markrichardb: Once. It was a Friday.
CarrionCrow: But thankfully, they do provide an option of getting the local groundskeeper/zombie murderer a prostitute so he doesn't have to leave.
markrichardb: Or if you're playing a female character with high attractiveness... giggity.
That's interesting. Maybe the zombie killer didn't like that my female was a Malkavian. Can't exactly remember.
I do remember him saying something about not being into dead girls, though.
JudasIscariot: I've beaten it :) The last parts are a definite stretch but I beat it :D
xxxIndyxxx: Bloodlines coming to gog confirmed!
Just kidding.
Why would I not have beaten one of the best (maybe the best) vampire games ever made?
hyperagathon: Just recently, twice in a row. I believe one of my minor complaints on the first playthrough was that it's too easy. Then I played it again with a melee build and it was even easier. Whereas combat-heavy situations were a bit of a pain for my Tremere, the Gangrel could just stand there and soak damage all day.
What's with people getting lost in Hollywood? It's literally just one street, there's zero opportunity to become disoriented like in the first two sections. Go see Isaac, follow the clues to advance the main story. Anything else is recommended, but optional. Except the zombie killing. That I wouldn't try to do as a non-melee build. Well, not again. The first twenty times was enough.
xxxIndyxxx: I Always do that part with a shotgun. Never had much issue with it... Playing on normal difficulty. Why is everybody having issues there?
Remarkably enough, I never saw an inability to go that route with a less combat-oriented character to be a big thing, since they provide other options.
At some point, I'll eventually make a Brujah or Gangrel that's all combat all day, and that should do the trick.