Posted June 21, 2020
low rated
Some games take a "realistic" graphical approach when it comes to color, and in such games you tend to see a lot of grays and subdued tones. Other games, on the other hand, have rather colorful graphics, exaggerating the color differences between objects.
Examples of "realistic" graphics include many non-Japanese games, like many WRPGs. (Baldur's Gate, Fallout, and (if it counts) Morrowind are good examples of this style.
Examples of colorful graphics can be found in many Japanese games, like JRPGs. Quest 64, which I'm playing right now, is an example of this. I could also mention the likes of Super Mario 64, as well as Paladin's Quest, as examples of this.
My question is, which style do you prefer, or do you prefer some other stylistic color choices?
Examples of "realistic" graphics include many non-Japanese games, like many WRPGs. (Baldur's Gate, Fallout, and (if it counts) Morrowind are good examples of this style.
Examples of colorful graphics can be found in many Japanese games, like JRPGs. Quest 64, which I'm playing right now, is an example of this. I could also mention the likes of Super Mario 64, as well as Paladin's Quest, as examples of this.
My question is, which style do you prefer, or do you prefer some other stylistic color choices?