Posted September 27, 2015
Wishbone: 1. You're not supposed to be playing games at work. If you really feel you need this functionality in a game, you probably shouldn't have the job you do.
2. If your boss is sufficiently stupid and clueless to actually fall for such a retarded scheme, you're probably better off working somewhere else.
Lol I'm not playing games at work don't worry, but I would if I hated my job and could afford the time. In truth a button like that would've worked a lot better when I was still in highschool, playing Diablo instead of doing my stupid accounting homework. I hated that damn subject. I even burned my books after I finished highschool in an unholy ceremony. I still have the ashes... 2. If your boss is sufficiently stupid and clueless to actually fall for such a retarded scheme, you're probably better off working somewhere else.
toxicTom: All the old MicroProse games (F-19 Stealth Fighter, Silent Service, Gunship 2000) had a "Boss key" that would cut all sound, pause the game and display an empty DOS-style calc table. I hated that damn subject and burned my books after I finished highschool. I still have the ashes...
Regarding quicksaves:
In Jedi Knight, if you save while dying (like, falling off a ledge into an abyss), loading the game will place you right at the point where you made the mistake. So no dying immediately after loading the game. I found this feature rather clever and wish more games would have it.
That's cool, but might be tricky to implement for general situations, like quicksaving when you just don't have enough health to finish a boss fight or enemy encounter. The easiest I think would simply to have, say, three quicksaves in succession, in which you only overwrite one by quicksaving 3 more times. For some reason I think Half-life had a system like that.Regarding quicksaves:
In Jedi Knight, if you save while dying (like, falling off a ledge into an abyss), loading the game will place you right at the point where you made the mistake. So no dying immediately after loading the game. I found this feature rather clever and wish more games would have it.
Post edited September 27, 2015 by Matewis