Posted August 15, 2018
Bookwyrm627: A better formatted example would look more like this:
if(!shotTaken) {
Shoot();
} else {
AskOthersToShoot();
}
mchack: ok, pretty lamist code though, init? (<- heheehehehe) if(!shotTaken) {
Shoot();
} else {
AskOthersToShoot();
}
what if you're in the mob? wouldn't want to shoot your godfather (or yourself for that matter)
so who do you shoot? if(rnd not in buddies){Shoot(rnd);} ...?
and for that matter where's your scum hunting routine?
would it be possible for town bots to detect abnormalities in the random shooting of mafia vs. the random shooting of town?
Now I wanna see a simulation of these bots doing battles of russian roulette... would be fun to see what strategy would bring out zfrs nash equilibrium.
I stand by my code, even if I'm Mafia. Especially if I'm Mafia.
Everyone.
It is already there: Kill people until all scum are dead.
No, because you've already defined the shooting as random.
Bots would probably have a very different equilibrium than human players, because human players can talk.