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Zimerius: i only know that the used car market seems pretty much inflated because leasing is the new buying and that my hundred old gildens is worth 70 new euro's now.. what sounds about right if you take the word inflation into account
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Xeshra: Gilden? You mean Gulden? Well, at the time there was still Gulden available 100 Gulden was about 45 EUR, but... because the EUR has been massively inflated the past 20 years today 100 Gulden would probably be equal to around 70 EUR, which is pretty much the price you currently pay. So, ultimately the games even got more expensive because nowadays the games in general are "less finished" and there is more added costs.
I'm not sure if i agree with the last part. It seems there are many different paths to purchasing games. I just wonder 'bout why someone from Africa is not a gamepass member?
Well the thing is... just as already been said, there are many different paths.

Your "path" mainly is involving buying a "big game" (AA or AAA) at the launch, i assume. If i check the current price, lets say for example "Crymachina", a fresh release... on Steam it is 75.57 CHF and as a PS5 BD (physical) it is 54.90 CHF on my local store (both Deluxe Version). A key can be gotten for around 65 CHF (including fees), still more expensive than the PS5 version.

Now, how much did i pay 20 years ago on a PS2 game? Not sure anymore, i think it was around 80 CHF.. at launch of course. So the price was not really changing that much... and i already told, in general the games are way less finished, there are addons and DLCs. 20 years ago, a game was usually "finish"... there was no addons (in a relative term... sure there was some expansions but it can not be compared to the situation we now got since the digital sells has become a major thing) or DLCs.

However... there was the option getting it cheaper, for example the used market... just like a used car. This way it was possible to get many games for maybe 20-30 CHF... almost comparable to the online-sales nowadays. And of course, there was "platinum editions" at a greatly reduced price.

I mean... if i break it down to comparable means... the price was probably almost equal but, i already told... a game back on "the ancient days" was usually finished... although the patch mentality is almost as old as the PC itself; but patches was usually free... DLCs and addons usually not.

In theory, as it got way more mainstream and digital means way lesser costs for distribution... it should be cheaper but i think... the only time it REALLY is cheaper is if you get a game at a huge discount of 90% or so... and then... there is probably still some missing DLCs or addons, finally raising the price to maybe 20 CHF, still. So... in the end probably not cheaper than 20 years ago... for a full or a finished game of a comparable class.

Steam is simply a major success and this means... even if the gamers may feel different... the rip off is valid. They pay way more than they actually think, but it is kinda hidden... simply clever marketing tactics kicking in.
Post edited October 27, 2023 by Xeshra
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timppu: Yes yes, this is all very fascinating, but the only thing I really want to know right now is this:

Is Alan Woke 2 sold only on Epic Games store? Not even Steam? Is there some predetermined exclusivity on EGS, or is it forever?
Yup, Alan Wake 2 is an Epic Exclusive for now.

Epic funded it, supposedly - https://www.gamespot.com/articles/why-alan-wake-2-isnt-on-steam/1100-6518717/

And Epic supposedly funded Alan Wake Remastered too.

EDIT - Also keep in mind too, Control was Epic exclusive for a while before it hit Steam and GOG also w/ Ultimate Editions (with base-game and DLC's).
Post edited October 27, 2023 by MysterD
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Catventurer: Start a community wishlist asking GOG to raise prices on the US market. I'm sure OP will vote for it.
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vv221: Nobody is asking to raise the prices in US or EU markets ;)

This is all about getting lower prices in the countries with lower income. This does not need to be "compensated" by higher prices elsewhere, due to the zero cost of digital software copies. The distributor is not losing money on low-price sales, neither does the developer/editor.
As I said previously, just because a county has a higher income overall, it doesn't mean that there isn't a lot of poverty. Wealth tends to be concentrated at the top in the hands of a handful of people, and it's been long proven that trickle down economics are nothing more than a complete scam. There are a lot of people here that would fall into that lower income group. Where do they fit in when it comes to wealth-based pricing?
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vv221: This is all about getting lower prices in the countries with lower income.
And doing that is inherently unfair to, and ripoff to, and discriminatory against, all of the people who happen to live in a country that has to pay higher prices for the same game; and many of those higher-paying people will be more poor than the people in the "countries with lower income" who are being treated like royalty, whilst the people in the "countries with higher income" are being treated like crap, like they are second-class citizens at best.

