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I didn't get "GOG rejected Braid" out of the OP at all. They never came to an agreement, and no one (including the developer) seemed all that interested in making it happen. That's what I got from the quotes provided. This sort of thing is a two way street.
I really wish GOG could get more older games. But I think they were still trying to get deals with publishers such as Microsoft, Bethesda, 2K, and others.
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Barry_Woodward: "@Barry_Woodward Discussions just sort of stopped. I think they are a lot more interested in The Witness than Braid."
As well they should be. The way they released Blocks That Matter (a relatively old game) along with Tetrobot and Co. (a substantially newer game from the same dev) is excellent. If they release Braid at a discount along with The Witness (0-day or at least pre-promo), that'd be nice. Otherwise, it isn't worth the home page slide real estate.


I would've thought this is a particularly clever joke featuring an intentionally overblown stream of hilariously epic nonsense if I didn't know better:
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Klumpen0815: Spoiler:
Didn't you think the theme of "inner mind and personal life problems of a scientist that worked on the Manhattan Project and wants to reverse time to get his girl back that fleed from him" was implemented in a nice way or didn't you get the meaning of the whole story at all?
Well, I want to see it here because I think it deserves a spot in the catalog and because there are over 800 wishlist votes for it - http://www.gog.com/wishlist/games#search=braid . Rejecting it seems pretty nuts to me despite the game having been elsewhere for a long time now.

Part of me thinks, disappointingly, that GOG rejected it (or just kind of let it go) because they are mostly interested in day-one releases so they can make "day-1" money. I don't mind that but when you've got an indie classic like this surely you can spare a few bucks to have it "preserved" here.

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Post edited August 10, 2014 by tfishell
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tfishell: Rejecting it seems pretty nuts to me despite the game having been elsewhere for a long time now.
I think this point may be taken backwards : Braid as been sold 'figuratively everywhere' (I know I have it from a bundle), Would it be profitable to spend time releasing it here ? isn't it likely that every person interested already have it by now ?

OR, side-question : Are there enough game hoarders to justify a release ?

I don't mean to disagree on purpose (even though not particularly liking the game helps), but with all the "gog rejects !" shouldn't we assume that after 6 years they have enough statistical sales figures to indicate what will sell and what won't ?

Just throwing hypothesis, that's all.

edit : or maybe a traitorous biblical figure infiltrated gog and works in reality for a vaporous MISTical entity (and is tanking the rejection/acceptance process obviously) ? mhmhmh :P
Post edited August 10, 2014 by Potzato
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tfishell: Rejecting it seems pretty nuts to me despite the game having been elsewhere for a long time now.
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Potzato: I think this point may be taken backwards : Braid as been sold 'figuratively everywhere' (I know I have it from a bundle), Would it be profitable to spend time releasing it here ? isn't it likely that every person interested already have it by now ?

OR, side-question : Are there enough game hoarders to justify a release ?

I don't mean to disagree on purpose (even though not particularly liking the game helps), but with all the "gog rejects !" shouldn't we assume that after 6 years they have enough statistical sales figures to indicate what will sell and what won't ?

Just throwing hypothesis, that's all.

edit : or maybe a traitorous biblical figure infiltrated gog and works in reality for a vaporous MISTical entity (and is tanking the rejection/acceptance process obviously) ? mhmhmh :P
I think the same could be said about many other games here on GOG, new or old. (I'll bring up the example of Amnesia here again, and I'm sure there are other examples.) And even with all the data they end up releasing games that don't seem to sell very well - Schein, Mousecraft, Anomaly Defenders, etc.

Plus, to me, it's almost historically important, being one of the first indie games to start the "craze".

Personally I think the game would sell well if there's a nice release-day discount.
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tfishell: Plus, to me, it's almost historically important, being one of the first indie games to start the "craze".
On that, i agree 'several hundred percents'

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tfishell: Personally I think the game would sell well if there's a nice release-day discount.
Would you buy it ? That's what my point was aiming at : this game is great for many reasons, but I wouldn't buy it again. Are there people who would ? And why would people still not having it buy it ? (although, I agree it would probably be one of the giversaway favourite :)


[edit] to stress things out even more : if everybody says 'this game belongs to gog it's a true classic, everybody should have it' AND say in the same time 'yep, but no yup : I personally already got it on steam and in a bundle, I won't buy it here a third time, i am doing this for you' -> business wise it shouldn't be here.
Post edited August 10, 2014 by Potzato
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tfishell: Plus, to me, it's almost historically important, being one of the first indie games to start the "craze".
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Potzato: On that, i agree 'several hundred percents'

