Posted February 06, 2020
yogsloth: Ummm from my memory scum lift is a little more... acquiescent? More willing to be reasonable? And Town life is like
*puts head down, charges*
"WHOOOOOOARGGGGGGGH"
Pretty sure I scummed with him in one of the most recent GOG games I played and that's how we managed things
I'd have to look it up though
I dunno, it's not the greatest read ever, just going with the gut here
That's exactly what I saw last game (SH) in Lift. He saw scene messing up, so he focused all his might and power on scene. He's insistence of shading him at every opportunity, well, I won't say it gained him a lot of (un)popularity as feeling fascist, but will say it contributed to that image of Lift, and the liberals were right to suspect him. Right now, it's Agent instead of scene, but this time on flimsier reasons. *puts head down, charges*
"WHOOOOOOARGGGGGGGH"
Pretty sure I scummed with him in one of the most recent GOG games I played and that's how we managed things
I'd have to look it up though
I dunno, it's not the greatest read ever, just going with the gut here
GameRager: Aren't there PRs in mafia games who can watch to see who NKd someone if they watched a certain person that day/night?
If that's the case then there's a slight chance we'd see who did the NK. Barring that we could analyze who voted what and who posted/said what the previous "day" & also look into who interacted with that NKd person as well....so it's not like we'd have nothing to go on.
Watchers. If that's the case then there's a slight chance we'd see who did the NK. Barring that we could analyze who voted what and who posted/said what the previous "day" & also look into who interacted with that NKd person as well....so it's not like we'd have nothing to go on.
Also, the mafia aren't the only ones doing visits at night. A doctor protecting someone is counted as a visit. If you have so many people visit one person, and that person ends up to be the nightkill, the data gets muddied as opposed to only the killer visiting him. Also take into account that you don't know if Town has a watcher among its ranks or not, or even any investigative roles to begin with.
Yep. Scum-hunting during the day is the only weapon you are guaranteed as a Townie. To put it better, a nightkill leaves you a dead person only. A lynch leaves you a record of all the people involved in the lynch. Scum can't control the lynch as easily as the nightkills, and they can either kill a low info target or someone who is in a conflict with another Townie in hopes of confusing Town with WIFOM.
You know what's even better? Mafia can randomly hit the investigative targets you're banking on. Remember Supernatural? ZFR was the first nightkill, and he was the cop. That's not to mention no power role will give up their information on D2 - as they would give scum the game on a platter of gold. Breadcrumbing who needs to be lynched is not easy either. So...PRs are essentially like desperation attacks that get charged up. Some make loads of damage, some do little to help, and some never work.
GameRager: What are the odds for hitting scum atm? I know they are pretty low(compared to hitting town), at the very least.
You'd first have to know how many scum there are, and this is a stab in the dark in a closed setup. Standards say 25% of the players are mafia, so 3.5 for this game. Without considering serial killers or other anti-Town parties, or indeed if the mafia aren't even 3 members, the odds of landing on scum are around 25%. Still better than the no-lynch's 0%, and that's what matters. You know when someone makes a pun and follows it up by "you can kill me?" That's what happened.