"Countries with lower income" is a colossally-flawed false premise. Really, there is no such thing as "countries with lower income," only individuals with higher or lower incomes, none of which individuals should ever be discriminated against based on the country in which they live, even though such discrimination is inherently baked right in to the "regional pricing" scam, which needs to be abolished from all stores on earth, for all of the reasons I just described.
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vv221: This is all about getting lower prices in the countries with lower income.
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Ancient-Red-Dragon: And doing that is inherently unfair to, and ripoff to, and discriminatory against, all of the people who happen to live in a country that has to pay higher prices for the same game; and many of those higher-paying people will be more poor than the people in the "countries with lower income" who are being treated like royalty, whilst the people in the "countries with higher income" are being treated like crap, like they are second-class citizens at best.

"Countries with lower income" is a colossally-flawed false premise. Really, there is no such thing as "countries with lower income," only individuals with higher or lower incomes, none of which individuals should ever be discriminated against based on the country in which they live, even though such discrimination is inherently baked right in to the "regional pricing" scam, which needs to be abolished from all stores on earth, for all of the reasons I just described.
If for you purchasing a product like a videogame can involve discrimination of some sort depending its price, then I should say that what create discrimination unfairness and unequality is paying the same price for a videogame in different countries some of them even with different currencies.

Change videogame for price of the bread and it should resonate to you in a different way
But I am sure that is something you are unable to understand.
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Xeshra: Well the thing is... just as already been said, there are many different paths.

Your "path" mainly is involving buying a "big game" (AA or AAA) at the launch, i assume. If i check the current price, lets say for example "Crymachina", a fresh release... on Steam it is 75.57 CHF and as a PS5 BD (physical) it is 54.90 CHF on my local store (both Deluxe Version). A key can be gotten for around 65 CHF (including fees), still more expensive than the PS5 version.

Now, how much did i pay 20 years ago on a PS2 game? Not sure anymore, i think it was around 80 CHF.. at launch of course. So the price was not really changing that much... and i already told, in general the games are way less finished, there are addons and DLCs. 20 years ago, a game was usually "finish"... there was no addons (in a relative term... sure there was some expansions but it can not be compared to the situation we now got since the digital sells has become a major thing) or DLCs.

However... there was the option getting it cheaper, for example the used market... just like a used car. This way it was possible to get many games for maybe 20-30 CHF... almost comparable to the online-sales nowadays. And of course, there was "platinum editions" at a greatly reduced price.

I mean... if i break it down to comparable means... the price was probably almost equal but, i already told... a game back on "the ancient days" was usually finished... although the patch mentality is almost as old as the PC itself; but patches was usually free... DLCs and addons usually not.

In theory, as it got way more mainstream and digital means way lesser costs for distribution... it should be cheaper but i think... the only time it REALLY is cheaper is if you get a game at a huge discount of 90% or so... and then... there is probably still some missing DLCs or addons, finally raising the price to maybe 20 CHF, still. So... in the end probably not cheaper than 20 years ago... for a full or a finished game of a comparable class.

Steam is simply a major success and this means... even if the gamers may feel different... the rip off is valid. They pay way more than they actually think, but it is kinda hidden... simply clever marketing tactics kicking in.
yea but.. don't you overcomplicate stuff in your reasoning by adding so many variables?

I mean, if we talk about big, general statistics are enough me thinks? I mean only your statement that games in the old days were usually more finished then these days can mean at least 2 things.

1. you are not that old
2. you had the luck of purchasing finished games

in my experience gaming in the old days more felt like a lottery, especially if you strayed of the known path and as usual did not had a good internet access

i would suggest not taking into account all the different variables such as offers and other paths that do not include new price or gaming access through streaming subscription
Post edited October 27, 2023 by Zimerius
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MysterD: Yup, Alan Wake 2 is an Epic Exclusive for now.

Epic funded it, supposedly - https://www.gamespot.com/articles/why-alan-wake-2-isnt-on-steam/1100-6518717/
Oh, Epic is even the publisher? Then I guess it is completely up to them if they ever release it in any other PC stores.

