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Do you remember Star Wars: Jedi Knight: Jedi Academy? A distant relative to the groundbreaking Dark Forces, the followup to the incredible Jedi Outcast, and the Star Wars game that's perhaps most in need of a modern sequel (well, it's between this and KOTOR).

More than a decade after the Jedi Academy's 2003 release, we take a look at the game and its players today in a guest article written in cooperation with JKHub.org:

Stab your friends with laser swords.
Jedi Academy is a game in which you stab your friends with lightsabers. It's a superbly enjoyable single-player trek across recognizable Star Wars locations, it gives you the chance to master the Force, along with the chance to fall to its dark side. But for its several-hundred players today, it's the multiplayer that remains compelling to this day. Well, that and the mods.

Giant, lightsaber wielding duck? There's a mod for that.
Deep down, have you ever wanted to play as a giant, lightsaber wielding duck? We have a mod for that. [url=https://jkhub.org/files/file/1041-duck/" target="_blank]Really.[/url]

In Jedi Academy, there are thousands of mods for just about anything you could imagine. Some of them are total overhauls: take [url=https://www.moviebattles.org" target="_blank]Movie Battles II[/url], an astoundingly large multiplayer total conversion which completely revamps nearly all gameplay mechanics – introducing a more in-depth lightsaber combat system, new battlefields, characters, weapons, classes, Force powers and more. There are also others, like the ubiquitous [url=http://japp.jkhub.org" target="_blank]JA++[/url] mod, which add a variety of much subtler tweaks and tools perfect for server owners. Both mods have an active and dedicated community playing every day.

But there is more: [url=https://jkhub.org/files/file/256-battle-frying-pan/" target="_blank] custom [/url] [url=https://jkhub.org/files/file/2218-xebys-kylo-ren-unstable-saber-sw-ep7/" target="_blank] weapons [/url], playable models for [url=https://jkhub.org/files/file/2903-rey-of-jakku/" target="_blank] just [/url] [url=https://jkhub.org/files/file/2814-poe-dameron-finn/" target="_blank] about [/url] [url=https://jkhub.org/files/file/1122-hs-count-dooku-rots/" target="_blank] any [/url] [url=https://jkhub.org/files/file/2654-aayla-secura/" target="_blank] character [/url] in and [url=https://jkhub.org/files/file/1296-geth-trooper/" target="_blank] outside [/url] of Star Wars lore, and [url=https://jkhub.org/files/file/3062-jedi-temple-yavin-iv/" target="_blank] some [/url] [url=https://jkhub.org/files/file/163-sjc-the-palace-of-jabba-the-hutt-map-pack-daytime-sunset/" target="_blank] amazingly [/url] [url=https://jkhub.org/files/file/162-sjc-coruscant-adventures-pack-night-and-day/" target="_blank] detailed [/url] [url=https://jkhub.org/files/file/211-atlantica/" target="_blank] maps [/url] to play on. [url=https://jkhub.org/files/file/1528-the-jedi-academy-texture-overhaul-full/" target="_blank] Graphical [/url] [url=https://jkhub.org/files/file/2321-ultimateweapons/" target="_blank] upgrades [/url] are popular too, with a little effort you can make the game look much more modern than it does out of the box. And although multiplayer is the community's biggest focus by far, there are also mods [url=https://jkhub.org/files/file/1540-dark-forces-mod/" target="_blank] intended for [/url] [url=https://jkhub.org/files/file/2550-jedi-academy-enhanced/" target="_blank] singleplayer [/url]. Like Survival Mod 2, which completely replaces the singleplayer campaign with a series of levels designed to be a harrowing test of your Jedi powers.

One modification especially worth highlighting is [url=https://jkhub.org/topic/2220-frequently-asked-questions/" target="_blank]OpenJK[/url]. In 2013, the source code for Jedi Academy was released and OpenJK quickly followed: an open source version of Jedi Academy which preserves the existing gameplay, but fixes countless bugs and problems in the vanilla game, as well as introducing native Linux support. OpenJK has played a significant role in keeping the game alive, serving as a kind of unofficial community patch.

