Vainamoinen: So as things stand right now, we have several rather distinct reasons that could have led GOG to the decision not to publish Hatred on their platform.
GOG was dissatisfied with the game's quality When Raven's Cry was ripped to shreds by critics for their attempt at a storyline and their record breaking bug load, the Hatred developers famously
stepped in to defend that product of other devs. They were convinced that they would face equal criticism when Hatred released. Only because of the violence overload, or indeed, just like in the gamespot review of Raven's Cry, at length for technical shortcomings? This may become clear in just about a few days, so I'm holding my breath.
GOG decider(s) had personal ethical concerns GOG doesn't have to defend themselves for these kinds of business decisions, but if this was true, I'd love to have a word with the responsible person. Not because I'd accuse him of anything, or would try to change his mind, but because it's true enough that GOG already hosts similarly violent games, and proudly so.
Developers considered GOG only as an afterthought Seven weeks before release, the Steam and Desura deals were long finalized, but the developers weren't even sure by then whether they WANTED to release Hatred on GOG (fact according to a reply to a customer inquiry). When they eventually wanted, GOG may not have been interested any more – or was frankly pissed to be treated that way as a halfway influential game publisher.
GOG "caved to SJW outrage" The most unlikely of the four, and not just because "SJW" is a fantasy figure. Valve sells Hatred, Desura sells Hatred, and to the developers' knowledge, GOG obviously still offered to evaluate the game less than two months ago, long after the developers gathered advertising outrage and Newell endorsement. In other words, the information that led GOG to not add Hatred to their catalog must have been fairly recent while the controversy around Hatred and its developers had been most breeding in 2014.
Well, I just watched a livestream somewhere today AO games weren't just banned, today, ehem, twitch.
Hitbox.tv allowed others to preview the build, alone.
Then, after reading this, it makes me realize some offense could be taken for not submitting sooner, when what I had heard was the lack of acceptance earlier was the game had been unfinished, when submitted earlier. Hence they waited until a stabler build was ready.
Now there were some glitches in the early build I just finished watching but it played just fine, and really reminded me how insane this rating & the fighting required to allow 2 digital distributers the right to allow its existence has been.
Once there is a new tech, my gawd it will be nice to watch the pitchforks head there instead for a change.
The blatantly clear elitism here earned all I said, period. End of.