Brasas: See? Doesn't matter that I don't really believe it... pushing people's buttons to analyze character and maybe see which way they might stumble seems to me so much easier than analyzing their progs... I don't see this as wrong footedness... we coexist and complement well I think...
No worries, mate. Like I said, I try not to force other people to play a certain way.
I do disagree with you a bit here though! (perhaps unsurprisingly)
Brasas: I was deliberately being a touch more sloppy and selectively feisty than I would normally because I wanted to get a nice wagon going on me to then drop my innocent childness.
The problem with playing your role like this is twofold:
1) If you play deliberately scummy, it becomes very, very hard to distinguish people pushing on you. Since the essence of evaluating a push comes from the mindset - like, does this person actually believe the case they're making? Or does this case lack conviction because they know it's wrong? If you play deliberately scummy, town is going to push on you because they think you're being scummy, and scum is going to push on you... because they're being scummy.
2) Your role wasn't strictly an Innocent Child - if I'm reading it correctly, you very crucially become effectively dead - i.e. your vote no longer counts. Meaning, scum are one step closer to having vote parity with the town. In my view, your role should have been played with the intent to never, ever activate it, since removing your vote from the game is strictly -EV town. Sure, you could still be around to talk, and that's nice and everything, and better than being actually dead, but from where I'm sitting that would have to be a measure of last resort.
Basically, I don't think getting a wagon on you would have actually resulted in revealing many/any wolves, and in using your ability to get the wagon off you, you would have effectively mislynched yourself, mechanically, and deprived town of a vote.
So... not the way I would have played it. I understand the temptation as a peusdo-IC role to kind of... bait out reactions, and everything, but in my experience it's a tactic that rarely, rarely works. See Nego in the Champs wildcard game for a semi-recent example.
Brasas: Lastly, the fact if he was being honest he basically decided he didn't have to play and deserved to win regardless... f that shit. I still can't believe he actually is like that. It's like he was proud of being uber floater? Kill that with fire, to paraphrase him. You play the game to win, but you play the game. He did not want to play, but still win? Well I'm happy to oblige him half way.
I think you're doing Zork a disservice here. Sure, the way he was playing, tone-wise, was abrasive as hell, but if you look at his content, I think "floater" is like... completely opposite of what was actually going on. He very, very much wanted to play. He had the most posts in the game. He was clearing people, he was pushing wolves. He was on both dyachei and Bookwyrm, with good reasons for each. He was quite, quite obviously a townsiding Neutral. He was helping town; if we'd have lynched, say, Bookwyrm and dyachei in the first 3 Days (which is very likely), he'd have had even more reasons to townside.
And as for lynching a Neutral D1 having a 100% chance of not outing town PRs... I mean, you're not /wrong/, exactly, but I have to say it's a pretty risk-averse way to play mafia. I mean, if you just No-Lynch all the time you won't hit town PRs either. By killing Zork D1 you're effectively giving wolves a free NK right off the bat, and then starting the "real" game on D2, which is... not ideal.
So yeah. There were a lot of reasons to just let Zork do his thing, both mechanically, and contextually based on his play.
Brasas: pushing people's buttons to analyze character and maybe see which way they might stumble seems to me so much easier than analyzing their progs
Easier, yes. More accurate, no, not in my experience. Like you said earlier - you're good at faking tone, right? Tonality is a lot more fakeable than an organic progression of trying to figure out the game. Thus, sorting people by the second one gives you a better hitrate with your reads. Again, can't speak for everyone, but it has been my experience over a fair number of games.
Like... I know a handful of players who are pretty much immune to tonereads because they either change up their meta really well, or can fake tone really well as either alignment. Those players are still caught eventually by pure VCA / mindset analysis.
Brasas: Almost forgot... >:)
You drove the game to MU Newcomb... so in a way, this is alll your fault....
I will cop to that, heh. In retrospect maybe not the best idea. It's just so much more... helpful, interface-wise, IMO. My whole thing is like, this game is already pretty hard, I'd like the forum software to not be actively making it harder. But yeah, if it would have made the game go smoother I could have stomached it.
I'm curious though, it's like - what would really have been different about playing here? You put that playerlist into a game here, and like... we'd still have played like we were going to play, just without embedded GIFs and automated votecounts. It's a little baffling to me.
Anyway, cheers, no hard feelings at all.
Derp, that should read: "If you play deliberately scummy, town is going to push on you because they think you're being scummy, and scum is going to push on you... because
you're being scummy.