For many players, mods are one of the main things keeping the game interesting despite its age, and new mods are still being released every week.

Jedi Knight: Jedi Chatroom?
Variety is the name of this game. On many servers, simply anything goes. But there are also several active roleplaying communities, mostly hanging out on heavily modded and customised servers. <img src="http://i.imgur.com/kTbb7ex.png" style="float:left; margin:4%" width="50%"> Others are home to a community playing Jedi Academy as a kind of chat room with lightsabers, spending much of their ingame time simply socializing. Many server owners outright forbid attacking another player whose saber is not ignited.
[Ed: No, breaking those rules doesn't make you a Sith]

But, there's also an active competitive community in the midst of it all. Saber combat in Jedi Academy has a pretty steep learning curve, giving rise to a tradition of experienced players mentoring newbies one-on-one, mimicking Jedi-Padawan relations in Star Wars lore. This is especially popular in clans and guilds, of which there are many. Joining a clan or team you like can be one of the fastest ways to learn more about the game, as well as simply being fun. Many clans organize regular events, such as lightsaber tournaments, racing, or roleplaying adventures.

Not a Force-ghost town.
Over the years, Jedi Academy's playerbase has stabilized with a consistent several-hundred active players spread across different servers, mods, and play styles. If you've never played Jedi Academy, it's definitely not too late. If you have played it in the past, it may be worth revisiting if only to check out all the new mods (and maybe meet some old friends).

For mods, tutorials, help getting started, and assorted Jedi Knight discussion, [url=https://jkhub.org" target="_blank]jkhub.org[/url] is the place to be. We're a Jedi Academy community active for 5 years and managed entirely by volunteers. We also host the largest active repository of Jedi Academy mods on the internet, at almost 3,000 mods. If you're a new player, we have [url=https://jkhub.org/tutorials/article/217-jka-multiplayer-getting-started/" target="_blank]a concise guide to getting started with Jedi Academy multiplayer here[/url].

Finally, I'd like to give a shout-out to GOG.com for inviting us to write this guest article about our favorite Star Wars game. Happy Star Wars Day to you all, and May the 4th be with you!

This article was brought to you in cooperation with [url=https://jkhub.org" target="_blank]JKHub.org[/url]
Post edited June 27, 2017 by maladr0Id
CENSORED BY GOG
Post edited July 22, 2017 by Serren
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Serren: I still fire it up from time to time to duel. It has the best swordplay in any game I have played, before or since. I'm pretty rusty now but there was a time when I had good footwork and a deadly poke. :)
That's what she said. ;)
CENSORED BY GOG
Post edited July 22, 2017 by Serren
Really good game. I would have bought a key if not for the notifications shenanigans.
Bought this because of the Linux support and can confirm it works very well on Linux Mint 18.1 with some packages from Debian Sid.

As for the game itself, I'm enjoying it a lot to say I'm not even a big Star Wars fan. The graphics are dated but are also quite nice for a 2003 game using Quake 3 engine and gameplay is fluid.


In total I used 3 packages:

1) openjk-academy_0~20170314+dfsg1-1_amd64.deb
2) libjpeg62-turbo_1.5.1-2_amd64.deb
3) libpng16-16_1.6.28-1_amd64.deb
high rated
Ah, yes, Dark Forces 2: Jedi Knight 2: Jedi Outcast 2: Jedi Academy.

And you thought Valve was the only company that couldn't count to 3. They've got nothing on Kyle Katarn!
That duck though...

...seems essential.
Hm. How have I not heard of openJK before? Looks like I shall give it a whirl on my Mac mini in the not so distant future.
I actually used to play this game online, after completing single player, for a few weeks. I ended up being really good it seemed. I remember one game where it just seemed like I could not die, I could walk into a group with dual light sabers. They were all trying to kill each other, like 3-4 other players, and I had this special move I had found that was just evil. It was meant to attack someone behind you, but it pretty much had the perfect defense + offense at the same time, so I walked in, and their fight ended within a minute, probably within a few seconds.

