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Time to reshuffle!



The second big patch for GWENT: The Witcher Card Game has just arrived on PC and Xbox One and it's bound to make the Beta even more fun for veterans and newcomers alike.


Here are some of the biggest changes you'll immediately notice:


- The card Clear Skies has been revamped. It is now called First Light and lets you choose between two effects when you play it: you can either remove all Weather effects or summon a Bronze unit from your deck.
- Geralt: Igni, one of the most popular cards you'll come across, now works when the row you're targeting has a total strength of at least 20 instead of 15.
- Plenty of cards had their strength values changed. Among them: Ciri went from 8 to 6, Prince Stannis went from 7 to 8, Odrin went from 5 to 4, and Mahakam Guard went from 3 to 4.
- Stammelford's Tremors now deal 2 damage to both sides of the board.
- "Medic" category is now known as "Permadeath". Units of this category cannot be resurrected. That includes usual suspects like Nenneke, Shani, and Lubberkin.
- Various fixes and improvements in the game.



If you want to study the full changelog, you can find it <span class="bold">here</span>.
yea you ruined scoia'teal deck..
its not fun to play with them anymore..
and what you did with Isengrim card is a joke..
everyone is playing with monsters or skellige...
it was good balance before this update..
but lets hope another update will come soon again..
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Besi: yea you ruined scoia'teal deck..
its not fun to play with them anymore..
and what you did with Isengrim card is a joke..
everyone is playing with monsters or skellige...
it was good balance before this update..
but lets hope another update will come soon again..
They did the right thing lol. Funny because as far I have been fighting Scoiatel mostly and it is never easy against them. You just have to play Isengrim at the beginning, not the end. I had that one battle when enemy spawned something like 20 of those minions in first round. So the card itself is not only useful but still very strong. Look what they did to Philippa - have you seen anyone playing it since the first update? Me neither.

The update is challenging and I do enjoy it, although ressurection thing in Skellige deck must be solved. Combo like Sigdrifa + Freya Pristess + some other card is so much OP as for one move and it's pretty much against the descriptions.
will you guys be doing a full game wipe at the end of the beta? so we can start fresh on any stupid mistakes we did with the decks?
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UnrealQuakie: will you guys be doing a full game wipe at the end of the beta? so we can start fresh on any stupid mistakes we did with the decks?
I hope not! I'd rather not all this progress have been for nothing...



Not seeing any major effect on my strategy so far with the new update.
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GICaesar: Yep, permadeth definitely doesn't work with Skellige faction, must be an error... Restoration or Sigrdrifa still can easily resurrect Freya Pristesses or one another. Clear rules violation...
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TheAdAgency: Not an error: Restoration, Sigdrifa and Caretaker specifically can resurrect cards with permadeath, whilst for the other cards that cannot rez permadeath it explicitly states so in their description.
Cannot agree...

There is a basic rule - permadeath cards can't be resurrected.

If a card is PERMADEATH it should not be allowed to be resurrected by any means. I slightly grow satiated with these unsaid undescribed exceptions of rules...

I would believe you to like to play as Skellige and resurrect your Freya Priestesses and Sigrdrifas indefinitely, but I also believe that you would not like it at all to play against such opponent.
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GICaesar: I would believe you to like to play as Skellige and resurrect your Freya Priestesses and Sigrdrifas indefinitely, but I also believe that you would not like it at all to play against such opponent.
It's a powerful play, but it's not unstoppable. You just need to have a decent hand, and to see it coming helps.
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UnrealQuakie: will you guys be doing a full game wipe at the end of the beta? so we can start fresh on any stupid mistakes we did with the decks?
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adaliabooks: I hope not! I'd rather not all this progress have been for nothing...

Not seeing any major effect on my strategy so far with the new update.
like keep all the shit we won but reset the starting decks back to default or something. cause I lost almost half of my shit due to idiot friends I let on my pc -_- so I have not played the game in a while due to this.
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GICaesar: I would believe you to like to play as Skellige and resurrect your Freya Priestesses and Sigrdrifas indefinitely, but I also believe that you would not like it at all to play against such opponent.
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adaliabooks: It's a powerful play, but it's not unstoppable. You just need to have a decent hand, and to see it coming helps.
Sure it is not unstoppable, but you also surely know how hard it is often to get that decent hand...
And, most of all, it is a clear violation of basic rules...
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UnrealQuakie: like keep all the shit we won but reset the starting decks back to default or something. cause I lost almost half of my shit due to idiot friends I let on my pc -_- so I have not played the game in a while due to this.
Ah :/

I imagine we'll get some kind of ore / scrap / keg bonus for participating in the beta... and it wouldn't be unreasonable to give you all the starting cards again. But if you knew that was going to happen you could mill them all and get better cards...

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adaliabooks: It's a powerful play, but it's not unstoppable. You just need to have a decent hand, and to see it coming helps.
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GICaesar: Sure it is not unstoppable, but you also surely know how hard it is often to get that decent hand...
And, most of all, it is a clear violation of basic rules...
Then you need to make better decks :P
I get a decent hand 4 times out of 5 these days.
*shrugs*
I don't think there is such a thing as basic rules yet... the other medic cards specify they can't revive permadeath cards, those ones don't. No rule is broken.
Despite all positive changes in this update, which are heartily welcome, there is still a thing I miss.

