Green_Hilltop: Is the game any good after chapter 1? I stopped playing after needing to look for clothes because I felt the puzzles were ridiculous, but the original premise seemed fun. I love Sierra games, but the intro puzzle with the hole always closing and you running out of time, and then finding out you had to do it all again because you didn't take the spider with you was annoying. I thought it'd be kinder to leave him in his habitat or thought you'd kill him if you took him with you, or something along those lines.
Chapter 2 is definitely more fun with a bit of extra options. I didn't know about spider uselfusness, the door leading to floor opening always shuts after 1 turn even with spider in my pocket (should I use the spider in some specific way maybe?). And time limit is a persistent thing in next chapter in University where you have to pick exact class session at the right moment or skip a class and inspect other areas. Don't know about time limit in later chapters. As for the runaway from the beginning room, I prefer jumping out of the window right into cow manure, maybe because window don't close every so often (opening both ways out and getting all possible items within a time limit is not a problem). At the moment I stopped playing Spellcasting because I can't find the proper way to read all the text without fast scrolling, I find a way to slow ending text scrolling but another problem with missing text lines still exists.
So how about you take a turn?