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I'd like to be in, please. Frontier: Elite II (the sequel to Elite Plus) was the first video game to feature procedurally generated star systems. The "core" of the system is static, however beyond that each system had a randomized name, and layout of planets & moons that accurately obey the laws of physics stretching out on a 30,000LY x 30,000LY map. The systems and flight system were accurately modelled on Newtonian physics (unlike Hollywood you don't turn in space like a fighter jet), the moons orbited planets that orbited suns, they rotated correctly (if you were landed and sped up time you'd see the night sky change to match), and it was even possible to do realistic gravitational slingshots around large planets. It was coded in pure assembly, and all that fit into 945KB on a single floppy disc. (Prods GOG, another one on the wishlist).
Certain species of frogs can survive being frozen solid.

There are more fascinating frogs throughout the video.
Hmmm... I'm going in ;)
Post edited August 17, 2019 by erbello
Not in, +1 for giveaway.
And good luck for all. :)
Awesome giveaway, I’m in.

Did you know that no one actually ever said “Beam me up, Scotty” in the original Star Trek?
I'm in!

Yesterday I watched a review by LGR, where he said that Ion Fury is the first game that was made on Build Engine for a very long time.

What if I tell you that he is wrong?

One of my friends made a game on Build Engine a couple of years ago. Just like Ion Fury, it's based on EDuke32.

It's called Electric Highways and it was officially released on Steam for free. This game is an example of a non-standard usage of Build Engine. It's a psychedelic walking simulator with a very atmospheric soundtrack.
Wishlisted game! I'd like to be in.

Did you know the heroine of Ion Fury, Shelly "Bombshell" Harrison, already appeared in a video game? It was Bombshell, a top-down action game. It received mixed reviews though.

As BenKii already said, GmanLives (or GggmanLives) is a great rewiever of the old school FPS games, but there's also another one which I highly recommend - Civvie 11. Here's the review of Iro... err, I mean Ion Fury.

https://www.youtube.com/watch?v=oNk-W3nHJZI
Post edited August 17, 2019 by Aramandur
Fun Fact : Shelly "Bombshell" Harrison was originally supposed to be Duke Nukem's sidekick in Duke Nukem Forever in 1997. Her style was highly sexualized, like other female characters in the Duke Nukem universe. Aesthetically, she was initially based on Pamela Anderson in the film Barb Wire. Her last known appearance in relation to the Duke Nukem IP was in a 2009 screenshot of Duke Nukem Forever, wearing an official EDF armor. When Gearbox Software acquired the Duke Nukem IP from 3D Realms, they did not claim copyright ownership over Bombshell, as she was not present in any officially released version of a Duke Nukem game. Therefore, she was given her own IP.

She is finally fully playable as a sidekick in her original design in a mod for Duke Nukem 3D : Duke Nukem Alien Armagueddon.

Thanks NameGoo for the GA. I'm in !
Attachments:
Great giveaway, NameGoo!

I'm in for Ion Fury!

As for something interesting, does anyone remember the old game Take No Prisoners? It had a camera with a top-down perspective, but it also had 3D effects with the walls and environment.

Thank you for the giveaway, and good luck, everyone!
Already have the game. But +1 for giving away this goodness.
I'd like to be in. Game looks good.

Arc Flash events can reach up to 35,000°F, about 3.5x the temperature of the surface of the sun. Arc Flash events occur when there is a short in electrical circuits with more than 50V potential, between two phases, or between one or more phases and ground,
Post edited August 17, 2019 by paladin181
+1 for the GA!

The game looks pretty good, but I'm just not that into Furries.
Nice givaway. I'm in!

TL, DR: From Stephen King to Samuel Beckett to videogames, while dealing with DC and WWII.

Stephen King has written that the true purpose, of literature (besides entertaining) lies in telling some truth by means of a made up story. Which might ring true, if you think about it. Having fun is fine, but probably none of us like fakes when we can tell one. Then, if you end up learning that things are not exactly what you thought before you got to hear that story.

This guy, Adorno, had written something along the same lines, a few years before, extending it to the whole of arts, relating their value to resembling truth. Al along he uses Samuel Beckett as an example, he is the greatest and all that jazz. This Beckett was an interesting guy himself. Writer, admirer of Joyce (the one who wrote Finnegan's Wake, and there is a great comic limited series titled Skreemer, from DC, that had this very traditional song as its recurring theme).

Maybe you have not heard about Beckett, or maybe you did, but probably you heard about a fad in theatre in the XX century they called theatre of the absurd, and even if you never heard about that, maybe you heard something about the play Waiting for Godot. You understand better Waiting for Godot if you think it was written in the aftermath of WWII, the conflict that inspired this novel and film, The 25th Hour, that is really worth checking and features Anthony Quinn in the role of a Romanian peasant, because this guy could do absolutely anything from an Innuit to Atila to whatever.

Yes, this Beckett guy lived it in the first person, in France. Working for the Resistance while he wrote, fledging after a denunciation from some French person who apparently did not enjoy this Resistance thing. Relocating and going on with the same activity, at the end of the war only 30 people from the group of 80 he was in had survived. Had he not been lucky (and who would like to bet on those odds), he would have never written Waiting for Godot, become even more famous and then have Adorno writing all those nice things about him.

Now that we got back to Adorno, how would his words (and Stephen Kings about literature, but really, about any narrative form) to videogames? Maybe there is little to learn from Pacman? Maybe squinting your eyes hard you can see a metaphor of consumerism and the curses it brings upon itself? (not likely?). But seriously, if a game includes some form of narration, maybe good stories can make a nice game even better.
Post edited August 18, 2019 by Carradice
It has been a very long time since I went for a giveaway so what the hell, I'm in.

A plus one for the giveaway!
Well, I'm interested in this game so count me in. :)

As for interesting thing: I don't know how many ppl know about this but apparently some fan remastering Duke 3D on Serious Sam engine.
Post edited August 18, 2019 by Trid