Difficulty setting...

In Witcher 3 you could set your difficulty of gwent games... In this gwent you cannot do that.

Before starting a game it says "searching for a worthy opponent". Well... Sometimes the opponent is pretty much more than worthy, and sometimes that "worthiness" could be beaten even by a bacteria...

Besides this, what good is level at all? Surely it does not tell anything about how well a player plays gwent. Since, how many times it was we could advance in level due to victories achieved not by playing, but by a loss of connection on the opponent's side?
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TheAdAgency: Not an error: Restoration, Sigdrifa and Caretaker specifically can resurrect cards with permadeath, whilst for the other cards that cannot rez permadeath it explicitly states so in their description.
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GICaesar: Cannot agree...

There is a basic rule - permadeath cards can't be resurrected.
Who is in charge of defining the rules, you or the game developer? They've made exceptions to permadeath, so it's not a "basic rule" according to the people in charge of the game.

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GICaesar: I would believe you to like to play as Skellige and resurrect your Freya Priestesses and Sigrdrifas indefinitely, but I also believe that you would not like it at all to play against such opponent.
You can't ressurect anything indefintely, what scenario with Restoration and Sigdrifas are you claiming would let you do that?
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UnrealQuakie: like keep all the shit we won but reset the starting decks back to default or something. cause I lost almost half of my shit due to idiot friends I let on my pc -_- so I have not played the game in a while due to this.
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adaliabooks: Ah :/

I imagine we'll get some kind of ore / scrap / keg bonus for participating in the beta... and it wouldn't be unreasonable to give you all the starting cards again. But if you knew that was going to happen you could mill them all and get better cards...

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GICaesar: Sure it is not unstoppable, but you also surely know how hard it is often to get that decent hand...
And, most of all, it is a clear violation of basic rules...
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adaliabooks: Then you need to make better decks :P
I get a decent hand 4 times out of 5 these days.
*shrugs*
I don't think there is such a thing as basic rules yet... the other medic cards specify they can't revive permadeath cards, those ones don't. No rule is broken.
Might I remind you upon the initial contribution of the editor?

"Medic" category is now known as "Permadeath". Units of this category cannot be resurrected.

If something cannot be, it cannot simply be. As Freyas and Sigrdrifas are marked in their descriptions as PERMADEATH, this rule is broken MOST CLEARLY very well.
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GICaesar: Cannot agree...

There is a basic rule - permadeath cards can't be resurrected.
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TheAdAgency: Who is in charge of defining the rules, you or the game developer? They've made exceptions to permadeath, so it's not a "basic rule" according to the people in charge of the game.

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GICaesar: I would believe you to like to play as Skellige and resurrect your Freya Priestesses and Sigrdrifas indefinitely, but I also believe that you would not like it at all to play against such opponent.
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TheAdAgency: You can't ressurect anything indefintely, what scenario with Restoration and Sigdrifas are you claiming would let you do that?
You speak nonsense and I'm talking about the rules defined by the developer of course ;-) And if there are exceptions, they should be described first before being valid and take effect, like in any law, rule or principle.

You want a scenario? I tell you one, though not with cards... Now, murder is a crime, as everyone knows, in each and every country, according to their Penal Codes, in the US too. But I won't like it so I start killing people on the go... And nobody can touch me, since I declare I have an exception. Who did gave me it and where is it written? Do you get it know?

You too should read editor's initial contribution announcing the update before you speak, it would appear.
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GICaesar: Might I remind you upon the initial contribution of the editor?

"Medic" category is now known as "Permadeath". Units of this category cannot be resurrected.

If something cannot be, it cannot simply be. As Freyas and Sigrdrifas are marked in their descriptions as PERMADEATH, this rule is broken MOST CLEARLY very well.
But that was written by Gog's copywriter, not the developers. Read the changelog, it doesn't say that.

Edit: Actually rereading the changelog, it does say that... really not sure whether it's badly written or a bug then, but I'd go with badly written.
Post edited December 06, 2016 by adaliabooks
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GICaesar: Might I remind you upon the initial contribution of the editor?

"Medic" category is now known as "Permadeath". Units of this category cannot be resurrected.

If something cannot be, it cannot simply be. As Freyas and Sigrdrifas are marked in their descriptions as PERMADEATH, this rule is broken MOST CLEARLY very well.
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adaliabooks: But that was written by Gog's copywriter, not the developers. Read the changelog, it doesn't say that.

Edit: Actually rereading the changelog, it does say that... really not sure whether it's badly written or a bug then, but I'd go with badly written.
Right, we have a new card cathegory, the Permadeath, and we have its clear description. No pearmadeath card says in its description it is an exception off the cathegory, and no exceptions are neither described nor mentioned to exist officialy. Period.

And I see realy no reason why the Skellige should have this luxury when other factions do not.