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AB2012: At the same time, there's obviously a reason why the newest Ubisoft game here (Rayman Origins) is now 11 years old, why the newest EA game (Dragon Age Origins) is 14 years old, why we don't have 25 year old Good Old Games from Microsoft like Age of Empires (despite DRM-Free disc versions existing). So the big players who could afford it have already signalled the extent of their 'interest'...
This is exactly why I think GOG needs to focus their bizdev efforts on modern indies.

"itch.io with online features" is a decent niche they could carve out for themselves.
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AB2012: I think what worries people more is if it were a sign that CDPR were planning to sell GOG. Even the Glassdoor reviews by staff someone posted above said CDPR have been underinvesting in GOG for a while relative to every other game store. What do CDPR really want in the long run? GOG seem to have finances that are the worst of both worlds - all the ambition and expenses of making a full-blown Steam-like client + back-end infrastructure "because you need to be like Steam to take on Steam", but limited finances that often seem more suitable for a 'keeping it simple' itch.io style low-cost, low-maintenance store that doesn't impose elevated expectations (ie, no-one who buys itch.io games demands itch.io achievements, itch.io Deck, etc, because they accept the store is aiming for simplicity (which was also true of pre-2014 GOG)). It seems modern GOG is stuck in a paradox of the more they spend on adding Steam-like features to attract more people, they more they inadvertently attract certain groups of people who demand they be 100% exactly like Steam, which is practically unaffordable.
This is the thing that causes me some confusion... CDPR seems to want to keep GOG around but at the same time it feels like they just don't care about investing in it anymore, as if they just gave up on being a credible alternative to more restrictive storefronts. Are they going to sell it? Are they hoping things just die out more so they can somehow scale back to a more barebones service without as much fallout? Who's to say... they certainly aren't clear about any of it.

Personally, I wouldn't even be bothered by GOG being sold - I don't put CDPR on a pedestal - so long as any prospective buyer is willing to keep the DRM-Free philosophy and do what CDPR doesn't seem to be willing to.

While DRM Free games remain here with things in the current state, which is still a positive, the whole picture just doesn't really inspire much buyer confidence... and that can be the difference between buying more expensive games here, on a regular or semi-regular basis, vs buying only the occasional 5€ title.
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Johnathanamz: You talk a lot about GOG Galaxy.

I am on gog.com for 100% Digital Rights Management (DRM) free video games.

I do not care about GOG Galaxy.

I do not care about achievements.

I will never use GOG Galaxy.

Again I do not care about GOG Galaxy.

I hate GOG Galaxy.

I wish GOG Galaxy never existed.

Ok cool auto updates are nice and all.

What ever I do not care about GOG Galaxy.
This for me. GOG Galaxy can crash and burn for all I care.

Either way (whether you agree with its philosophy or not), the undertaking feels too ambitious for an operation of GOG's size. It will sink them I think. I believe it already has to an extent. My guess is that it might be maintainable if they made all of this work offline too, added offline support in their client bindings and open-sourced some of the work (with offline support generating enough goodwill for the community to get involved), but I believe they won't do that even though I think it is their only move with Galaxy at this point (short of a massive influx of capital).

I want a better offline experience. Period. It is what a sizeable chunk of this community wants and when it comes down to it, it is their main differentiator from bigger better funded operations like Steam or Epic.

But by all means, let GOG keep capitalizing on their weaknesses and not their strengths. Keep charging at that bear-sized bull head on. The outcome will surely be excellent.
Post edited March 15, 2023 by Magnitus
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Johnathanamz: You talk a lot about GOG Galaxy.

I am on gog.com for 100% Digital Rights Management (DRM) free video games.

I do not care about GOG Galaxy.

I do not care about achievements.

I will never use GOG Galaxy.

Again I do not care about GOG Galaxy.

I hate GOG Galaxy.

I wish GOG Galaxy never existed.

Ok cool auto updates are nice and all.

What ever I do not care about GOG Galaxy.
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Magnitus: This for me. GOG Galaxy can crash and burn for all I care.

Either way (whether you agree with its philosophy or not), the undertaking feels too ambitious for an operation of GOG's size. It will sink them I think. I believe it already has to an extent. My guess is that it might be maintainable if they made all of this work offline too, added offline support in their client bindings and open-sourced some of the work (with offline support generating enough goodwill for the community to get involved), but I believe they won't do that even though I think it is their only move with Galaxy at this point (short of a massive influx of capital).

I want a better offline experience. Period. It is what a sizeable chunk of this community wants and when it comes down to it, it is their main differentiator from bigger better funded operations like Steam or Epic.
We interact w/ GOG strictly via Galaxy, and we adore it, almost as much as PM Justin Castro adores himself and pater Fidel.((;--))
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Magnitus: I want a better offline experience. Period. It is what a sizeable chunk of this community wants and when it comes down to it, it is their main differentiator from bigger better funded operations like Steam or Epic.

But by all means, let GOG keep capitalizing on their weaknesses and not their strengths. Keep charging at that bear-sized bull head on. The outcome will surely be excellent.
Exactly.

If I wanted a launcher, auto-updater, and occasional DRM then I would buy all my games at Steam because the launcher is going to be better there and the updates are going to be faster and the catalog and prices will be better as there is no DRM-free premium (and if we can't trust that the vast majority of GOG games are DRM-free then why are we paying a price/time premium?)

This thread has at least given me some sympathy for GOG staff as it seems they see some of the same problems we do but aren't given enough time/resources to fix the basic problems.
Post edited March 15, 2023 by lupineshadow
high rated
I agree with all that is said by OP and I would add GOG's difficulty in retaining successful indie studios, that I had mentioned in a thread a short time ago.

