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RWarehall: How about you explain to me how that really relates to GoG in the Media and Interviews?
lol, it must suck to not be able to hold a thought for any extended period of time. So let me refresh your memory what happened during the last two pages or so.

- German gaming rag does softball interview with gog about their "curation" (ie media, ie interviews)
- the head "curation" chick lies through her teeth about writing "extensive feedback" to devs that get rejected
- users call her out on this bullshit
- you - for some inconceivable reason - post the Grimoire rejection, which actually proves that the "curation" chick was lying through their teeth and that their rejection mails are just copypasted gibberish
- I take the time to take the rejection letter apart piece by piece, so that even a lobotomized moron should be able to comprehend why this letter is completely useless and an embarassment and stands in direct contrast to the "curation" lady's claims
- You still don't get it, accuse me of bullying instead.

So, to make the connection back to media/interviews, the obvious conclusion would be that gog ist lying through their teeth and none of their statements in fluff pieces published by the gaming media should be taken at face value.

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RWarehall: Supporting dozens of games which are not selling elsewhere
I'm sick of your bullshit now.

Game sells well (One Finger Death Punch) => You say that gog shouldn't sell it because it's been bundled and everyone got it already.

Game didn't sell well => You say that gog shouldn't sell it because it will loose them money.

You know what, by your logic, they should close up shop, because there's no money to be made here. Sorry, fellas! It's damned if you do, damned if you don't.
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fronzelneekburm: Complete and utter stupidity...
You talking about bullshit...the nerve...

Grimoire was rejected because it was a crap game with horrible reviews and terrible sales.

One Finger Death Punch was rejected because the devs sell the game for 25 cents in every bundle it can find. You can't make money selling a game that is practically being given away for free everywhere else.

2013 - Be Mine X by Groupees - free in the bonus tier
2013 - The Indie Ordinary Gamer Bundle by Bundle In A Box - $.99 tier (4 games)
2014 - Indie Capsule Bundle 2 by Fanatical - $4.85 (8 games)
2014 - The Mixer 4 Bundle by Indie Royale - $4.95 (9 games)
2014 - Every Monday Bundle #16 by Indie Gala - $1.49 (7 games)
2014 - Extra Credits Bundle by Humble Weekly Bundle - $1 (3 games)
2015 - Action Bundle by Green Light Bundle - $2.99 (5 games)
2015 - Friday Special Bundle 13 by Indie Gala - $2.99 tier (12 games)
2015 - All Stars 3 Bundle by Fanatical - $1.99 (8 games)
2015 - Every Monday Bundle #86 by Indie Gala - $1.99 (6 games)
2016 - Friday Special Bundle #27 by Indie Gala - $1 tier (3 games)
2016 - Dollar Dash Bundle 1 by Fanatical - $1 for 1 game; $2.99 for 4 games; 4.99 for 8 games
2017 - Heroes Pick & Mix Bundle by Fanatical - 5 Titles for $1.99, 10 Titles for $3.49, 20 Titles for $5.99
2017 - Friday Special #52 by Indie Gala - $1 tier (3 games)
2017 - Action Heroes Bundle 2 (2017) by Fanatical - $2.99 tier (9 games)
2018 - Go Go Bundle #41 by GoGoBundle - $1.49 (11 games)
2018 - Action Heroes Bundle 2 by Fanatical - $1.49 (8 games)
2018 - Go Go Bundle Undated #7 by GoGoBundle - $1.29 (12 games)
2019 - Fanatical Anthology Awesome Bundle (2018) by Fanatical - $2.99 (15 games)
2019 - Fanatical Anthology Awesome Bundle by Fanatical - $2.99 (12 games)

Who is the one who is the "lobotomized moron"?
As i said, most of the rejections are rather obvious as to why...
Post edited May 24, 2019 by RWarehall
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RWarehall: Bad sales for a game that was released on Steam a year before = failure.
Er no, not necessarily.

While there is some overlap between the customer bases, GOG nonetheless occupies a niche market. Things that don't do as well in the mass market can still succeed in the niche. The fact that you go on to bring up Youtube reviews illustrates my point, as I prefer to read text reviews about games and don't really put stock in video reviews (so the fact that there are negative video reviews doesn't factor into my purchasing decision).

Customers for this type of game being on this store are not lacking. What is lacking is trendiness. Dungeon-crawlers and old RPGs don't have the 'modern cool' factor, so gaming media sites are unlikely to write articles bemoaning its absence here. That seems to be what gets GOG to change its mind. Not the continued repeated pleas of customers or wishlist votes.