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tfishell: Personally I think the game would sell well if there's a nice release-day discount.
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Potzato: Would you buy it ? That's what my point was aiming at : this game is great for many reasons, but I wouldn't buy it again. Are there people who would ? And why would people still not having it buy it ? (although, I agree it would probably be one of the giversaway favourite :)
Me? Probably not, because I am not personally interested in it. However, based on past release thread comments, there are those who are willing to buy from GOG just to own a "GOG copy" or because it is on sale. (Amnesia may have been snatched up because it was released here, iirc, at a 50-75% discount, despite various other places and bundle sites having had similar discounts.)

While I know most people are, understandably, skeptical of the wishlist, but with over 800 wishlist votes for the two entries I think it's safe to say the game would sell at least a few hundred copies, assuming a decent release-day discount. Of course there are the fees to consider so maybe it wouldn't sell enough to cover expenses, obviously I can't say for sure but I do think in the end it would be worth it.
high rated
To be frank, I think that there's a lot of this stuff is just overblown. I mean, you guys yell at GOG for getting games that're already "old" or oversaturated, or been in a couple bundles already, you yell at them for not having extremely nichey stuff, you yell at them if they don't get something here soon enough, then it all becomes one great big cluster of herd mentality from there on.

I'm going to put this as succinctly as possible, from a business standpoint, as someone who is intimately acquainted with financial matters in a much smaller service based capacity. EVERYBODY thinks they know what's best for your business. NOBODY actually knows what's best for your business. Most people don't even realize the hidden costs behind running ANY business, especially if you're taking a a product that's already been everywhere and may or may not have similar success as another product.

Nothing is a sure thing. I get that everyone's passionate about adding new content to the site, but your tastes may not be financially viable in every case. For instance, I thought Thomas Was Alone looked horrendously boring and unexciting, and "critically acclaimed" really means nothing. Grim Fandango was critically acclaimed. How well did it sell in its first run?

More importantly, 1000 votes on the wishlist is not 1000 guaranteed sales. That breakdown could be 200 sales, 500 wishlists, and 300 people simply wanting to show their support for the awesome people that DO want that particular game here. I know, because I've frequently done it myself, (and will do here as well, because I like helping.) Yet I have zero interest in actually buying, playing or watching Thomas, Braid or Machines at War, or that Sim Tower knock off game.

You guys know that GOG has reversed their decisions in the past, and you know how to achieve it, but ffs, guys. Stop being so belligerent. :P

(I still love all of you degenerates, either way. ) :D
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tfishell: Part of me thinks, disappointingly, that GOG rejected it (or just kind of let it go) because they are mostly interested in day-one releases so they can make "day-1" money.
Considering their handling of D:OS, they can't be that focussed on Day 1 releases.
More people should use the wishlist.
A poll for upcoming games of which GoG has the possibility to get the rights without hassle would be grand too.
Post edited August 10, 2014 by Klumpen0815
Haven't played it in years, don't have it on PC, don't like DRM. You connect the dots.
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realkman666: Haven't played it in years, don't have it on PC, don't like DRM. You connect the dots.
What DRM? My retail version doesn't have any DRM, no disc checks and I can copy the installer and run it from wherever I like.

Is there a version with DRM?
Post edited August 10, 2014 by Klumpen0815
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realkman666: Haven't played it in years, don't have it on PC, don't like DRM. You connect the dots.
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Klumpen0815: What DRM? My retail version doesn't have any DRM, no disc checks and I can copy the installer and run it from wherever I like.

Is there a version with DRM?
I don't know, but I know that here, it wouldn't. ;P
Post edited August 10, 2014 by realkman666
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realkman666: Haven't played it in years, don't have it on PC, don't like DRM. You connect the dots.
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Klumpen0815: What DRM? My retail version doesn't have any DRM, no disc checks and I can copy the installer and run it from wherever I like.

Is there a version with DRM?
Depends if you consider the Steam client DRM or not.
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LiquidOxygen80: ...
Please don't vote up games unless you would buy them. I've said it a few times before, but think I should mention it again: Turnipslayerr has said before GOG staff do actually make use of the wishlist to help gauge the level of interest and how well a game could sell. You're absolutely right votes are not guaranteed sales, but it is one mechanism to help get interest across to the GOG staff and big publishers.

Also, different people want different things here. The "you" refers to several hundred or more active forumites.

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Post edited August 10, 2014 by tfishell