Sabin_Stargem: Sales are not the only measure to judge a service by. If GOG stood up where Steam backed away, that sends a message to developers and customers. If you want to build an empire, long term thinking and ambition is key. Unfortunately, I get the impression that GOG lacks a spine nor has a mission.
tomimt: So what would have been the message? Make an edgy game and we'll put it on sale no matter the quality?
Are you being deliberately obtuse? The point is that GOG could demonstrate a willingness and ability to do things that Steam can't - refusing to give into the demands of moral busybodies is something that consumers and developers appreciate.
Whether or not a product is forced to be "all ages" dictates if I am willing to buy it. Steam lost at least $70 dollars over the Grisaia trilogy, because I decided to refuse their censored offerings. That money went to Denpasoft, since they demonstrated and provided a product that didn't insult my ability to choose.
The availability of product, without DRM nor censorship, is key to empowering people to choose what they enjoy. Be it Hatred, Tetris, Okami, Math Blaster, or Bible Black, people should be able to enjoy themselves without some jerk telling them otherwise.