And moreover, this isn't just some "bad selling game" that didn't do well on Steam and faded into obscurity a year ago. There is still constant demand being expressed for this game here. I know you will not accept the opposing position, but surely you can admit there is a distinction between a game that sold bad on another store and was forgotten, versus a game that sold bad on another store and is still wanted here.
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RWarehall: Bad sales for a game that was released on Steam a year before = failure.
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rjbuffchix: Er no, not necessarily.

While there is some overlap between the customer bases, GOG nonetheless occupies a niche market. Things that don't do as well in the mass market can still succeed in the niche. The fact that you go on to bring up Youtube reviews illustrates my point, as I prefer to read text reviews about games and don't really put stock in video reviews (so the fact that there are negative video reviews doesn't factor into my purchasing decision).

Customers for this type of game being on this store are not lacking. What is lacking is trendiness. Dungeon-crawlers and old RPGs don't have the 'modern cool' factor, so gaming media sites are unlikely to write articles bemoaning its absence here. That seems to be what gets GOG to change its mind. Not the continued repeated pleas of customers or wishlist votes.

And moreover, this isn't just some "bad selling game" that didn't do well on Steam and faded into obscurity a year ago. There is still constant demand being expressed for this game here. I know you will not accept the opposing position, but surely you can admit there is a distinction between a game that sold bad on another store and was forgotten, versus a game that sold bad on another store and is still wanted here.
I'm sure GoG looked at the numbers and was unimpressed. They didn't think they could sell Grimoire for $39.99 after all the horrible reviews and decided lack of sales. Sadly, the vocal "people who want it here" are the same people who "want everything" here. And I'm sure GoG has learned by now that most of these people don't actually put their money where their mouth is. What gets GoG to change its mind is a sign that sales are picking up elsewhere and/or the game has grown in content and quality to the point that it doesn't just seem like an inferior clone to a retro game.
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RWarehall: I'm sure GoG looked at the numbers and was unimpressed. They didn't think they could sell Grimoire for $39.99 after all the horrible reviews and decided lack of sales.
Again, given that there is a clearly different audience across sites despite some overlap, I don't see how the Steam sales should be that damning...particularly in light of my point that there is still active demand for this game to come here (it is not something that sold poorly and was subsequently forgotten; rather, there is still demand for this game to be here months after it was rejected!).

Where in the blue heck is your $39.99 number coming from?

I looked over on the itch page, where it is available DRM-free, and it is listed at $9.99.

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RWarehall: Sadly, the vocal "people who want it here" are the same people who "want everything" here.
Patently false! I have been vocal about wanting this game here, and have also been vocal in support of curation. I most certainly do not want "everything" here; I want games like Grimoire that appeal to old-school RPG type players like me.

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RWarehall: And I'm sure GoG has learned by now that most of these people don't actually put their money where their mouth is. What gets GoG to change its mind is a sign that sales are picking up elsewhere and/or the game has grown in content and quality to the point that it doesn't just seem like an inferior clone to a retro game.
It seems to me that media backlash is actually what gets GOG to make decisions. In fact I highly suspect that they anticipated media backlash if they DID accepted Grimoire due to the developer being controversial (because weak-minded people can't separate art from the artist). Hence it was rejected. This is just my personal theory but given what has been shown as "form letter" rejection, we really can't have anything but personal speculation as to what goes through the decisionmaking process.
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rjbuffchix: snip
At the time it was submitted, the developer was selling it for $39.99. There is an entire thread about this...
Do some research...

it was rejected before that developer showed himself to be a complete and total nutjob when he lost it over his rejection.
The usual people have been complaining about this rejection for almost a year...solely based on the developer's name and nothing to do with the actual lack of quality of the game itself...

This game was rightfully rejected and it should be obvious to anyone...
Post edited May 24, 2019 by RWarehall
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RWarehall: One Finger Death Punch was rejected because the devs sell the game for 25 cents in every bundle it can find.
Riiiiiight. Surely the "curators" are clairvoyant and could see all those upcoming bundles in their crystal ball. This game launched on Desura in Q3 2013 and I'm quite confident that they submitted it to gog around the same time.

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RWarehall: total nutjob when he lost it over his rejection.
Lost it? He posted the rejection letter and gave everyone a rare peek behind the curtain of gog's lunatic "curation". He did more for transparency than just about any other dev.