At some point it's really sad to see the accumulation of all these bugs and lack of direction at the top.
GOG wake up. These are genuine criticisms that need to be addressed as soon as possible.
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Ice_Mage: ...
My suggestion is simple: if you want to attract new customers, fix bugs and shortcomings that have been around for years first.
...
I prefer DRM-free games and GOG is at the forefront, but unfortunately you are absolutely right. The GOG management has not recognized the core problems or is not willing / able to fix them. This becomes a problem in the long run.

It doesn't help to preach, you would listen to the community if it's obviously not the case.
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Ice_Mage: I'm staring almost in disbelief at another one of these beginner tutorials. Are you seriously trying to appeal to new users? Is no one at GOG aware of the state of disrepair the store is in? My suggestion is simple: if you want to attract new customers, fix bugs and shortcomings that have been around for years first.
Sorry dude, but while I agree with the essence of the many issues you raise, I cannot help but chuckle when you and others seek to advise GOG, like they have no clue what they are doing, despite how long they have lasted selling DRM-Free games, while you folk are just some kind of couch expert.

GOG are very flawed, how could they not be, selling what they are. In fact, what they have achieved is remarkable, and back when they started, almost no-one thought they would succeed or for very long.

Most of GOG's failings are the price of surviving I reckon, and I certainly doubt that sales are impacted all that much, and I say that as someone who dislikes Galaxy and other bloat in the store, and the many many issues that irk me. None of those issues have stopped me from continually buying games though.

For me it is mostly about good games, DRM-Free at a good price, all else is secondary.

In reality GOG have become a monster, and things that need doing needed doing years ago, and have become quite impossible to do now no doubt, certainly for the most part ... impossible due to size, time and cost.

I personally don't think GOG can do anymore than they are doing to attract more customers. Not unless they come up with something magical ... something that can compete with where things are heading in the gaming industry.

In 10 years time, it is very likely that the number of folk who care enough about DRM-Free will have dwindled significantly, probably enough to ruin GOG's chances of continuing to survive selling DRM-Free only. Alas, a sad but likely true fact.
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Timboli: In 10 years time, it is very likely that the number of folk who care enough about DRM-Free will have dwindled significantly, probably enough to ruin GOG's chances of continuing to survive selling DRM-Free only. Alas, a sad but likely true fact.
The saddest truth of all
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USERNAME:Timboli#Q&_^Q&Q#GROUP:4#Q&_^Q&Q#LINK:53#Q&_^Q&Q#In 10 years time, it is very likely that the number of folk who care enough about DRM-Free will have dwindled significantly, probably enough to ruin GOG's chances of continuing to survive selling DRM-Free only. Alas, a sad but likely true fact.#Q&_^Q&Q#LINK:53#Q&_^Q&Q#
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This why you should stock up on DRM free games or start cracking all your none DRM free games if you can.
Post edited March 15, 2023 by Syphon72
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Timboli: In 10 years time, it is very likely that the number of folk who care enough about DRM-Free will have dwindled significantly, probably enough to ruin GOG's chances of continuing to survive selling DRM-Free only. Alas, a sad but likely true fact.
As much as I (sadly) agree with this, I would also say this is a good reason for GOG to get its stuff together.

I, for one, don't require a revolution, just that they pay attention to some key details that feel quite neglected. They are a business, first and foremost, so you'd think having other arguments besides "DRM-Free" would be in their best interests... like it once was with great support and a simple client (or even without it, for those that can't stand Galaxy) instead of a helpless and mostly useless chatbot, a store broken in a bunch of places, near zero decent communication with the community and a newer client that seems frozen in development hell.
Granted, it's a very hard market to crack, but these details are not doing them any favours.

The appeal of DRM Free remains, but the rest feels like it's being left to rot while hoping nobody notices or just accepts it.
[Removed.]
Wonder how many GOG users we can get to sign it.
Post edited March 16, 2023 by Clownski_
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lupineshadow: Exactly.

If I wanted a launcher, auto-updater, and occasional DRM then I would buy all my games at Steam because the launcher is going to be better there and the updates are going to be faster and the catalog and prices will be better as there is no DRM-free premium (and if we can't trust that the vast majority of GOG games are DRM-free then why are we paying a price/time premium?)
Website will always have limits and issues. Galaxy can be used simply as a library tool to see what you own, download offline installers and organize your collection, People refusing to use it for that and then complaining the website sucks are being super silly. Sorry but it's true.
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StingingVelvet: People refusing to use [Galaxy] for that and then complaining the website sucks are being super silly. Sorry but it's true.
Is that the new move to convince people to use this piece of malware? Insults?
I wonder how effective this is going to be…
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StingingVelvet: Website will always have limits and issues. Galaxy can be used simply as a library tool to see what you own, download offline installers and organize your collection, People refusing to use it for that and then complaining the website sucks are being super silly. Sorry but it's true.
Honestly, I'd be ok with them providing a client to manage backups of offline installers in a sane automated way (I definitely don't want to manage it manually) and if Galaxy does that (and doesn't encroach in other ways while it does that), that sounds cool.

Unfortunately, when I say that my Windows box is little more than a glorified console, I mean that quite literally. I download my backed up installers on my windows machine to play, but all the backup management of my installers, I do on my Linux machines.

I'm not interested in doing anything of substance on the Windows box besides playing games. I haven't really worked with Windows for over a decade now and I'm not really interested in getting familiar with it again at this point.
Post edited March 15, 2023 by Magnitus