Oh well.
JPY became a lot weaker over the last two years.

As GOG prices games in USD for Japan, games became a lot more expensive compared to Steam.

I agree with the OP, GOG is expensive. And the premium is worth less than it used to be.
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PaterAlf: Because for you to get a better price, someone else will pay more (even more than the US base price).
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vv221: This is a mistake, digital goods do not work like physical ones. The real cost of a software copy is very close to zero, so there is no need to sell some copies at a higher price to compensate for other copies being sold at a lower price.

Lower prices for countries with a lower income could be done without enforcing higher (than base) prices in countries with a higher income.
This is seriously easy to understand, but here we are seen people still compare physical goods to digital.

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Ancient-Red-Dragon: "Countries with lower income" is a colossally-flawed false premise. Really, there is no such thing as "countries with lower income," only individuals with higher or lower incomes, none of which individuals should ever be discriminated against based on the country in which they live, even though such discrimination is inherently baked right in to the "regional pricing" scam, which needs to be abolished from all stores on earth, for all of the reasons I just described.
Yes there are countries where people doing the same work will get much much lower than your average Joe from US. According to Forbes the average salary nationwide in the US is $59,428 by Jul 26, 2023 (I believe it's a salary for a year?). While government in my country only had prognosis that the average salary in Ukraine would be around $494 a month, which is ten times lower.

I have purchased gifts on GOG multiple times paying for the base US price and never felt discriminated.

What matters in this case is demand and proposition. The proposition of digital goods is almost infinite, since the distribution company only need to maintain the download servers in this case. If you say that there should be no regional prices, then the distribution company would receive less sales since the sales will become unaffordable for the countries with low income. Which as the result can influence prices for games in your region, since the demand in other regions will be much lower. I guess if GOG could eliminate the regional pricing without damaging their own business too much their would done this long ago.
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Catventurer: As I said previously, just because a county has a higher income overall, it doesn't mean that there isn't a lot of poverty. Wealth tends to be concentrated at the top in the hands of a handful of people, and it's been long proven that trickle down economics are nothing more than a complete scam.
This is a big problem, much bigger than the ability to buy video games. But this is totally unrelated to regional pricing:
- without regional pricing, poor people in poor countries can not buy video games, poor people in rich countries can not buy video games
- with regional pricing, poor people in poor countries can not buy video games, poor people in rich countries can not buy video games

The way to fix that is not regional pricing, it is overthrowing the people who stole all the wealth (I would support that in a heartbeat). But discussing this further might go against the forum rules ;)
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lupineshadow: JPY became a lot weaker over the last two years.

As GOG prices games in USD for Japan, games became a lot more expensive compared to Steam.

I agree with the OP, GOG is expensive. And the premium is worth less than it used to be.
There is a currency exchange rate, so the weakening of a currency is taken into account. High prices usually are the result of publisher-demand... not the result of the current situation on the economy.

The publisher can demand a different price for every single "market", on GoG too. The only thing that is fixed is the currency exchange rate.

And yes there are fluctuations on my "market" too: Some publisher offer a nearly 1:1 rate USD/CHF and other publishers even charge up to 15% more (in numbers, NOT in value... the increase in value can be over 25%).

CDPR is not a good example at all... they are one of those acting really greedy.
For example: Cyberpunk Addon = 34.90 CHF, for the US market they ask for 29.90 USD. If you switch the currency to USD on my market then it is probably around 39.90 USD... (simply my currency switched to USD... based on a increased market price).

On my market... not on the US market... very important to notice this term... so it is market-bound or in other words "regional pricing".

Anyway, i do still buy games on GoG and it is still worth it to me. However... because of such practices i use sales a lot and i feel, using this option, the price is finally "fine". Back in the ancient days of GoG i was willing to pay full price for new releases... but this motivation is definitely almost gone.
Post edited October 28, 2023 by Xeshra
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vv221: - without regional pricing, poor people in poor countries can not buy video games, poor people in rich countries can not buy video games
- with regional pricing, poor people in poor countries can not buy video games, poor people in rich countries can not buy video games

The way to fix that is not regional pricing, it is overthrowing the people who stole all the wealth (I would support that in a heartbeat). But discussing this further might go against the forum rules ;)
Okay, a real dilemma here because it seems to never work and this is even true because in theory we would need "individual pricing"... any other pricing can never be "fair".