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RWarehall: The usual people have been complaining about this rejection for almost a year.
3 Months dude. He posted the letter on Feb 7. That's hardly a year. But since the gog "curators's" retardation seems to be accelerating at an alarming rate, it might well extend to one year. Unless of course the shareholders pull the plug on this money pit before.

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RWarehall: At the time it was submitted, the developer was selling it for $39.99. There is an entire thread about this...
Do some research...
lol, you go ahead and do some research. Cleve submitted V2 and V2 has ALWAYS been $9.99 on EVERY platform, be it Steam, itch.io or GameJolt.

A funny little side note: Cleve does not believe in the regional rip-off that gog has succombed to, so Grimoire isn't selling for €9.99 in Europe, but for €8.19. Ahhhh, the good old fair pricing policy, it just can't be beaten!


Another funny side note: I'm 99% convinced that your insistence that Grimoire should not be released on gog is based entirely of those ShitAlpha videos, where they bitched about Cleve threatening some Reddit mod with litigation because they threw around wild and baseless accusations that Grimoire was built on stolen code from the never released Wizardry: Stones of Arnheim. They twisted it into teh-evul-dev-suppressing-our-freeze-peach!-issue, when in reality this would exactly be the kind of shit that would end in a multimillion dollar defamation lawsuit.
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RWarehall: I'm sure GoG looked at the numbers and was unimpressed. They didn't think they could sell Grimoire for $39.99 after all the horrible reviews and decided lack of sales.
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rjbuffchix: Again, given that there is a clearly different audience across sites despite some overlap, I don't see how the Steam sales should be that damning...particularly in light of my point that there is still active demand for this game to come here (it is not something that sold poorly and was subsequently forgotten; rather, there is still demand for this game to be here months after it was rejected!).

Where in the blue heck is your $39.99 number coming from?

I looked over on the itch page, where it is available DRM-free, and it is listed at $9.99.

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RWarehall: Sadly, the vocal "people who want it here" are the same people who "want everything" here.
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rjbuffchix: Patently false! I have been vocal about wanting this game here, and have also been vocal in support of curation. I most certainly do not want "everything" here; I want games like Grimoire that appeal to old-school RPG type players like me.

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RWarehall: And I'm sure GoG has learned by now that most of these people don't actually put their money where their mouth is. What gets GoG to change its mind is a sign that sales are picking up elsewhere and/or the game has grown in content and quality to the point that it doesn't just seem like an inferior clone to a retro game.
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rjbuffchix: It seems to me that media backlash is actually what gets GOG to make decisions. In fact I highly suspect that they anticipated media backlash if they DID accepted Grimoire due to the developer being controversial (because weak-minded people can't separate art from the artist). Hence it was rejected. This is just my personal theory but given what has been shown as "form letter" rejection, we really can't have anything but personal speculation as to what goes through the decisionmaking process.
it was 39.99 for a long time. i bought it on itch.io for $9.99 and thought it was pretty blah. it's pretty unpolished to be honest. i found myself sighing a lot while playing it.
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fronzelneekburm: Right-wing stupidity
It was only reduced to $9.99 the week AFTER GoG rejected it...

Furthermore, this crazy developer claims "SJWs' downvoted his game from 92% positive to where it is at now and unintelligent people believe it...

The first week - 143 positive / 62 negative only 70% positive - pretty similar to its current 67% which is an abysmal review score for Steam. It may sound good, but it puts the game in the bottom third of all Steam games alongside the shovelware.

One can check all the reviews on Steam on the graph from the beginning...

Or this gem "I estimate based on downloads from pirate sites that Grimoire has been downloaded and played by over a 100,000 people for well over a hundred hours on average."

He somehow even knows how much people like and how many hours people play his game because of torrents? It certainly doesn't work that way...

He didn't submit it to GoG until it had been released for a year and a half...
The reviews have always been subpar...with 3 of the last 6 being negative...
And when people disliked his game, he accuses them of being SJWs...

The game is BAD. It clearly doesn't belong in a curated store and it's clearly not very popular.
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fronzelneekburm: Right-wing stupidity
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RWarehall:
Lol. I already figured you're not the sharpest tool in the shed, but this is beneath even you.

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RWarehall: It was only reduced to $9.99 the week AFTER GoG rejected it...
Blatantly false, I bought it for that price during the '18 Steam Winter sale.

