able to push it or not.
Post edited October 20, 2014 by Yummlick
Seeing this and getting a sick kick from the original Postal, which this is obviously inspired by, this is not looking very good in my eyes. The original Postal was a surprisingly dark and morbid game considering what Postal is known for today. Now sure, Running With Scissors were utilizing dark humor in the first installment, but the sound design and general ambiance of the game really purveyed a very morbid and psychotic tone that a lot of games haven't really done before and really since. It's crass and not very PC but since games are about the experience anymore, Postal really does take you into a descent into madness if you stick with it after the first few levels that is strangely engrossing and kind of frightening if you ask me.

Hatred on the other hand... if this trailer is anything to go by, seems like it is taking that descent into madness concept, and amplifying the over-the-topness to cringe-worthy degrees. Something about it just doesn't feel right to me, I am not some prude that hates on violent video games, but this just feels like more of violence for violence's sake instead of having a game that takes you on a trip of insane violence. Maybe things might improve when it comes out but my initial impression of the game just shows me a game that is trying a bit too hard.
Post edited October 20, 2014 by SpooferJahk
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FraterPerdurabo: Gameplay does not seem particularly fun from the limited trailer. Doubt I will be buying this.
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Garrison72: It looks like Alien Shooter which is a blast. But we don't know how in depth the mechanics or story is. It'd be funny if the latter two were quite good. Make for some difficult reviews.
I am not sure whether the gameplay will inherently appeal though (I have not tried Alien Shooter). I normally tire of these top-down shooters within an hour.