Something like this even exist but only related to taxes and fees handed out by the police. Although, it is always in the advantage of the wealthy ones... so the defective piece is on this spot.

The real issue is that the cash is not flowing sufficiently anymore, instead sitting on someones "nest" which is not the intended use for money = energy... move something else by using it. Because of this failure criminality is increasing and i do even understand many of those "bad actions", because i know their roots.

Anyway, you can not "overthrow" something else as long as the roots of this issue is elsewhere, fighting symptoms, not the root. The root is your own belief and the backing up (by you) of this belief... because coins are nothing more than a "belief-system" and are always backed up by a majority. Humans always need some sort of belief... they can not become productive or even live without it, this is the vulnerable spot (the very root).
Post edited October 28, 2023 by Xeshra
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zlaywal: 2. There are certain GOG users that despise the fact that GOG let go of their one price policy. They long at their good old days here and furious at the slightest mention of regional discount.
I've always supported regional pricing and always will. GOG's not going to lose money by lowering prices for the 3rd world. They're losing money by NOT lowering them.
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Ancient-Red-Dragon: Regional pricing is a ripoff which should not exist, and GOG itself even made a video that admits that fact, as can be seen right here:

https://www.youtube.com/watch?v=nRdfYwvGTos
This was back when they were small and traded in USD in every region. They also were against massive sales too. It was nothing more than marketing by a small company, dripping with copium.

When companies grow, they change. Massive sales, multiple currencies and regional prices are all part of that change.

ZP is now where GOG used to be. If they ever experience exponential growth, like GOG did, you'll see that they'll also embrace multiple currencies and constant sales.

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John_Bot: Just to be clear, we don't get regional prices in south africa. Not sure if people were confused about that. We pay in $US. I have no clue what the $US price is for tyranny on steam. If it's $29.99, then GoG's price is... fine, I guess? Seems crazy expensive to me though.
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Catventurer: I'll go a step further and say that I'm in California as in that state with a GDP that rivals most countries. I know what it is like to live in a place that everyone else perceives as a land of extreme wealth and plenty.

The uncomfortable truth is that there's a ton of poverty. People not from here (including other US states) like to point out all the billionaires living in my state, but they don't want to accept that there's way tons of poverty.
There are rich people and poor people in every country. Regional pricing is not about helping rich or poor people. It's about being able to make some money in a poor country.

If you suddenly kicked a poor person from the US into the 3rd world (while somehow maintaining their current income), that poor US citizen would suddenly find themselves living the life of a middle class person in that 3rd world country. This is what everyone is seemingly failing to understand.

What's the minimum wage in the US? $1200 or something per month? Well it is $400 in some other countries. So why is a $1200 p/m earner considered poor in one country and well-off in another? Because of massive price differences. How much is a McDonald's cheeseburger in the US? $2 or something? Well it's around $1.15 in the Philippines. If someone earns $400 per month, you cannot expect them to pay $70 for a video game. You will not make any money with such prices.

Once again, regional pricing is not about helping the poor. It's about making money in poor countries. It's not the same, so all these "we've got poor people in the 1st world too" arguments are missing the point.
Post edited October 29, 2023 by SargonAelther
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SargonAelther: I've always supported regional pricing and always will. GOG's not going to lose money by lowering prices for the 3rd world. They're losing money by NOT lowering them...Once again, regional pricing is not about helping the poor. It's about making money in poor countries. It's not the same, so all these "we've got poor people in the 1st world too" arguments are missing the point.
This is perhaps the most important point - regional pricing is about gaining sales in "poor" countries without reducing profit margins in "rich" countries. That is arguably the unfair part - everyone should be able to benefit from reduced prices, whether that comes from a desire to expand into more overseas markets or to boost sales of more dated content.

On the other hand, GOG has pretty frequent sales - the current Hallowe'en one has dozens of games for less than a dollar. So anyone genuinely poor or indignant over regional pricing just needs to be patient (and flexible about what they want to purchase) to avoid "losing out".