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Swedrami: It's likely just that they can't keep up with the sheer amount of updates that have to be thoroughly tested and repackaged into the offline installers. At least that's what it looks like to me.
Certain titles being prioritized over others as well as working from home slowing down things even further adds up too.

Only thing you can do is poking them again and again (within reason and politely of course and make sure to constantly mention the offline installers) and hope that the regular nagging pushes the update in question up on their internal priority table.

A month is nothing, by the way.
Not an update per se, but the addon for Not Tonight reportedly took about half a year to show up on GoG. Turned out the dev/publisher had provided GoG wih the files more or less on launch, but somehow actually pushing and making the addon available had fallen through the cracks.
I think the whole problem comes with having staff. Didn't GoG fire some people some time ago?
When you have lots of games needing updating etc and you have few people because you ain't making big profits to have
a big number of employees then this can end up being the result.
Post edited November 29, 2020 by SumofOne
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Sea-Ra: Thank you for this. I've added a link to that post to my Support ticket to make sure GOG is aware of it, although they probably are already.
That info is somewhat outdated by now - I'm hoping the new revision found its way to you :).

These CSV lists are actually a poorly-bolted intermediate step, because I plan to monitor things more regularly (store them in a permanent DB table) and improve the filtering of false positives. Work in progress warning.

And I agree with you that some offline installers seem like they're forever stuck in limbo... and sometimes it's GOG's fault and sometimes it's the developers' fault - it's been roughly 2 years since the X3 Terran War Pack installers for Linux are out of date and almost 1 since I've notified EgoSoft of the situation and they've acknowledged the problem, for example. But the Linux installers are still behind the Windows/OSX installers to this day...

That being said, as an observation, there is some activity for the rest - the list is constantly fluctuating between ~100-90 entries. What gets fixed and how long it takes will become more clear once I track these things properly, so watch this space. Since at least some people find it useful I will think of a way to make my findings available to everyone.
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Blue circle GOOD NEWS: We have stopped supporting offline installers

That means your games will ONLY WERK WITH GALAXY!

that means fully updated games on the fly and online capabilities

That means we're now shafting you just like steam 000111000111

Now other good news new 146,000 step authentiKKKation system

So up yours to all our loyal users we really had you there for a time

Enjoy your games as a service you gullible fucks!

MWAAAA HAHAHAHAHAHAHAHAHAHAHAHAHA

GOG= Holding cash in hands (in bank accounts)
YOU= Left with JUNK that doesn't work properly and a Shit forum where crazies run amok!
Post edited November 29, 2020 by fr33kSh0w2012
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fr33kSh0w2012: That means your games will ONLY WERK WITH GALAXY!
Not exactly. Even if you install the game through Galaxy, you can still launch it directly from the .exe file without running Galaxy. But it's disturbing that the offline installers for many games are outdated. This was one of the reasons I joined GOG, despite the fact that right now I'm using Galaxy to play them. Updating the offline installers for so many games might be time consuming, but GOG should pay someone who will do this. I don't want to see this feature of the platform to be marginalized in any way.
Post edited November 29, 2020 by Sarafan
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Sea-Ra: [snip]
You can find an updated list here. I'll update the same file (on the same link) roughly every week and I've added timestamps for whenever I detect new discrepancies or an existing one gets fixed, so it should be easier to keep track of.
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fr33kSh0w2012: That means your games will ONLY WERK WITH GALAXY!
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Sarafan: Not exactly. Even if you install the game through Galaxy, you can still launch it directly from the .exe file without running Galaxy. But it's disturbing that the offline installers for many games are outdated. This was one of the reasons I joined GOG, despite the fact that right now I'm using Galaxy to play them. Updating the offline installers for so many games might be time consuming, but GOG should pay someone who will do this. I don't want to see this feature of the platform to be marginalised in any way.
Precisely what I meant I just worded it so GOG would see it as a TOP PRIORITY to not let the offline installers slide because What happens when (I hope not) the internet dies!
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I agree the apparent neglect of offline installers is sad and disturbing. Offline installers are the heart and soul of GOG, and they don't even realize it. GOG seems to be fast forgetting where it came from and what it stands (stood?) for.
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Swedrami: It's likely just that they can't keep up with the sheer amount of updates that have to be thoroughly tested and repackaged into the offline installers. At least that's what it looks like to me.
Certain titles being prioritized over others as well as working from home slowing down things even further adds up too.
If a developer has released a patch for a game, isn't it as simple as just copying that file to the game's library download page? What do they need to re-package? I highly doubt GOG has ever thoroughly tested every single patch released for a game.
Post edited November 29, 2020 by Time4Tea
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Sea-Ra: It's not false info, but it seems that for some reason this forum has a serious problem with either downrep bots, people who want to silence anyone bringing up legitimate issues with GOG, or both. The only things I've ever posted about on here are this and the thread where I brought attention to No Man's Sky having single-player content that's unavailable offline, but it seems that every post I make now ends up as "low rated" regardless of the content.

