Tracido: I know what you mean, but really console programming did come first this time. I just understand why something may have had to give. Once I look at the massive scale of the game itself. I do hope they can work more on the PC version, but CDPR did plenty for Witcher 2 & 1, I love still. So, that's why I let it go.
Fenixp: I don't know, from the
comparison vid, PC version seems noticeably prettier than the other two (not hugely, but the XBOX and PC version of Witcher 2
didn't differ that much either) - it's mostly tiny stuff, like PC having sharper textures, the fog looks much prettier (and is present), that kind of thing. The presence of similar features suggests to me that during the development, PC indeed did get its due time and did get some neat features, it just does look better than the console versions do. Regardless of all that, I find outrage about "it doesn't look as good as it did during the presentation!" to be quite silly.
Pre-release, and especially 2 years before release, developers are not showing a finished product, I think that has been stated already. What they are showing is their vision for what do they wish for the finished product to be - naturally, they'll try to show off the coolest shit they have made, and they do it with the intention of putting that into the game, and perhaps improving it too. But then, dream clashes with reality, and compromises need to be made. As far as I'm concerned, when someone believes in dreams of another person, any other person, he has then only himself to blame when those dreams let him down.
Well, yeah, as I said the consoles are the worst of any generation for upgrades. That's why I don't have one of the newest. I guess, I don't care either way overall, because I'm enjoying the game, but CDPR needed such a massive income to pay for the size of the game. It's just business in my mind, combined with time limit to release. It is beautiful, but definitely some washed textures in parts and some effects, I guess, I'm more happy I got it to stable framerates with everything ultra, and Hairworks on.
I think it was an expectation, after Witcher 2's early footage comparison, & a simple 'this is a tech demo, not a finished product', could have solved things.