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Timboli:
Nice post +1
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Timboli: ...
Good posts and made me ponder. I linked them in a thread I made, if people happen to argue against what you said and you want to defend yourself, or just want to participate.
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PookaMustard: Huh, and this was three days ago.

Okay, that's worth a shot now. Though to be honest I didn't know about Donut Dodo before seeing this thread.

Thanks for telling us.
I got the link from another forum post :) Don't remember which one.

Donut Dodo is ... ok.
I got it for free on Evercade (at least for the time being, they'll probably remove it at some point) and the dev finally also put it on itch.io, which is a good home for it I think. Not long ago it was only available on Steam.
On itch there is a version without achievements and other Steam related stuff. If we get it to GOG, I guess it will be this one and not the Steam released adepted to Galaxy.
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Timboli: That said, the irony, is the fact that clearly GOG has worth to you, you came here and joined in 2013, and I presume you've bought games from them and enjoyed being a customer, so stayed. But that is not enough, you also want them to be you and do things your way.

All things considered we are lucky to have GOG, the biggest DRM-Free store for AAA and AA games etc. Until ZOOM Platform came along, GOG were pretty much the lone wolf of DRM-Free, a few Indie stores aside.

I'm not saying it is wrong or bad to want more, but clearly GOG have a way of doing things, such as curation, and wanting to change that, insisting it even, is a bit like someone coming into your house and telling you how you should wash your dishes or clothes or what TV channel to watch, etc, etc. For me it boils down to a respect thing. It is not just about your desires either, it is the way you label and box GOG and criticize them and employees.

Sometimes you just have to accept what is, just like you would do with a partner you love. Despite their seeming flaws, you accept them for who and what they are. That's life.

EDIT
And clearly you care more about DRM-Free games than GOG, so it doesn't feel like you have GOG's best interests at heart or appreciate the blessing they still are, despite their flaws. In this world of games, DRM-Free is not a given, not the normal way, and not even expected. GOG have been a pioneer and are still a light in the dark.

Along with DRM-Free, curation is a big part of what GOG is.
You seem to imply that I shouldn't ask for change (improvement from my POV), and just appreciate GOG for what it is. Have you ever heard the phrase "No one hates Star Wars more than Star Wars fans"? And while it is slightly exaggerated, it does have truth in it. So why is that? Because they are passionate about Star Wars and want what's best for it. People who don't care, won't care enough to criticise it either.

Now I would never say that I "hate" GOG, I obviously appreciate them very much, otherwise I wouldn't be throwing money at them every week and promoting them wherever I go. That doesn't mean that I won't ask for improvement. Just because things are decent, doesn't mean they can't be better. Why should we let GOG stagnate? At the same time, the market model has changed. Businesses can no longer communicate one-way and expect be able to persuade customers to buy their products. Customers are all connected. They are influencing one another and the business. The paradigm has changed. The communication is two-way now. This does apply to GOG too, thankfully.

As a result of all this customer feedback, GOG is in a far better state than it was in the past. It is no longer limited to just old games, like it was in the past. It now offers modern features like launchers, cloud saves and achievements in addition to just offline installers. It has now relaxed its prudish curation and allows adult content. Just last week or two ago, we got a filter to show DLCs for owned games. This was a highly requested community feature. As a result GOG now has greater DLC discoverability than Steam. These are all great changes. Would they have actually happened without customer feedback? Maybe... maybe not. Certainly not all of them.

So once again, just because I like GOG, that doesn't mean that I have like everything about it. There is always something that can be improved. The only issue is that sometimes people disagree about what counts as improvement. So in that case, for every person that calls for the removal of adult content or games like Gollum, I will be there to tell them to learn to ignore games, which they're not obligated to buy. For every person that calls for the return of prudish curation of old, I will call for an even more relaxed curation.

What GOG chooses will be up to them, but so far the curation has been on the decline and GOG is much better for it.
Post edited June 10, 2023 by SargonAelther
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PookaMustard: Huh, and this was three days ago.

Okay, that's worth a shot now. Though to be honest I didn't know about Donut Dodo before seeing this thread.

Thanks for telling us.
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neumi5694: I got the link from another forum post :) Don't remember which one.

I got it for free on Evercade (at least for the time being, they'll probably remove it at some point) and the dev finally also put it on itch.io, which is a good home for it I think. Not long ago it was only available on Steam.
On itch there is a version without achievements and other Steam related stuff. If we get it to GOG, I guess it will be this one and not the Steam released adepted to Galaxy.
Huh, so it's on itch.io too. As far as I'm concerned, an itch release is just as good as a GOG one. It might not have all the bells and whistles, but it's better than nothing.
nvm
Post edited June 12, 2023 by neumi5694
Just got got here from search of "Donut Dodo" on GOG.
Well, this game is brilliant, I play it a lot on Switch and just wanted to get it on PC.

I'm currently in the progress of moving myself from Steam (5000+ games) to GOG (700+ games). At the beginning I was getting only old games on GOG, then indie titles which look like retro and in the end I started to just get everything.

So I was really surprised that this one is not on GOG (as it is a perfect game for it) and now, after learning that it was GOG's decision, I'm just baffled.
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blindfold: Just got got here from search of "Donut Dodo" on GOG.
Well, this game is brilliant, I play it a lot on Switch and just wanted to get it on PC.

I'm currently in the progress of moving myself from Steam (5000+ games) to GOG (700+ games). At the beginning I was getting only old games on GOG, then indie titles which look like retro and in the end I started to just get everything.

So I was really surprised that this one is not on GOG (as it is a perfect game for it) and now, after learning that it was GOG's decision, I'm just baffled.
I don't think it's perfect for GOG, since they are not great when it comes to indie arcade games.

You can finally find it on itch.io for 5$. It's DRM free, so you can easily include it in Galaxy if you want to.

Or - if you really really want to go retro, buy a Evercade VS, apparently it's on one of the two indie collections.
A few months ago, I got it as free game of the month trial version, but it wasn't really my thing.
The times when I spent hours and hours with Bubble Bobble are over.

I wished these new retro game makers would orient themselves at the graphics and sounds of later 16 bit games instead of early 8 bit games. The controls and mechanics fit 16 bit better and the presentation should reflect that.