Some tried to say it was not allowed to use force push and such. I just remember having lots of good fights. I have tried playing it since, and I would probably need a long time to get back to that level of knowing the game and having the moves on my backbone.

A bit like Magica, if you do not keep playing, you get worse very fast.
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Ganni1987: Bought this because of the Linux support and can confirm it works very well on Linux Mint 18.1 with some packages from Debian Sid.

As for the game itself, I'm enjoying it a lot to say I'm not even a big Star Wars fan. The graphics are dated but are also quite nice for a 2003 game using Quake 3 engine and gameplay is fluid.

In total I used 3 packages:

1) openjk-academy_0~20170314+dfsg1-1_amd64.deb
2) libjpeg62-turbo_1.5.1-2_amd64.deb
3) libpng16-16_1.6.28-1_amd64.deb
Linux support ? Bought this ? I can only see Windows logo here on GOG.. Where can i buy this for Linux ?
Talk about a trip down memory lane: I must have finished the single player campaign at least 10 times, experimenting with different player models, force powers and ways to finish the levels.

But the best thing about JA is its multiplayer. Don't miss out on it, especially if you're a Star Wars fan! You'll have a blast!

I can also vouch for OpenJK - it's very simple to set it up by using the GOG JA base and I've got it running on my Mint powered netbook, well, ever since it was released on GOG.
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captain.pirk: Linux support ? Bought this ? I can only see Windows logo here on GOG.. Where can i buy this for Linux ?
You don't have to buy it for Linux or anything of the sort, there's the open source OpenJK project that provides a working Linux binary for JA. All you have to do it copy over some game files from your Windows GOG installation, as described in the OpenJK docs, and you're good to go.
Post edited May 06, 2017 by WinterSnowfall
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Ganni1987: Bought this because of the Linux support and can confirm it works very well on Linux Mint 18.1 with some packages from Debian Sid.

As for the game itself, I'm enjoying it a lot to say I'm not even a big Star Wars fan. The graphics are dated but are also quite nice for a 2003 game using Quake 3 engine and gameplay is fluid.

In total I used 3 packages:

1) openjk-academy_0~20170314+dfsg1-1_amd64.deb
2) libjpeg62-turbo_1.5.1-2_amd64.deb
3) libpng16-16_1.6.28-1_amd64.deb
avatar
captain.pirk: Linux support ? Bought this ? I can only see Windows logo here on GOG.. Where can i buy this for Linux ?
Maybe I said that wrong, I didn't mean official support from GOG, but it has a native Linux version from the source code. I've played around with it, works quite well.
Nice article and thanks for the links, never knew about this
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Ganni1987: Bought this because of the Linux support and can confirm it works very well on Linux Mint 18.1 with some packages from Debian Sid.

As for the game itself, I'm enjoying it a lot to say I'm not even a big Star Wars fan. The graphics are dated but are also quite nice for a 2003 game using Quake 3 engine and gameplay is fluid.

In total I used 3 packages:

1) openjk-academy_0~20170314+dfsg1-1_amd64.deb
2) libjpeg62-turbo_1.5.1-2_amd64.deb
3) libpng16-16_1.6.28-1_amd64.deb
avatar
captain.pirk: Linux support ? Bought this ? I can only see Windows logo here on GOG.. Where can i buy this for Linux ?
Linux Instructions

If you do not have a windows partition and need to download the game base.

Download and Install SteamCMD SteamCMD .
Set the download path using steamCMD, force_install_dir .
Using SteamCMD Set the platform to windows to download any windows game on steam. @sSteamCmdForcePlatformType "windows"
Using SteamCMD download the game, app_update 6020.
Download the latest build for your operating system.
Extract the contents of the file into the Jedi Academy GameData/ folder. For Steam users, this will be in <Steam Folder>/steamapps/common/Jedi Academy/GameData
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Peppy_Hare: Linux Instructions

If you do not have a windows partition and need to download the game base.

Download and Install SteamCMD
Why do you need SteamCD for a GOG game?
Post edited May 07, 2017 by shmerl