edit: I've also considered that the problem may be due to my avatar coming across poorly to people due to it looking a bit smug, so I changed that shortly after making this thread. Of course, at the time of writing the old one is still displaying since there seems to be a significant delay for that.
In your case it has something to do with:

"After years [...]?" <-- Registered: Sep 2020

I remembered that you also got downvoted after this post:

https://www.gog.com/forum/general/no_mans_sky_isnt_fully_drmfree/post49

I think this is the main reason why people are downvoting you here.
Post edited November 29, 2020 by toma85
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Time4Tea: I agree the apparent neglect of offline installers is sad and disturbing. Offline installers are the heart and soul of GOG, and they don't even realize it. GOG seems to be fast forgetting where it came from and what it stands (stood?) for.
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Swedrami: It's likely just that they can't keep up with the sheer amount of updates that have to be thoroughly tested and repackaged into the offline installers. At least that's what it looks like to me.
Certain titles being prioritized over others as well as working from home slowing down things even further adds up too.
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Time4Tea: If a developer has released a patch for a game, isn't it as simple as just copying a file? What do they need to re-package? I highly doubt GOG has ever thoroughly tested every single patch released for a game.
Not entirely sure, I can only speak from a layman's perspective and experience of using exclusively offline installers.
And, more often than not the offline installer versions of the patches are skipped in favour of just pushing the updated offline installers of the base game, forcing you to download the whole thing again.

From which could be assumed that it's not as simple as just copying a file and GoG indeed has to make sure that the updates they receive from the devs/publishers are compatible and applicable to the installed base game. Hence the requisite of repackaging the updates into the offline installers.

Could also mean, that devs/publishers, again more often than not, just provide GoG with the latest build that already has the update included. And expecting GoG to somehow reverse-engineer a patch from those already updated builds is a bit much to ask, I think.
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Swedrami: It's likely just that they can't keep up with the sheer amount of updates that have to be thoroughly tested and repackaged into the offline installers. At least that's what it looks like to me.
Certain titles being prioritized over others as well as working from home slowing down things even further adds up too.
Perhaps it just is a priority thing ... with a heavy bias against offline installers, which should be pretty easy to set up and provide compared to Galaxy versions, where they have other elements to integrate, so more complex ... so a deliberate cop out really if you ask me.
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Sarafan: Not exactly. Even if you install the game through Galaxy, you can still launch it directly from the .exe file without running Galaxy. But it's disturbing that the offline installers for many games are outdated. This was one of the reasons I joined GOG, despite the fact that right now I'm using Galaxy to play them. Updating the offline installers for so many games might be time consuming, but GOG should pay someone who will do this. I don't want to see this feature of the platform to be marginalised in any way.
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fr33kSh0w2012: Precisely what I meant I just worded it so GOG would see it as a TOP PRIORITY to not let the offline installers slide because What happens when (I hope not) the internet dies!
if we get to the point where "internet dies", humanity will have much bigger problems than playing PC gams....
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fr33kSh0w2012: Precisely what I meant I just worded it so GOG would see it as a TOP PRIORITY to not let the offline installers slide because What happens when (I hope not) the internet dies!
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amok: if we get to the point where "internet dies", humanity will have much bigger problems than playing PC gams....
I have to have something to do while I sit in my underground bunker.
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amok: if we get to the point where "internet dies", humanity will have much bigger problems than playing PC gams....
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mm324: I have to have something to do while I sit in my underground bunker.
Well at least mm324 gets it!
Post edited December 02, 2020 by fr33kSh0w2012
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mm324: I have to have something to do while I sit in my underground bunker.
Run in a hamster wheel while playing games?
Shame! Boo! Bad!