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RWarehall: He didn't submit it to GoG until it had been released for a year and a half...
Yeah, just as he announced it. Dump it on Steam, iron out the bugs then submit V2 to gog. I even sent you a link where he announced just that.
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RWarehall: It was only reduced to $9.99 the week AFTER GoG rejected it...
This I am unsure of one way or the other, but I will say this. I apologize for not checking the original price. However, the fact remains that it is $9.99 nowadays, and was also this price very close in time to the rejection. Since users here have continued to show demand for this game, months after the fact, I would contend that there is no reason it can't be re-evaluated and brought back here to be sold at $9.99 now.

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RWarehall: The first week - 143 positive / 62 negative only 70% positive - pretty similar to its current 67% which is an abysmal review score for Steam. It may sound good, but it puts the game in the bottom third of all Steam games alongside the shovelware.

One can check all the reviews on Steam on the graph from the beginning...
Again, why do you think the Steam audience and the GOG audience are one and the same? Do you lose sleep at night wondering how games on a Nintendo system sometimes score higher or lower than games on a Playstation or Xbox system? The Steam review scores and Youtube reviews are not necessarily an accurate measure for how the GOG audience may like something, and that's even without getting into the fact that this is a controversial developer, which skews reviews to be even less accurate.

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RWarehall: The game is BAD. It clearly doesn't belong in a curated store and it's clearly not very popular.
Have you argued this vociferously against any other games that people continue to demand, or just this one? The fact that people are still talking about it here, on GOG, lends to the conclusion that there is interest here among GOG users. The fact that it is not very popular on Steam is beside the point. The fact that it is clearly not popular with you, is also beside the point.
Post edited May 24, 2019 by rjbuffchix
https://www.gamespot.com/videos/gog-galaxy-20-could-be-the-only-pc-client-youll-ne/2300-6449597/

Piotr Karwowski and Oleg Klapovsky talk about GOG Galaxy 2.0.
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fronzelneekburm: Lol. I already figured you're not the sharpest tool in the shed, but this is beneath even you.

Blatantly false, I bought it for that price during the '18 Steam Winter sale.

Yeah, just as he announced it. Dump it on Steam, iron out the bugs then submit V2 to gog. I even sent you a link where he announced just that.
What a liar! So now you are counting the SALE PRICE? Talk about false advertising...
You take the cake...you are so full of it!
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rjbuffchix: It seems to me that media backlash is actually what gets GOG to make decisions. In fact I highly suspect that they anticipated media backlash if they DID accepted Grimoire due to the developer being controversial (because weak-minded people can't separate art from the artist). Hence it was rejected. This is just my personal theory but given what has been shown as "form letter" rejection, we really can't have anything but personal speculation as to what goes through the decisionmaking process.
That's an interesting theory, but it's not based on anything. I can't think of a single game that GoG has turned down due to being controversial, outside of some games that were pretty much straight up trolling. On the other hand though, what would be wrong with GoG turning down a game for being controversial? There's nothing wrong with them wanting to not associate their brand with controversial things.... that's brand protection and it's a legitimate form of curation to protect their business interests.
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fronzelneekburm: Right-wing stupidity
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RWarehall: It was only reduced to $9.99 the week AFTER GoG rejected it...

Furthermore, this crazy developer claims "SJWs' downvoted his game from 92% positive to where it is at now and unintelligent people believe it...

The first week - 143 positive / 62 negative only 70% positive - pretty similar to its current 67% which is an abysmal review score for Steam. It may sound good, but it puts the game in the bottom third of all Steam games alongside the shovelware.

One can check all the reviews on Steam on the graph from the beginning...

Or this gem "I estimate based on downloads from pirate sites that Grimoire has been downloaded and played by over a 100,000 people for well over a hundred hours on average."

He somehow even knows how much people like and how many hours people play his game because of torrents? It certainly doesn't work that way...

He didn't submit it to GoG until it had been released for a year and a half...
The reviews have always been subpar...with 3 of the last 6 being negative...
And when people disliked his game, he accuses them of being SJWs...

The game is BAD. It clearly doesn't belong in a curated store and it's clearly not very popular.
Should the politics of the developer matter? If yes, GoG has a lot of games to de-list from their store.

From what I've read Grimoire is actually quite good but very difficult and... players actually need to read the manual. This is an old-school game.

Seeing the developer's pedigree (earlier Wizardry games) and the fact that the current Wizardry is having issues getting curated here, maybe GoG no longer likes the genre?

All I can say is that from now reading extensively about the game (but not having played it), it's quality would seem to be on par with many games here already.