Winwood113: If I were to hazard a guess, based on observation, I'd say this is because CDPR are planning on trying to roll out some kind of subscription service and they're focussing all their energies on that.
I can't see that working out. The reason why Microsoft, EA, etc, buy up so many other 3rd party studios is to have a "stable" of content that justifies a subscription (you need dozens to hundreds of games for that, certainly a lot more than just 4x games (Witcher 1-3 + Cyberpunk 2077)). And then you need to add DRM to them to enforce rendering the content unplayable when the subscription is cancelled...
Teilwyn: Said it in a different topic, related to Galaxy, but this applies to GOG overall: They're in maintenance mode, or at least it that's what it seems like. You get the feeling that they're running a skeleton crew and keeping things working, just barely, with little to no interest in actually moving forward.
I think what worries people more is if it were a sign that CDPR were planning to sell GOG. Even the Glassdoor reviews by staff someone posted above said CDPR have been underinvesting in GOG for a while relative to every other game store. What do CDPR really want in the long run? GOG seem to have finances that are the worst of both worlds - all the ambition and expenses of making a full-blown Steam-like client + back-end infrastructure "because you need to be like Steam to take on Steam", but limited finances that often seem more suitable for a 'keeping it simple' itch.io style low-cost, low-maintenance store that doesn't impose elevated expectations (ie, no-one who buys itch.io games demands itch.io achievements, itch.io Deck, etc, because they accept the store is aiming for simplicity (which was also true of pre-2014 GOG)). It seems modern GOG is stuck in a paradox of the more they spend on adding Steam-like features to attract more people, they more they inadvertently attract certain groups of people who demand they be 100% exactly like Steam, which is practically unaffordable.
tfishell: I've said this before but part of me wouldn't blame CDP for selling GOG (assuming that can actually happen, selling both the store/site and digital contents sold within it / "publishing/distribution contracts" or whatever). But is there really a company who can both
afford to buy GOG and retain or improve caring about DRM-free
single-player at least? I dunno.
I don't think there is. GOG are big enough that other small stores can't afford them. At the same time, there's obviously a reason why the newest Ubisoft game here (Rayman Origins) is now 11 years old, why the newest EA game (Dragon Age Origins) is 14 years old, why we don't have 25 year old Good Old Games from Microsoft like Age of Empires (despite DRM-Free disc versions existing). So the big players who could afford it have already signalled the extent of their 'interest'...