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GOG customers could be interested in knowing that a game has been made by a european developper or has been partly funded by European Comission grants. I recall some games from the Steamworld series, or Tangle Tower for example benefitted from such grants, and it would be interesting to point out such characteristic from a game.

Or maybe make european-made games the topic of a sale ? Anyway I think it would be interesting to get this information on the game page/description.
Or in general clearly spell out the country of origin / in control.
Indeed they did something similar but not the same you are saying.
Alongside the year gog used to make different sales about games made in X country. Talking to memory France, Germany, Poland, Czech, have been in last years.
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whaddupmahman: GOG customers could be interested in knowing that a game has been partly funded by European Commission grants.
Oh yeah - that'll be fun.
We already had one or three threads of guys explaining, why they now have a right to pirate said games, because they paid already for it, via their taxes.
It would be interesting to have this information more clearly stated on the store page, rather than having constantly having to research each individual company oneself, considering that GOG likely already holds all that knowledge. But why stop at Europe? Australia and elsewhere also have similar government grant schemes. I wonder if it would get a little messy and annoying, though, when in part a sale is made because of this information. Especially with older titles and the IP rights changing hands, there could be at least three different stated countries; the original developer and publisher, and the current rights holder/publisher. Even relatively recent games have run into this issue, like Disco Elysium.
I don't care about where a game have been made. The only thing that matters to me if I like to play the game or not
I mean, they do. They even have an obvious national bias towards games made in Poland.

Sometimes, this is even to the detriment of better known/better made titles.

But speaking as a bored globalist: Where a game comes from doesn't matter an iota. One should carry their country with as much pride as far as they can throw the capitol building(s).

Take pride in the continuation of the arts, the advancement of technology for the better of all, and for the planet in general.
Steamworld Heist II is on sale, by the way.

I've tanked somewhere around 130 hours into two playthroughs since release. It's my game of the year 2024 and a complete steal at half price.

So as a European citizen, you can actually pay half, then feel half like a rebel pirate and then actually play a rebel pirate.

How cool is that?
European-made games...to what granularity?

Like Kings Bounty is a Russian-made game?

Or Organs Please is a Russian-made game?

One is overt, one is a lot less overt.

I can imagine the same and more issues with what constitutes a European-made game
The premise is easy, folks. Just have country of origin based on where the developer is. If it's developed globally, just go with "various".

Some people buy strictly on if a game is fun or not, that's cool.

For me, games that belong to a certain nationality is interesting to me. For example, non-Japanese JRPGs like Cris Tales has Colombian setting inspirations to show off its heritage, which makes it immediately more novel compared to conventional JRPGs. You also get the subtle cultural design aesthetics from that country, assuming the artists they hired were also from the same country too.

It's just more interesting to see what people from different nationalities and cultures have to offer when it's more transparent and openly advertised even if it's just a fictional universe.
I don't think it's a good idea as I see more problems than benefits. It could make people biased against certain countries and it's complicated because many games are made by teams from different zones. How to decide which country gets credit for a game made by people from many places?~
Yeah ... it simply opens up too many ways of abuse and hate at a time when everything is abused and hated for no reason whatsoever.

Maybe in 20 years, when we're wiser.
Abuse and hate? Googling the developer's country of origin is a few keystrokes away. It makes it easier for buying decisions to filter out. Works on the other side too if you use it to buy from countries that you personally want to support.

If we already buy physical products with country origin labels and tags, I don't see why software or games shouldn't have it either. Consumers should know where their products are coming from.
Post edited March 02, 2025 by UnashamedWeeb
That is one of the things on my dreamlist! Fully support OPs suggestion.

After all consumers vote with their wallets.
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JP4n: I don't think it's a good idea as I see more problems than benefits. It could make people biased against certain countries and it's complicated because many games are made by teams from different zones. How to decide which country gets credit for a game made by people from many places?~
I agree, this is why I want it. I uninstalled 80GB of freshly downloaded game data because during the DL I found out it was from China. I don't hate Chinese, but I do know everything over there is under 90% state control and therefore one cannot trust any of their software. Israel and Germany would be more targeted, USA so-so, we'll see how they develop, Russia is possibly like China, only with less sophistication. UK... not sure. I wouldn't care much if things weren't online, but every computer that's online even occasionally is a security / privacy liability.