Posted October 02, 2015
I don't think it's the case anymore, but at one point it seemed like almost every game came out with some sort of sewer level. The first one I came across was in the first TMNT game, at least I think it's the first one, the one with the awful underwater bomb disarming level. Truth be told, the sewers weren't all that bad, at least not when compared to the rest of the game. However, the second sewer level I came across was in Bio Menace, and that level I hated. It had a bunch of slow moving slimy creatures, which could only be killed by grenades, and the low ceiling made it almost impossible to jump over them without damaging yourself. In a game with incredibly sparse health pick ups, that meant you didn't risk it and instead slowly followed the little slimy buggers until you reached your destination.
Shortly after that I ran into the sewer level in the GI Joe nes game (not the atlantis one). The saving grace there was that you played with Snake Eyes, but if it wasn't for him, it would probably be the least fun level of the entire game. Confusing as all hell to navigate, though not as much as the blasted Rock&Roll level.
The next sewer level that I can remember was in Little Big Adventure. It wasn't all that bad, though again, probably my least favorite part of the game. This was probably my first sewer level from a top-down perspective, and the next was probably the sewer level in the second act of Diablo 2, which wasn't that bad at all. In fact that level was pretty fun, or perhaps it just seems that way in retrospect due to the blasted magot caves of that same act which is hands down the worst part of Diablo 2 (or rather the only bad part). I think act 3 had a sewer type level as well, which I remember less favorably than the one from act 2.
There's also the case of oblivion which I think has a moderately lengthy sewer section right at the start which was pretty insufferable. But I think that sewer section actually works to the game's advantage, because it makes that moment you step out of the sewer for the first time and see the world opening up before all the more incredible. Hmmm, come to think of it, the same thing happens in morrowind, when you climb up to the boat's deck for the first time. And it happens in Fallout 3 when you leave the vault for the first time. Curious...
Shortly after that I ran into the sewer level in the GI Joe nes game (not the atlantis one). The saving grace there was that you played with Snake Eyes, but if it wasn't for him, it would probably be the least fun level of the entire game. Confusing as all hell to navigate, though not as much as the blasted Rock&Roll level.
The next sewer level that I can remember was in Little Big Adventure. It wasn't all that bad, though again, probably my least favorite part of the game. This was probably my first sewer level from a top-down perspective, and the next was probably the sewer level in the second act of Diablo 2, which wasn't that bad at all. In fact that level was pretty fun, or perhaps it just seems that way in retrospect due to the blasted magot caves of that same act which is hands down the worst part of Diablo 2 (or rather the only bad part). I think act 3 had a sewer type level as well, which I remember less favorably than the one from act 2.
There's also the case of oblivion which I think has a moderately lengthy sewer section right at the start which was pretty insufferable. But I think that sewer section actually works to the game's advantage, because it makes that moment you step out of the sewer for the first time and see the world opening up before all the more incredible. Hmmm, come to think of it, the same thing happens in morrowind, when you climb up to the boat's deck for the first time. And it happens in Fallout 3 when you leave the vault for the first time. Curious...
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tmnt.gif (8 Kb)
bio__menace.png (47 Kb)
little_big_adven.jpg (116 Kb)
diablo_act2.jpg (46 Kb)
gi_joe.png (6 Kb)
Post edited October 02, 2015 by Matewis